Difference between revisions of "Natalya's Odium"
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* You can not gamble any Uniques in the Expansion, they must be found. | * You can not gamble any Uniques in the Expansion, they must be found. | ||
* All items in the same set in the Expansion should be a similar color. | * All items in the same set in the Expansion should be a similar color. | ||
− | * Item Level: Used in many in-game calculations. Monsters must be of this level to drop the item. | + | * '''Item Level''': Used in many in-game calculations. Monsters must be of this level to drop the item. |
* Clvl req is the character level you need to be to be able to wear the item. | * Clvl req is the character level you need to be to be able to wear the item. | ||
=Weapon Notes= | =Weapon Notes= | ||
− | * Range: Melee only. From 1 (least) to 5 (most) in D2X. Numbers are fixed across item classes: a 3 javelin = a 3 sword = a 3 hammer, etc. | + | * '''Range''': Melee only. From 1 (least) to 5 (most) in D2X. Numbers are fixed across item classes: a 3 javelin = a 3 sword = a 3 hammer, etc. |
− | * Weapon Speed: A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Previously items were listed with WSM modified by ISA on the items, we have revised this to show the Weapons base speed (WSM) before ANY IAS. | + | * '''Weapon Speed''': A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Previously items were listed with WSM modified by ISA on the items, we have revised this to show the Weapons base speed (WSM) before ANY IAS. |
− | * Damage Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. Multiply by the listed value per 100 points in that stat. All bows are 100 Dex, almost all melee weapons are 100 Str, most throwing weapons are 50/50. | + | * '''Damage Bonus''': This determines how you multiply the item damage by your stats to reach the actual damage. Multiply by the listed value per 100 points in that stat. All bows are 100 Dex, almost all melee weapons are 100 Str, most throwing weapons are 50/50. |
=Armor Notes= | =Armor Notes= | ||
− | * Light Armor: No stamina or speed penalties. | + | * '''Light Armor''': No stamina or speed penalties. |
− | * Medium Armor: +5% stamina drain and speed penalty. | + | * '''Medium Armor''': +5% stamina drain and speed penalty. |
− | * Heavy Armor: +10% stamina drain and speed penalty. | + | * '''Heavy Armor''': +10% stamina drain and speed penalty. |
=Shield Notes= | =Shield Notes= | ||
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* Shield Blocking information can be found on the shields page. | * Shield Blocking information can be found on the shields page. | ||
* Smite damage is for the Paladin only. | * Smite damage is for the Paladin only. | ||
− | * Weight: All shields are light, medium, or heavy. In Diablo II this only matters for tower shields, which slow your running speed and increase stamina drain 10%. In D2X it will probably effect blocking speed as well as running speed. | + | * '''Weight''': All shields are light, medium, or heavy. In Diablo II this only matters for tower shields, which slow your running speed and increase stamina drain 10%. In D2X it will probably effect blocking speed as well as running speed. |
This is an Expansion-only set. | This is an Expansion-only set. | ||
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| class="red" | [[Image:x-natalyas-mark.gif]] | | class="red" | [[Image:x-natalyas-mark.gif]] | ||
| '''Natalya's Mark'''<br> Scissors Suwayyah* <br> (Elite Scissors Katar) | | '''Natalya's Mark'''<br> Scissors Suwayyah* <br> (Elite Scissors Katar) | ||
− | | | + | | 120-156 Damage<br> 68 Durability<br> 118 Str required<br> 118 Dex required<br> 1 Range<br> 0 Weapon Speed<br> Damage Bonus: 50/50 Str/Dex<br> Clvl Req: 79<br> Item Level: 22 |
− | | +40% Increased Attack Speed<br> +200% Enhanced Damage<br> Ignores Target's Defense <br> +50 Cold Damage <br> +12-17 Fire Damage <br> +200% Damage Against Undead<br> +200% Damage Against Demons | + | | +40% Increased Attack Speed<br> +200% Enhanced Damage<br> Ignores Target's Defense <br> +50 Cold Damage for 4 Seconds<br> +12-17 Fire Damage <br> +200% Damage Against Undead<br> +200% Damage Against Demons |
|- | |- | ||
| class="red" | [[Image:x-natalyas-shadow.gif]] | | class="red" | [[Image:x-natalyas-shadow.gif]] | ||
| '''Natalya's Shadow'''<br> Loricated Mail <br> (Elite Scale Mail) | | '''Natalya's Shadow'''<br> Loricated Mail <br> (Elite Scale Mail) | ||
− | | 540- | + | | 540-721 Defense<br> 36 Durability<br> 149 Str Required<br> Heavy Armor<br> Clvl Req: 73<br> Item Level: 22 |
− | | +150 Defense<br> +1 Life per Clvl<br> +2 | + | | +150-225 Defense<br> +1 Life per Clvl<br> +2 to Shadow Disciplines (Assassin Only)<br> -75% Poison Duration<br> +25% Poison Resistance<br> 1-3 Sockets |
|- | |- | ||
| class="red" | [[Image:x-natalyas-totem.gif]] | | class="red" | [[Image:x-natalyas-totem.gif]] | ||
| '''Natalya's Totem'''<br> Grim Helm<br> (Excep Bone Helm) | | '''Natalya's Totem'''<br> Grim Helm<br> (Excep Bone Helm) | ||
− | | 195- | + | | 195-300 Defense<br> 40 Durability<br> 58 Str Required<br> Clvl Req: 59<br> Item Level: 22 |
