Normal Act 2
You have arrived at the coastal town of Lut Gholein. Since the Dark Wanderer passed through, there are many mysterious happenings in the town that you will need to get to the bottom of in order to follow Diablo's trail.
Contents
[hide]Lut Gholein
Shopping
The items sold have an ilvl of clvl+5 with a cap of ilvl 20. Normal, socketed and magic items are sold. This is the last act where socketed items are sold.
Fara
She sells the best armor and weapons, repairs items and heals.
The types of armor she sells are:
Helm, Full Helm, Ring Mail, Scale Mail, Chain Mail, Breast Plate, Splint Mail, Large Shield, Kite Shield, Heavy Gloves, Chain Gloves, Light Gauntlets, Heavy Boots, Chain Boots, Light Plated Boots, Light Belt, Belt, Heavy Belt
The types of weapons she sells are:
Double Axe, Military Pick, Broad Axe, Battle Axe, Mace, Morning Star, Flail, Scimitar, Sabre, Falchion, Broad Sword, Long Sword, Claymore, Dirk, Kris, Throwing Axe, Balanced Knife, Balanced Axe, Pilum, Short Spear, Trident, Brandistock, Spetum, Voulge, Scythe, Long Bow, Composite Bow, Crossbow, Hatchet Hands, Cestus
Her best sells are:
- Three socket Breast Plates
- Gloves of Fortune
- Boots of Fortune
Drognan
He sells magical items.
The types of armor he sells are:
Bone Shield, Spiked Shield
The types of weapons he sells are:
Wand, Yew Wand, Bone Wand, Scepter, Grand Scepter, Crystal Sword, Long Staff, Gnarled Staff, Battle Staff
His best sells are:
- Bone Shields of Deflecting
- Socketed weapons
Elzix
He sells lower quality armor and weapons than Fara. He also provides gambling to characters.
The types of armor he sells are:
Cap, Skull Cap, Leather Armor, Hard Leather Armor, Studded Leather, Ring Mail, Buckler, Small Shield, Leather Gloves, Heavy Gloves, Boots, Heavy Boots, Sash, Light Belt
The types of weapons he sells are:
Hand Axe, Axe, Large Axe, Broad Axe, Spiked Club, Mace, Short Sword, Scimitar, Sabre, Falchion, Two-Handed Sword, Dagger, Dirk, Throwing Knife, Throwing Axe, Javelin, Pilum, Spear, Trident, Bardiche, Hunter's Bow, Long Bow, Composite Bow, Light Crossbow, Hatchet Hands, Cestus
His best sells are:
- Gloves of Fortune
- Boots of Fortune
- Theoretically, he can sell +1 skill tree Short Swords and Javelins, but the chances of them appearing are very, very small
Lysander
He sells key and potions.
Greiz
He will hire to you desert guardsmen mercenaries. The guardsmen can be equiped with either spear-class or polearm-class weapons. Guardsmen also have an aura:
Combat Mercenary: Prayer, which heals all party members.
Offensive Mercenary: Blessed Aim, which increases party attack rating.
Defensive Mercenary: Defiance, which boosts party defense.
Other NPC's
Atma
She provides your first quest and heals.
Deckard Cain
He identifies items for you.
Geglash
If you never talk to him, you miss nothing.
Jerhyn
The ruler of Lut Gholein. He will provide you with a quest and provides a lot of back story to this act.
Kaelan
One of the guards that blocks the entrance to the Palace until you have the appropriate quest.
Meshif
He will take you to Act 3 when you finish this act.
Warriv
He can take you back to Act 1, but it is easier to use the way points.
Questing
Lut Gholein is the hub of this Act, with five different ways of leaving town - through the trap door by Greiz into the Sewers, through the door in the docks into the Sewers, through the archway into the desert, down the stairs into the Palace and through the way point.
Consider postponing the first quest and going into the desert to get the Horadric Cube in the Halls of the Dead before going into the Sewers. Usually, your stash is bursting with items to be cubed by the time you find the cube.
Sewers
A series of brick-lined interconnecting rooms and hallways. This area has 3 levels with Radament's lair in the bottom level.
