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Shrines

1 byte removed, 12:53, 19 June 2008
Wells
[[Image:Shrine2.jpg|frame|Act 1: Surface]]
These types of shrines work like potions. They instantly fill up health, mana, or both when clicked, but have no lasting benefits. They come in a variety of graphics, differing between tile sets and acts, but they are always recognizable as pools of red or blue liquid.
 
==Health Shrine==
 
[[Image:Shrine-health.jpg|frame|left]]
Health Shrines provide an instant, fill life refill. They do not benefit minions.
* Time to regenerate: 96 seconds.
==Mana Shrine==
* Time to regenerate: 96 seconds.
When you find one of these, it's best to exhaust your mana before using these. Go all out with spells or high-mana cost attacks, then click for the free refill.
 
 
==Health Shrine==
[[Image:Shrine-health.jpg|frame|left]]
Health Shrines provide an instant, fill life refill. They do not benefit minions.
* Time to regenerate: 96 seconds.
==Refilling Shrine==
* Time to regenerate: 30 seconds. (Each "half" on a separate timer.)
Wells allow two uses, and each "half" refills in 30 seconds, on a separate timer. So if you drank once, then again 10 seconds later, one half would fill up 20 seconds after that, and the well would be full again 10 seconds after that. Wells can be quite useful for low level characters in Act One; Sorceresses especially, who are still at that early "always out of mana" phase can use a well for their headquarters; running out and leading mobs back to it repeatedly. By the time one pack is killed, loot is picked up, and another pack is led back to the well, it should have refilled itself.
 
=Lasting Effect Shrines=
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