Unique Body Armor
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Contents
[hide]To Note
Good armor is perhaps the single most important of piece of equipment your character will equip, so finding the right one is very important. If you luck into one of these Unique armors, you'll likely wear it for quite some time, since the array of modifiers is wider than you are likely to find with any mere magical armor. Only the need for a much higher Defense Rating usually pushes players to upgrade their armor.
A few unique items have changed with the release of the 1.10 Patch. All new unique items found will have the same stats as the ones in the table below, items found in 1.09 or earlier may have slightly different stats. Items that have had changes will marked with a * and the change will be listed under the table.
- In 1.10 of the Expansion the odds of gambling a Unique is 1 in 2000.
- Clvl Req: A character must be this level to equip the item. No uniques had Clvl requirements prior to v1.07 Diablo II.
- Item Level: Monsters must be of this level to drop a particular item.
- Light Armor: No stamina or speed penalties.
- Medium Armor: 5% stamina drain and speed penalty.
- Heavy Armor: 10% stamina drain and speed penalty.
Normal
Normal Uniques are identical in Diablo II and the Expansion.
1.08 Statistics
Many Uniques changed stats in v1.09. If the item was found prior to v1.09 it will have different stats. Items not listed below didn't have any changes.
- Blinkbat's Form: +16 Defense vs. Missiles, no Faster Hit Recovery, rest is same
- The Centurion: Replenish Life +3, no Slower Stamina Drain, rest is same
- Twitchthroe: +10% Increased Attack Speed and no Faster Hit Recovery, rest is same.
- Darkglow: +30 To Defense instead of +70-100% Enhanced Defense, 25 Defense vs. Melee, rest is same.
- Hawkmail: +45 To Defense instead of +80-100% Enhanced Defense, no Faster Run/Walk, rest is same.
- Sparking Mail: +60 To Defense, +1-10 Lightning Damage, Attacker Takes Lightning Damage Of 1-10
- Venom Ward: Adds 7-9 Poison Damage over 3 Seconds, Adds 10-20 Lightning Damage, Poison Resist +15%, +2 to Light Radius, +40 To Defense, +15% to Maximum Poison Resist
- Iceblink: +55 To Defense instead of 70 - 80% Enhanced Defense, rest is same
- Boneflesh: 5% Life Stolen Per Hit, +100 To Defense, +35 To Attack Rating
- Rockfleece: Requirements -10%, +125 To Defense, Poison Resist +50%, Physical Damage Taken Reduced By 3, +5 to Strength
- Goldskin: +150 Defense, All Resistances +30, +2 to Light Radius, Attacker Takes Damage of 1-10
- Silks of the Victor: +60 To Defense instead of +100-120% Enhanced Defense, rest is same.
- Heavenly Garb: +100% Enhanced Defense, All Resistances +10, Regenerate Mana 25%
Exceptional
There are Unique versions of every Exceptional item in Diablo II. Most Uniques use normal item artwork, with a palette shift, but there are a few with unique graphics.
These Exceptional Uniques are only found in the Diablo II Expansion, not in Diablo II.
1.08 Statistics
Many Uniques changed stats in v1.09. If the item was found prior to v1.09 it will have different stats. Items not listed below didn't have any changes.
- The Spirit Shroud: Magical Damage Taken Reduced by 10, rest is same
- Skin of the Vipermagi: All Resistances +35, Magical Damage Taken Reduced by 15, no +skills, rest is same.
- Skin of the Flayed One: Repairs 1 Durability Every 20 Seconds, Replenish Life +10, +100% Increased Durability, +5% Life Stolen Per Hit, +175% Enhanced Defense, Attacker Takes Damage of 15
- Iron Pelt: +125 Durability, +27 to Life, +13 to Dexterity, Magical Damage Taken Reduced by 13, +3 Defense per Clvl, +100% Enhanced Defense
- Spirit Forge: Adds 5-10 Fire Damage, +120% Enhanced Defense, rest is same
- Crow Caw: +165% Enhanced Defense, 10% Faster Hit Recovery, rest is same
- Shaftstop: +100 Defense vs. Missiles, +200% Enhanced Defense, rest is same
- Duriel's Shell: +15 to Strength, All Resistances +20, +1.25 Defense per clvl, +1 Life per clvl, +160% Enhanced Defense
- Skullder's Ire: +200% Enhanced Defense, +30 to Vitality, Magical Damage Taken Reduced by 25, no +Durability, rest is same
- Guardian Angel: +4 Light Radius, +1 To Paladin Skills, +75% Enhanced Defense, +15% Maximum Resistance To All, 100% Bonus to Attack Rating Against Demons per clvl
- Thoothrow: Attacker Takes Damage of 20, +100 To Defense, +10 to Strength, +40% Chance of Open Wounds, +15% to Fire Resist, +200% Enhanced Defense
- Atma's Wail: +120% Enhanced Defense, no magic find, rest is same
- Black Hades: -2 To Light Radius, +150 To Attack Rating Against Demons, Half Freeze Duration, Attacker Takes Damage of 15, 2 sockets, 140% Enhanced Defense
- Corpsemourn: +8 Strength, Magical Damage Taken Reduced By 15, Cold Resist +35%, 3% Chance of casting slvl 2 Iron Maiden When Struck, +170% Enhanced Defense
- Que-Hegan's Wisdom: 30% Faster Cast Rate, +3 Mana After Each Kill, Physical Damage Taken Reduced by 10, +20 to Energy, 15% Faster Hit Recovery, +150% Enhanced Defense
Elite
Elite items exist only in the Expansion, and have the highest defense, damage, and requirements in the game. There are only a few Unique Elite items, generally just one or two per item type, and many types of items have no Elite Uniques at all. Blizzard North might add more in future patches, however.
