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→Frostmaiden
==Frostmaiden==
Frostmaidens focus their build initially on doing massive cold damage. They max the cold skills Ice Cold Arrow and Freezing Arrow. At times they even max Cold Freezing Arrow for the early levels, but that's an extreme- it adds precious little to Freezing arrow, only increasing it's freeze length (and 20 points for a quarter second of extra freeze length in hell isn't worthwhile). They try to get as high as a freezing length with these skills as they can. This is done by using more cold damage gear through the use of some items and more cold damage charms than Magazons. Since Frostmaidens should be able to spawn Freezing Arrow without having to switch to alternative skillstoo often, they need a good balance between manaleech and physical damage.
One can pick high manaleech and less emphasis on physical damage by using Magewrath a decent bow and some other manaleech gear like Gloom's Trap belt, Crescent Moon amulet or a manaleech/dual-leech helm like Darksight, Vampiregaze (also good cold damage), Tal Rasha's Mask or Stealskull. For this (15+% manaleech) some critical strike and a low total dexterity value of about 200 is enough.
One can also pick more physical damage and use only one source of manaleech (less than 10% is possible). For this the better exceptional bows (Lycander's Aim, Goldstrike Arch) with a dexterity value of about 300 is good or an elite bow (Eaglehorn, Windforce) with a dexterity value of about 200.
For dual-immune cold/physical creatures, the Frostmaiden is forced to use either lightning, fire and poison damage charms or switch to a bow that does good fire, lightning or poison damage. Kuko Shakaku Either that, Skystrikeor she must rely on a mercenary doing these sorts of damage, 6 Emerald socketed Bowsor one with the ability to remove the physical immunity, Venom bowsperhaps by use of the unique Thresher, or magical bows with good fire or lightning damage mods are often put on weapon switchReaper's Toll.
==Immozon==