Difference between revisions of "Rogue Encampment"

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[[image:act1-camp-akara.jpg|thumb|200px|[[Akara]]]]
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[[File:Npc-akara.jpg|thumb|200px|[[Akara]]]]
 
[[image:act1-camp-charsi.jpg|thumb|200px|[[Charsi]]]]
 
[[image:act1-camp-charsi.jpg|thumb|200px|[[Charsi]]]]
All new characters find themselves here in a fortified camp built by former inhabitants of the great {{iw|Rogue_Monastery Rogue Monastery}}.  Shortly after a [[The Dark Wanderer|Dark Wanderer]] crossed the [[Monastery Gate]], foul creatures began to appear throughout the wilderness, and many of the ancient Sisterhood known as the {{iw|Sisterhood_of_the_Sightless_Eye Sightless Eye}} began to fall under a dark spell.  The few who have successfully fled from the Monastery made camp here while a number of remaining [[Rogue_NPCs|Rogues]] continually stand guard near the entrance to this camp.   
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The '''Rogue Encampment''' was set up by {{iw|The_Sisterhood_of_the_Sightless_Eye The Sisterhood of the Sightless Eye}} after [[Andariel]] invaded their [[Monastery]] and killed many of their order. [[Akara]] describes it as a camp with "rickety walls" and it's merely a small defence against the horrible monsters outside it's walls. It's the [[town]] level of [[Act I]].
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==Background==
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All new characters find themselves in the Rogue Encampment built by former inhabitants of the great {{iw|Rogue_Monastery Rogue Monastery}}.  Shortly after a [[The Dark Wanderer|Dark Wanderer]] crossed the [[Monastery Gate]], foul creatures began to appear throughout the wilderness, and many of the ancient Sisterhood known as the {{iw|Sisterhood_of_the_Sightless_Eye Sightless Eye}} began to fall under a dark spell.  The few who have successfully fled from the Monastery made camp here while a number of remaining [[Rogue_NPCs|Rogues]] continually stand guard near the entrance to this camp.   
  
 
All new arrivals are immediately greeted by [[Warriv]] who mentions the tragedy of [[Tristram]] and the appearance of this Dark Wanderer headed eastward towards the Monastery.
 
All new arrivals are immediately greeted by [[Warriv]] who mentions the tragedy of [[Tristram]] and the appearance of this Dark Wanderer headed eastward towards the Monastery.
  
Including Warriv, you will find five/six [[NPCs]] here who will aid you throughout your time here:
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==NPCs==
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Including Warriv, you will find five(six) [[NPCs]] here who will aid you throughout your time here:
  
 
* [[Akara]]:  Healer, item dealing ([[potions]], caster weapons), [[quest]] advice
 
* [[Akara]]:  Healer, item dealing ([[potions]], caster weapons), [[quest]] advice
 
* [[Charsi]]:  Repairing, item dealing (armor, melee weapons, bows/crossbows), quest advice
 
* [[Charsi]]:  Repairing, item dealing (armor, melee weapons, bows/crossbows), quest advice
 
* [[Gheed]]:  Item dealing/gambling, quest advice
 
* [[Gheed]]:  Item dealing/gambling, quest advice
* [[Kashya]]:  Mercenary hiring (Rogue), quest advice
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* [[Kashya]]:  Mercenary hiring ([[Rogue]]), quest advice
 
* [[Warriv]]:  Caravan master (safe passage to [[Lut Gholein]] and back), quest advice
 
* [[Warriv]]:  Caravan master (safe passage to [[Lut Gholein]] and back), quest advice
* [[Deckard Cain]]:  Item identifier, quest advice (Only present after [[Quests_Act_One#Quest_Three:_Rescue_Cain|quest 3]] or [[Quests_Act_One#Quest_Six:_Sisters_to_the_Slaughter|6]] completion)
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* [[Deckard Cain]]:  Item identifier, quest advice (Only present after [[Rescue Cain]] or [[Sisters to the Slaughter]] quest completion)
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All towns contain a [[waypoint]] for quick access to other areas with an activated waypoint.
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==Waypoint==
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All towns contain a [[Waypoint]] for quick access to other areas with an activated node. The waypoint of the Rogue Encampment is always located on the northeastern wall, straight east of the camp fire where [[Warriv]] and [[Kashya]] is (and the portal centre) and relatively close northwest of [[Akara]].
  
  
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[[category:levels]]
 
[[category:levels]]
 
[[category:towns]]
 
[[category:towns]]
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[[category:Act I]]

Revision as of 18:02, 23 December 2009

The Rogue Encampment was set up by The Sisterhood of the Sightless Eye after Andariel invaded their Monastery and killed many of their order. Akara describes it as a camp with "rickety walls" and it's merely a small defence against the horrible monsters outside it's walls. It's the town level of Act I.


Background

All new characters find themselves in the Rogue Encampment built by former inhabitants of the great Rogue Monastery. Shortly after a Dark Wanderer crossed the Monastery Gate, foul creatures began to appear throughout the wilderness, and many of the ancient Sisterhood known as the Sightless Eye began to fall under a dark spell. The few who have successfully fled from the Monastery made camp here while a number of remaining Rogues continually stand guard near the entrance to this camp.

All new arrivals are immediately greeted by Warriv who mentions the tragedy of Tristram and the appearance of this Dark Wanderer headed eastward towards the Monastery.


NPCs

Including Warriv, you will find five(six) NPCs here who will aid you throughout your time here:


Waypoint

All towns contain a Waypoint for quick access to other areas with an activated node. The waypoint of the Rogue Encampment is always located on the northeastern wall, straight east of the camp fire where Warriv and Kashya is (and the portal centre) and relatively close northwest of Akara.