Difference between revisions of "Category:Item Generation"
From Diablo Wiki
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− | The mechanics Diablo II uses to generate items are complicated, detailed, and frequently unintuitive. Happily, they can be understood with some study, or or failing that you can just look at lists to see what drops where, without much caring why (or why not). The pages in this section should help you achieve that goal. | + | {{Item navbox}}The mechanics Diablo II uses to generate items are complicated, detailed, and frequently unintuitive. Happily, they can be understood with some study, or or failing that you can just look at lists to see what drops where, without much caring why (or why not). The pages in this section should help you achieve that goal. |
[[category:Items]] | [[category:Items]] |
Revision as of 14:14, 21 August 2008
Diablo II Items [e] | |
---|---|
Weapons | |
Axes • Bows • Crossbows • Daggers • Javelins • Maces • Polearms • Scepters • Spears • Staves • Swords • Throwing • Wands | |
Armor | |
Belts • Body Armor • Boots • Circlets • Gloves • Helms • Shields | |
Class-specific | |
Assassin Items • Amazon Items • Barbarian Items • Druid Items • Necromancer Items • Paladin Items • Sorceress Items | |
Other | |
Charms • Class Items • Crafted • Horadric Cube • Runes • Set Items • Uniques • Jewels • Sockets | |
Guides and Stats | |
Calculations • Gambling • Item Generation • Modifiers • Runewords • Quest Items • Potions • Ethereal • Gems • Base Item Levels • Misc |
Pages in category "Item Generation"
The following 9 pages are in this category, out of 9 total.