Unique Amulets

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  • The dropping order for unique rings/amulets is now removed in D2X and D2 1.07 or higher.
  • Rarity is expressed as items per 1000 items of that type. E.g., if a ring was listed as 18/1000, it would mean that out of 1000 unique rings found, 18 of them would be that particular ring. CD2 Rarity applies to Classic Diablo II only, and not D2X.


Unique Amulet Rarity

These odds apply to v1.10+ only.

The "Rarity" odds assume that the monster dropping the amulet is capable of dropping every unique ring in the game. Hence, if a monster able to drop Metalgrid drops a unique amulet, there is a 2/75 chance it will be the Metalgrid

If the monster's Mlvl isn't high enough to drop some of the amulets, the rarity odds change accordingly. For example, an Mlvl 40 monster could only drop the first three amulets, so it would have a 20/30 chance to drop the Nokozon Relic, 5/30 to drop the Eye of Etlich, and a 5/30 chance to drop the Mahim-Oak Curio.

Unique Amulets Qlvl Rarity
Nokozon Relic 14 20
Eye of Etlich 20 5
Mahim-Oak Curio 34 5
Saracen's Chance 53 10
The Cat's Eye 58 5
Rising Sun 58 5
Crescent Moon 58 5
Atma's Scarab 60 5
Highlord's Wrath 73 5
Mara's Kaleidoscope 80 5
Seraph's Hymn 73 3
Metalgrid 85 2
Total: 85+ 75

v1.10 and Later Only

Unique Amulets that can only be found in v1.10 and later patches.

  • Gambling uniques was enabled (again) in v1.09. The odds are very poor, though.
  • No Unique amulets have unique graphics. They all randomly pick one of the existing jewelry graphics each time they are generated. There are many more amulet graphics in the item art on the game CD; why none of these have ever been enabled is unknown.
Item Item Name Misc Stats Special Properties
Amulet2.gif Metalgrid Ladder Only
Item Level: 85
Clvl Req: 81
+(300-350) Defense
All Resistances +(25-35)
+(400-450) to Attack Rating
Level 22 IronGolem (11 Charges)
Level 12 Iron Maiden (20 Charges)
Amulet1.gif Seraph's Hymn Ladder Only
Item Level: 73
Clvl Req: 65
+2 to All Skills
+(1-2) to Defensive Auras (Paladin Only)
+(25-50)% Damage to Demons
+(25-50)% Damage to Undead
+(150-250) to Attack Rating Against Demons
+(150-250) to Attack Rating Against Undead
+2 to Light Radius


Unique Amulets

Unique Amulets found in v1.00 D2C and later.

Item Item Name Misc Stats Special Properties
Amulet1.gif Nokozan Relic CD2 Rarity: 571.4/1000
D2X Rarity: 285.7/1000
Item Level: 14
Clvl Req: 10
Adds 3-6 Fire Damage
+10% to Maximum Fire Resist
+50% to Fire Resist
+3 Light Radius
20% Faster Hit Recovery
Amulet-gold-cross.gif The Eye of Etlich CD2 Rarity: 142.9/1000
D2X Rarity: 71.4/1000
Item Level: 20
Clvl Req: 15
+10-40 Defense vs Missiles
+1-5 Light Radius
+1 to All Skills
+3-7% Life Steal
+(1-2) - (3-5) Cold Damage
+2-10 Seconds Cold Length
Amulet2.gif The Mahim-Oak Curio * CD2 Rarity: 285.7/1000
D2X Rarity: 142.9/1000
Item Level: 34
Clvl Req: 25
+10 to Dexterity
+10 to Strength
+10 to Energy
+10 to Vitality
+10 Defense
+10% Bonus to Attack Rating
+10% Resistance To All
+10% Enhanced Defense


1.08 Statistics

  • Mahim-Oak Curio: +5 to Dexterity, +20 to Mana, +5 to Strength, +20 to Life, +10 to Defense, +40 to Attack Rating


Unique Amulets in D2X Only

Unique Amulets found in D2X, v1.07 and later.

Item Item Name Misc Stats Special Properties
Amulet1.gif Saracen's Chance Rarity: 71.4/1000
Item Level: 55
Clvl Req: 47
+15-25% Resistance to All
10% Chance of Casting Slvl 2 Iron Maiden When Struck
+12 to Strength
+12 to Dexterity
+12 to Energy
+12 to Vitality
Amulet2.gif The Cat's Eye Rarity: 71.4/1000
Item Level: 58
Clvl Req: 50
30% Faster Run/Walk
20% Increased Attack Speed
+100 Defense
+100 Defense vs. Missiles
+25 to Dexterity
Amulet1.gif Crescent Moon Rarity: 71.4/1000
Item Level: 58
Clvl Req: 50
+11-15% Mana Stolen per Hit
Magical Damage Taken Reduced by 10
+10% of Damage Taken Goes to Mana
-2 Light Radius
+45 to Mana
+3-6% Life Stolen per Hit
Amulet-gold-cross.gif Atma's Scarab Rarity: 71.4/1000
Item Level: 60
Clvl Req: 60
Adds 39 Poison Damage Over 4 Seconds
+75% to Poison Resist
+3 Light Radius
Attacker Takes 5 Damage
5% Chance of Casting Slvl 2 Amplify Damage on Striking
+20% Bonus to Attack Rating
Amulet2.gif The Rising Sun Rarity: 71.4/1000
Item Level: 73
Clvl Req: 65
+0.75 Absorb Fire Damage per Clvl
+4 Light Radius
2% Chance of Casting Slvl (1-10) Meteor When Struck
Adds 24-48 Fire Damage
+2 to All Fire Skills (All Chars)
+10 Replenish Life
Amulet-gold-cross.gif Highlord's Wrath Rarity: 71.4/1000
Item Level: 73
Clvl Req: 65
+35% to Lightning Resist
Adds 1-30 Lightning Damage
20% Increased Attack Speed
+1 to All Skills
+0.375% Chance of Deadly Strike per Clvl
Attacker Takes 15 Lightning Damage
Amulet1.gif Mara's Kaleidoscope * Rarity: 71.4/1000
Item Level: 80
Clvl Req: 67
+2 to All Skills
+20-30% Resistance to All
+5 to Strength
+5 to Dexterity
+5 to Vitality
+5 to Energy

1.08 Statistics

  • Mara's Kaleidoscope: Only had +1 to All Skills, Resistances to All +20%, rest is the same.
  • Highlord's Wrath: +1 to All Skills, 30% FR/W, Adds 5-20 Lightning Dmg, Deadly Strike based on character lvl, 35 Lightning Res.
  • Sacaren's Chance: Had a very high % chance to Cast Amp Damage


D2C Amulet Generation Order

In Diablo II 1.06 and prior, there was a set order for the three rings and three amulets to be generated in, either from gamble or monster drop.

Nokozan Relic -> Eye of Etlich -> Mahim-Oak Curio

The game would always drop the Nokozan Relic unless it was already in the game. If it was, then the game would always drop an Eye of Etlich. Only if both those were in the game would a Mahim-Oak Curio appear. If all three were in the game and the game tried to create a unique amulet, either from a monster drop or from gambling, it would generate a rare instead. Since the Eye is the most popular/useful unique amulet, most characters would carry a Nokozan in their stash, or carry all three to increase their odds of a Rare amulet.

This order was abolished in D2X and D2 1.08, when drops became randomized, but weighted by the rarity odds listed above.