Difference between revisions of "Beetleburst"
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− | + | {{Monster navbox|{{Monstertype}}|{{Animals}}}}Beetleburst is an [[Animals|Animal]], and a [[Scarab Demon|Death Beetle]]. | |
Beetleburst is found somewhere in the Far Oasis, usually in one of the crumbled structures. | Beetleburst is found somewhere in the Far Oasis, usually in one of the crumbled structures. | ||
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* All values are listed by difficulty level: '''Normal / Nightmare / Hell.''' | * All values are listed by difficulty level: '''Normal / Nightmare / Hell.''' | ||
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+ | ==Statistics== | ||
{| width="100%" | {| width="100%" | ||
! Name | ! Name | ||
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− | = | + | ==Offence== |
− | + | [[Image:Mon-beetleburst.jpg|frame]]Beetleburst is always [[Monster_Modifiers#Magic_Resistant|Magic Resistant]]. He gains 1 random modifier on Nightmare and 2 on Hell. | |
− | Beetleburst is always [[Monster_Modifiers#Magic_Resistant|Magic Resistant]]. He gains 1 random modifier on Nightmare and 2 on Hell. | ||
* All Scarab Demons have a shock damage listed that deals physical with a % chance of lightning. This is not one of their regular two melee attacks, and it's not clear how this damage is inflicted. It does seem to be enabled in the game, though. | * All Scarab Demons have a shock damage listed that deals physical with a % chance of lightning. This is not one of their regular two melee attacks, and it's not clear how this damage is inflicted. It does seem to be enabled in the game, though. | ||
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− | = | + | ==Defences== |
Like most SuperUniques, Beetleburst does not regenerate hit points. | Like most SuperUniques, Beetleburst does not regenerate hit points. | ||
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− | =Resistances= | + | ==Resistances== |
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack. | * Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack. | ||
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− | =Locations= | + | ==Locations== |
All SuperUniques (except for [[Uber Diablo]]) are found in roughly the same location every game, on all three difficulty levels. (Except for the [[Uber Monsters]] who are only found on Hell Difficulty.) | All SuperUniques (except for [[Uber Diablo]]) are found in roughly the same location every game, on all three difficulty levels. (Except for the [[Uber Monsters]] who are only found on Hell Difficulty.) | ||
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| '''Act 2:''' The Far Oasis. | | '''Act 2:''' The Far Oasis. | ||
|} | |} | ||
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Latest revision as of 11:24, 9 September 2008
Diablo II Monsters [e] |
---|
Types |
Animals • Demons • Undead |
Info |
Complete Monster Listing Modifiers • Experience Champions • SuperUniques |
Monster Categories |
Animals • Demons • Undead Act Bosses • Guest Monsters Objects • SuperUniques Uber Monsters |
is a Monster |
Beetleburst is an Animal, and a Death Beetle.
Beetleburst is found somewhere in the Far Oasis, usually in one of the crumbled structures.
- All values are listed by difficulty level: Normal / Nightmare / Hell.
Statistics[edit]
Name | Level | Experience | Hit Points | Speed | Max TC/Rune |
---|---|---|---|---|---|
Beetleburst | 19 / 48 / 79 | 1280 / 29485 / 243,525 | 152-248 / 1746-2745 / 7204-11322 | 5 | 18/Nef, 51/Lem, 75/Ber |
Offence[edit]
Beetleburst is always Magic Resistant. He gains 1 random modifier on Nightmare and 2 on Hell.- All Scarab Demons have a shock damage listed that deals physical with a % chance of lightning. This is not one of their regular two melee attacks, and it's not clear how this damage is inflicted. It does seem to be enabled in the game, though.
- Scarab Demons have a % chance to emit charged bolts when they attack, and always do when they are hit. The damage is less than bolts from a Lightning Enchanted boss, but when multiple scarabs are putting them out at once, they can add up quickly.
Name | Attack 1 | AR 1 | Attack 2 | AR 2 | Shock | # of Minions |
---|---|---|---|---|---|---|
Beetleburst | Physical + (20%) Light: 7-20 + 1-3 22-44 + 6-12 50-100 + 13-27 |
176 1144 3816 |
Physical: 7-15 22-44 50-100 |
176 1335 4452 |
Physical + (20%) Light: 5-14 + 0-2 19-38 + 5-11 51-103 + 13-26 |
3 / 5 / 6 |
Defences[edit]
Like most SuperUniques, Beetleburst does not regenerate hit points.
- Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
- Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
- Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
- Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Name | Defense | Blocking | Regen Rate | Drain Effectiveness | Chill Effectiveness |
---|---|---|---|---|---|
Beetleburst |
|
-- | -- |
|
|
Resistances[edit]
- Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
- Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Name | Physical | Fire | Cold | Lightning | Poison | Magic |
---|---|---|---|---|---|---|
Beetleburst |
0% / 0% / 50% | 40% / 40% / 40% | 40% / 40% / 40% | 40% / 40% / 145% | 0% / 0% / 0% | 0% / 0% / 0% |
Locations[edit]
All SuperUniques (except for Uber Diablo) are found in roughly the same location every game, on all three difficulty levels. (Except for the Uber Monsters who are only found on Hell Difficulty.)
Name | Location |
---|---|
Beetleburst | Act 2: The Far Oasis. |