− | | +135 Defense<br> + | + | | +135-175 Defense<br> +20-30 Dexterity<br> +10-20 Strength<br> +10-20% All Resistances <br> -3 Magical Damage Taken |
|- | |- | ||
| class="red" | [[Image:x-natalyas-soul.gif]] | | class="red" | [[Image:x-natalyas-soul.gif]] | ||
| '''Natalya's Soul'''<br> Mesh Boots<br> (Excep Chain Boots) | | '''Natalya's Soul'''<br> Mesh Boots<br> (Excep Chain Boots) | ||
− | | 112- | + | | 112-169 Defense<br> 66 Durability<br> 65 Str Required<br> Kick Damage: 23-52<br> Clvl Req: 25<br> Item Level: 22 |
− | | +75 Defense<br> +40% Faster Run/Walk <br> +2% Regenerate Stamina per Clvl <br> +50 Increased Durability <br> +(15-25)% Cold Resistance <br> +(15-25)% Lightning Resistance | + | | +75-125 Defense<br> +40% Faster Run/Walk <br> +2% Regenerate Stamina per Clvl <br> +50 Increased Durability <br> +(15-25)% Cold Resistance <br> +(15-25)% Lightning Resistance |
|} | |} | ||
− | <nowiki>*</nowiki> Inherent Bonus information for Class Specific items [[Assassin Items| | + | <nowiki>*</nowiki> Inherent Bonus information for Class Specific items can be found [[Assassin Items|here]]. |
==Set Bonuses== | ==Set Bonuses== | ||
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! Item Slots Free | ! Item Slots Free | ||
|- | |- | ||
− | | '''Partial Set Bonuses''':<br> • Wearing any two items: -15 Magical Damage Taken<br> • Wearing any three items: +200 Defense<br>'''Full Set Bonus''': <br> +50% | + | | '''Partial Set Bonuses''':<br> • Wearing any two items: -15 Magical Damage Taken<br> • Wearing any three items:<br> +200 Defense<br>'''Full Set Bonus''':<br> -15 Magical Damage Taken<br> -30% to Physical Damage Taken<br> +350 Defense<br> +50% All Resistances <br> +3 to All Skills<br> +16% Life Stolen Per Hit<br> +16% Mana Stolen Per Hit<br> Fade Effect (Assassin Appears to be Ethereal) |
| One-handed Weapon<br> Armor<br> Helm<br> Boots | | One-handed Weapon<br> Armor<br> Helm<br> Boots | ||
| Shield<br> Belt<br> Gloves<br> Amulet<br> Ring<br> Ring | | Shield<br> Belt<br> Gloves<br> Amulet<br> Ring<br> Ring |
Revision as of 08:48, 28 January 2009
Diablo II Items [e] | |
---|---|
Weapons | |
Axes • Bows • Crossbows • Daggers • Javelins • Maces • Polearms • Scepters • Spears • Staves • Swords • Throwing • Wands | |
Armor | |
Belts • Body Armor • Boots • Circlets • Gloves • Helms • Shields | |
Class-specific | |
Assassin Items • Amazon Items • Barbarian Items • Druid Items • Necromancer Items • Paladin Items • Sorceress Items | |
Other | |
Charms • Class Items • Crafted • Horadric Cube • Runes • Set Items • Uniques • Jewels • Sockets | |
Guides and Stats | |
Calculations • Gambling • Item Generation • Modifiers • Runewords • Quest Items • Potions • Ethereal • Gems • Base Item Levels • Misc |
General Notes
Natalya's Odium is designed for an Assassin, with armor, claws, helm and boots. The items are all geared towards a Martial Arts Assassin in particular...
- You can not gamble any Uniques in the Expansion, they must be found.
- All items in the same set in the Expansion should be a similar color.
- Item Level: Used in many in-game calculations. Monsters must be of this level to drop the item.
- Clvl req is the character level you need to be to be able to wear the item.
Weapon Notes
- Range: Melee only. From 1 (least) to 5 (most) in D2X. Numbers are fixed across item classes: a 3 javelin = a 3 sword = a 3 hammer, etc.
- Weapon Speed: A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Previously items were listed with WSM modified by ISA on the items, we have revised this to show the Weapons base speed (WSM) before ANY IAS.
- Damage Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. Multiply by the listed value per 100 points in that stat. All bows are 100 Dex, almost all melee weapons are 100 Str, most throwing weapons are 50/50.
Armor Notes
- Light Armor: No stamina or speed penalties.
- Medium Armor: +5% stamina drain and speed penalty.
- Heavy Armor: +10% stamina drain and speed penalty.
Shield Notes
- Shield Blocking information can be found on the shields page.
- Smite damage is for the Paladin only.
- Weight: All shields are light, medium, or heavy. In Diablo II this only matters for tower shields, which slow your running speed and increase stamina drain 10%. In D2X it will probably effect blocking speed as well as running speed.
This is an Expansion-only set.
* Inherent Bonus information for Class Specific items can be found here.
Set Bonuses
Partial set bonuses stack. If you are wearing three items, then you will get the bonus for wearing two items as well as the bonus for wearing three items. Full set bonuses stack on top of the partial bonuses, so if there is a partial bonus of +40 Life, and a full bonus of +40 Mana, with the complete set, you would receive both +40 life and +40 mana.
Set Attributes/Bonus | Item Slots Used | Item Slots Free |
---|---|---|
Partial Set Bonuses: • Wearing any two items: -15 Magical Damage Taken • Wearing any three items: +200 Defense Full Set Bonus: -15 Magical Damage Taken -30% to Physical Damage Taken +350 Defense +50% All Resistances +3 to All Skills +16% Life Stolen Per Hit +16% Mana Stolen Per Hit Fade Effect (Assassin Appears to be Ethereal) |
One-handed Weapon Armor Helm Boots |
Shield Belt Gloves Amulet Ring Ring |