Difference between revisions of "Death's Disguise"

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These are the stats for the set in Diablo II Expansion Pack: Lord of Destruction, where there are partial set bonuses and hidden item bonuses.
 
These are the stats for the set in Diablo II Expansion Pack: Lord of Destruction, where there are partial set bonuses and hidden item bonuses.
 
+
{{All Set Notes}}
* The odds of gambling a set items in 1 in 1000.
 
* Item Level: Used in many in-game calculations. Monsters must be of this level to drop the item. All items in Deaths' Disguise have an Item Level of 8
 
* Clvl req is the character level you need to be to be able to wear the item. All items in Death's Disguise have a Clvl Req of 6.
 
* Hidden Bonuses usually work in conjunction with other items. For example, if you are wearing a set helm that has a listed hidden bonus as "Wearing 2 Items: +15 Str", it means that if you wear the helm with any other item in the set, the helm will show an additional bonus of +15 Str in green text. These bonuses apply to the individual item only, but most sets will have several items with these properties, so you can quickly find that simply wearing 3 items from a 4 item set will give you several additional magical bonuses. The bonuses stack together, so if you have an item that has bonuses for wearing both 2 and 3 items, if you are wearing 3 items you will receive the bonus for wearing 2 items as well.
 
 
 
=Weapon Notes=
 
 
 
* Damage Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. Multiply by the listed value per 100 points in that stat (eg if you have 200 points, multiply by 2). All bows are 100 Dex, almost all melee weapons are 100 Str, most throwing weapons are 75/75.
 
* Weapon Speed: A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower.
 
* Range: Melee only. From 1 (least) to 5 (most) in D2X. Numbers are fixed across item classes: a 3 javelin = a 3 sword = a 3 hammer, etc.
 
  
 
=D2X=
 
=D2X=
 
 
 
{| width="100%"
 
{| width="100%"
 
! width="10%" | Item
 
! width="10%" | Item

Revision as of 07:11, 18 February 2009

Diablo II Items [e]
Weapons
AxesBowsCrossbowsDaggersJavelinsMacesPolearmsSceptersSpearsStavesSwordsThrowingWands
Armor
BeltsBody ArmorBootsCircletsGlovesHelmsShields
Class-specific
Assassin ItemsAmazon ItemsBarbarian ItemsDruid ItemsNecromancer ItemsPaladin ItemsSorceress Items
Other
CharmsClass ItemsCraftedHoradric CubeRunesSet ItemsUniquesJewelsSockets
Guides and Stats
CalculationsGamblingItem GenerationModifiersRunewordsQuest ItemsPotionsEtherealGemsBase Item LevelsMisc

General Notes

Death's Disguise is like most item sets in Diablo II, doomed by the poor damage of the weapon. 11-26 damage isn't going to take you too far with the boosted monster hit points in any multi-player game, even with the +10 damage for the full set. Some of the individual items aren't bad though.

These are the stats for the set in Diablo II Expansion Pack: Lord of Destruction, where there are partial set bonuses and hidden item bonuses.

  • Item level (ilvl): Used in many in-game calculations. Monsters must be of this level to drop the item.
  • Character level (clvl): The character level you need to be to be able to wear or equip the item.
  • Hidden bonuses stack together. For instance, if an item has a bonus for two items and a bonus for three items, and three items are worn, both the bonus for two items and for three items will become active.
  • It is possible to gamble Set and Unique items in v1.09+. The odds are roughly 1/1000 for Set items and 1/2000 for Unique items.
  • Items with Rarity are expressed as a chance out of 1000. IE 78/1000 would mean that out of every 1000 set items of that base item that drop, 78 of them will be this particular one.

Weapon Notes

  • Damage Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. Multiply by the listed value per 100 points in that stat. All bows are 100 Dex, almost all melee weapons are 100 Str, most throwing weapons are 50/50.
  • Weapon Speed: A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Previously items were listed with WSM modified by IAS on the items, we have revised this to show the Weapons base speed (WSM) before ANY IAS.
  • Range: Relevant to melee weapons only. From 1 (least) to 5 (most) in D2X. Numbers are fixed across item classes: a 3 javelin = a 3 sword = a 3 hammer, etc.

Armor Notes

D2X

Item Item Name Attributes Hidden Bonuses
Deaths-disguise-touch.gif Death's Touch
War Sword
10-25 Damage
44 Durability
45 Dex Required
71 Str Required
Range: 2
0 Weapon Speed
Damage Bonus: 100 Str
4% Life steal
+25% Enhanced Damage
Wearing 2 Items: +25-75 Cold Damage,
2 Second Cold Duration
Deaths-guard-x.gif Death's Guard
Sash
22 Defense
12 Durability
Cannot Be Frozen
+20 Defense
Wearing 2 Items: +15% Resist All
Deaths-handn.gif Death's Hand
Gloves
2-3 Defense
12 Durability
Poison length reduced by 75%
+50% Poison Resist
Wearing 2 Items: 30% Increased Attack Speed

Set Bonuses

Not a bad set, just low on the damage, but it has good resistances, especially with the overall bonus, and also makes you nearly poison-proof and does make you freeze-proof.

Set Attributes/Bonus Item Slots Used Item Slots Free
Partial Set Bonus:
Wearing 2 Items: +8% Life Stolen Per Hit

Full Set Bonus:
40% Bonus to Attack Rating
+25% Resist All
+10 to Minimum Damage
Belt
Gloves
One-handed Weapon
Armor
Helm
Boots
Shield
Ring
Ring
Amulet

Diablo II

These are the stats for the set in Diablo II, where there are no partial set bonuses or hidden item bonuses.


Item Item Name Attributes Commentary
Deaths-disguise-touch.gif Death's Touch
War Sword
11-26 1H Damage
88 Durability
45 Dex Required
71 Str Required
Swing Speed:
Am/B/P/N - Fast
S - Normal
Clvl 6 Required
4% Life steal
Enhanced Damage
Weak damage, but if you couldn't find anything with life steal and had to have it, it would do in a pinch.
Deaths-guard-x.gif Death's Guard
Sash
22 Defense
24 Durability
Clvl 6 Required
Can Not Be Frozen
+20 to Armor Class
One of the most-valued Set Items, simply for the "Can not be Frozen" mod. This one is very valued in PvP.
Deaths-handn.gif Death's Hand
Gloves
2 Defense
24 Durability
Clvl 6 Required
Poison length reduced by 75%
Poison resist 50%
Poison being the least important resistance in Diablo II hurts these gloves, but they are very nice for some isolated spots early on, such as Andariel or the Maggot Lain.

Set Bonuses

Not a bad set, just low on the damage, but it has good resistances, especially with the overall bonus, and also makes you nearly poison-proof and does make you freeze-proof.


Set Attributes/Bonus Item Slots Used Item Slots Free
Item Bonuses:
4% Life stolen with each hit
Can not be frozen
+20 to Armor Class
Poison length reduced by 75%
Poison resist 50%
Full Set Bonus:
40% Bonus to Attack Rating
+25% All Resistances
+10 to Minimum Damage
Belt
Gloves
One-handed Weapon
Armor
Helm
Boots
Shield
Ring
Ring
Amulet