Death's Disguise
Diablo II Items [e] | |
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Armor | |
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Class-specific | |
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Other | |
Charms • Class Items • Crafted • Horadric Cube • Runes • Set Items • Uniques • Jewels • Sockets | |
Guides and Stats | |
Calculations • Gambling • Item Generation • Modifiers • Runewords • Quest Items • Potions • Ethereal • Gems • Base Item Levels • Misc |
General NotesEdit
Death's Disguise is like most item sets in Diablo II, doomed by the poor damage of the weapon. 11-26 damage isn't going to take you too far with the boosted monster hit points in any multi-player game, even with the +10 damage for the full set. Some of the individual items aren't bad though.
These are the stats for the set in Diablo II Expansion Pack: Lord of Destruction, where there are partial set bonuses and hidden item bonuses.
- Item level (ilvl): Used in many in-game calculations. Monsters must be of this level to drop the item.
- Character level (clvl): The character level you need to be to be able to wear or equip the item.
- Hidden bonuses stack together. For instance, if an item has a bonus for two items and a bonus for three items, and three items are worn, both the bonus for two items and for three items will become active.
- It is possible to gamble Set and Unique items in v1.09+. The odds are roughly 1/1000 for Set items and 1/2000 for Unique items.
- Items with Rarity are expressed as a chance out of 1000. IE 78/1000 would mean that out of every 1000 set items of that base item that drop, 78 of them will be this particular one.
Weapon NotesEdit
- Damage Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. Multiply by the listed value per 100 points in that stat. All bows are 100 Dex, almost all melee weapons are 100 Str, most throwing weapons are 50/50.
- Weapon Speed: A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Previously items were listed with WSM modified by IAS on the items, we have revised this to show the Weapons base speed (WSM) before ANY IAS.
- Range: Relevant to melee weapons only. From 1 (least) to 5 (most) in D2X. Numbers are fixed across item classes: a 3 javelin = a 3 sword = a 3 hammer, etc.
Armor NotesEdit
- Light Armor: 0% stamina drain and speed penalty.
- Medium Armor: +50% stamina drain and 5% speed penalty.
- Heavy Armor: +100% stamina drain and 10% speed penalty.
D2XEdit
Set BonusesEdit
Not a bad set, just low on the damage, but it has good resistances, especially with the overall bonus, and also makes you nearly poison-proof and does make you freeze-proof.
Set Attributes/Bonus | Item Slots Used | Item Slots Free |
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Partial Set Bonus: Wearing 2 Items: +8% Life Stolen Per Hit Full Set Bonus: 40% Bonus to Attack Rating +25% Resist All +10 to Minimum Damage |
Belt Gloves One-handed Weapon |
Armor Helm Boots Shield Ring Ring Amulet |
Diablo IIEdit
These are the stats for the set in Diablo II, where there are no partial set bonuses or hidden item bonuses.
Set BonusesEdit
Not a bad set, just low on the damage, but it has good resistances, especially with the overall bonus, and also makes you nearly poison-proof and does make you freeze-proof.
Set Attributes/Bonus | Item Slots Used | Item Slots Free |
---|---|---|
Item Bonuses: 4% Life stolen with each hit Can not be frozen +20 to Armor Class Poison length reduced by 75% Poison resist 50% Full Set Bonus: 40% Bonus to Attack Rating +25% All Resistances +10 to Minimum Damage |
Belt Gloves One-handed Weapon |
Armor Helm Boots Shield Ring Ring Amulet |
Item Sets General Info -- Set Items Catalog [e] | |||||
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Diablo II Classic Item Sets | Diablo II Expansion Item Sets | ||||
• Angelic Raiment |
• Hsaru's Defense |
• Aldur's Watchtower |
• Naj's Ancient Vestige |