Spawn in 1.10 or later only
Item | Name | Item Stats | Special Properties |
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Leviathan Kraken Shell |
Ladder Only 417-523 Defense 1228.6-1722 Indestructible 174 Str Required Item Level: 73 Clvl req: 65 |
+(170-200)% Enhanced Defense +(100-150) Defense Damage Reduced by (15-25)% +(40-50) to Strength |
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Ormus' Robes Dusk Shroud |
361-467 Defense 371-487 20 Durability 77 Str Required Item Level: 83 Clvl req: 75 |
+(10-20) Defense 20% Faster Cast Rate +(10-15)% to Fire Skill Damage +(10-15)% to Cold Skill Damage +(10-15)% to Lightning Skill Damage +(10-15)% Mana Regen + 3 to random Sorceress Skill (not Cold/Fire/Light Mastery, Hydra or Frozen Orb) |
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Spirit Keeper Shadow Plate Does not spawn, see Spirit Keeper Unique Earth Spirit |
446-557 Defense 946-1082 70 Durability 230 Str Required Item Level: Clvl req: 87 |
+(500-525) Defense + (4.5 Per Character Level) Heal Stamina Plus +4.5-445.5% (Based On Character Level) +(50)% Faster Run/Walk +(50)% Faster Hit Recovery +(30)% Lightning Resist +(60)% Poison Resist +(80) Cold Absorb Attacker Takes Damage of 120 35% Chance To Cast Level 10 Poison Nova When Struck Socketed (4) |
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Steel Carapace Shadow Plate |
446-557 Defense 1296.3-1785.6 70 Durability 230 Str Required Item Level: 74 Clvl req: 66 |
+(190-220)% Enhanced Defense 20% Faster Hit Recovery Damage Reduced by (9-14) Cold Resist +(40-60)% +(10-15)% Mana Regen Repairs 1 durability in 20 seconds 8% Chance to cast level 6 Iron Maiden when struck |
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Templar's Might Sacred Armor |
487-600 Defense 1317.6-1923.2 60 Durability 232 Str Required Item Level: 82 Clvl req: 74 |
+(170-220)% Enhanced Defense 20% Faster Hit Recovery +(250-300) Defense vs. Missiles +(40-50) to Maximum Stamina +(10-15) to Strength +(10-15) to Vitality +(1-2) to Combat Skills (Paladin Only) |
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Tyrael's Might Sacred Armor |
Ladder Only 487-600 Defense 1073.6-1502.5 Indestructible Item Level: 87 Clvl req: 84 |
Requirements -100% +(120-150)% Enhanced Defense Slain Monsters Rest in Peace +(50-100)% Damage to Demons Cannot be Frozen 20% Faster Run/Walk All Resistances +(20-30) +(20-30) to Strength |
1.09
1.08 Statistics
Many Uniques changed stats in v1.09. If the item was found prior to v1.09 it will have different stats. Items not listed below didn't have any major changes.
- The Gladiator's Bane: +150% Enhanced Defense, Magical Damage Taken Reduced by 20, Physical Damage Taken Reduced by 25, Attacker Takes Damage Of 20, 40% Reduced Poison Length, Indestructible, 30% Faster Hit Recovery, +50 To Defense, Cannot Be Frozen
- Arkaine's Valor: +200% Enhanced Defense, +2.5 Vitality per Clvl, 30% Faster Hit Recovery, +2 To Life per Clvl, +2 to All Skills, Indestructible, Fire Resist +50%