Level 1
Level of Area: 13
Waypoint? No
Super-Unique or Boss: None
Denizens:
Type | Level | Exp | HP's | Speed | Max TC /Rune |
Attack | Elemental Damage | AR |
---|---|---|---|---|---|---|---|---|
Burning Dead | 13 | 130 | 40-58 | 5 | 15/Nef | 4-9 | Fire: 50% chance of 1-4 | 113 |
Burning Dead Archer | 13 | 137 | 33-66 | 5 | 15/Nef | 4-6 | Fire: 2-4 | 307 |
Dried Corpse | 13 | 132 | 29-69 | 3 | 15/Nef | 5-10 | 10%: 46 over 16s (2.9/sec) | 113 |
Sand Raider | 13 | 180 | 59-92 | 5 | 15/Nef | #1: 6-9 #2: 9-12 |
Fire: 1 | #1: 213 #2: 219 |
Type | Def | Block | Regen Rate |
Drain Effect |
Chill Effect |
Phys Resist |
Fire Resist |
Cold Resist |
Light Resist |
Poison Resist |
Magic Resist |
---|---|---|---|---|---|---|---|---|---|---|---|
Burning Dead | 65 | 25% | 1.2% | 0% | 50% | 0% | 0% | 50% | 0% | 0% | 50% |
Burning Dead Archer | 65 | -- | 1.2% | 0% | 50% | 0% | 0% | 30% | 0% | 0% | 50% |
Dried Corpse | 65 | -- | 1.2% | 100% | 50% | 0% | 0% | 0% | 0% | 70% | 0% |
Sand Raider | 65 | 25% | 1.2% | 100% | 50% | 0% | 0% | 0% | 0% | 0% | 0% |
Notes on Denizens:
Sand Raiders have elemental attacks, some fire, others cold, that work like the Sorceress' Enchant skill. Once they are activated by a successful hit, all the hits for a certain amount of time gain the elemental damage boost.
Level 2
Level of Area: 13
Waypoint? Yes
Super-Unique or Boss: None
Denizens:
Denizens:
Type | Level | Exp | HP's | Speed | Max TC /Rune |
Attack | Elemental Damage | AR |
---|---|---|---|---|---|---|---|---|
Burning Dead | 13 | 130 | 40-58 | 5 | 15/Nef | 4-9 | Fire: 50% chance of 1-4 | 113 |
Burning Dead Archer | 13 | 137 | 33-66 | 5 | 15/Nef | 4-6 | Fire: 2-4 | 307 |
Dried Corpse | 13 | 132 | 29-69 | 3 | 15/Nef | 5-10 | 10%: 46 over 16s (2.9/sec) | 113 |
Sand Raider | 13 | 180 | 59-92 | 5 | 15/Nef | #1: 6-9 #2: 9-12 |
Fire: 1 | #1: 213 #2: 219 |
Type | Def | Block | Regen Rate |
Drain Effect |
Chill Effect |
Phys Resist |
Fire Resist |
Cold Resist |
Light Resist |
Poison Resist |
Magic Resist |
---|---|---|---|---|---|---|---|---|---|---|---|
Burning Dead | 65 | 25% | 1.2% | 0% | 50% | 0% | 0% | 50% | 0% | 0% | 50% |
Burning Dead Archer | 65 | -- | 1.2% | 0% | 50% | 0% | 0% | 30% | 0% | 0% | 50% |
Dried Corpse | 65 | -- | 1.2% | 100% | 50% | 0% | 0% | 0% | 0% | 70% | 0% |
Sand Raider | 65 | 25% | 1.2% | 100% | 50% | 0% | 0% | 0% | 0% | 0% | 0% |
Notes on Denizens:
Sand Raiders have elemental attacks, some fire, others cold, that work like the Sorceress' Enchant skill. Once they are activated by a successful hit, all the hits for a certain amount of time gain the elemental damage boost.
Level 3
Level of Area: 14
Waypoint? Yes
Super-Unique or Boss: Radament
Type | Level | Exp | HP's | Speed | Max TC /Rune |
Attack | Elemental Damage | AR |
---|---|---|---|---|---|---|---|---|
Burning Dead | 13 | 130 | 40-58 | 5 | 15/Nef | 4-9 | Fire: 50% chance of 1-4 | 113 |
Burning Dead Mage - Poison | 14 | 94 | 27-38 | 5 | 18/Nef | -- | Poison: 26 over 8s (3.2/sec) | -- |
Burning Dead Mage - Fire | 14 | 94 | 27-38 | 5 | 18/Nef | -- | Fire: 7-12 | -- |
Burning Dead Mage - Lightning | 14 | 94 | 27-38 | 5 | 18/Nef | -- | Lightning: 4-15 | -- |
Dried Corpse | 13 | 132 | 29-69 | 3 | 15/Nef | 5-10 | 10%: 46 over 16s (2.9/sec) | 113 |
Horror | 14 | 143 | 45-62 | 5 | 15/Nef | 4-10 | Lightning: 60% chance of 3-6 | 125 |
Horror Mage - Fire | 14 | 123 | 33-48 | 5 | 18/Nef | -- | Fire: 7-13 | -- |
Huntress | 14 | 119 | 27-46 | 5 | 15/Nef | 5-12 | -- | 125 |
Radament | 19 | 446 | 278 | 2-3 | 27/Ral | 9-20 | Melee Poison: 1838-2763 over 80s (23-34.5/sec) Poison Breath: 28 over 16s (1.8/sec) |
176 |
Type | Def | Block | Regen Rate |
Drain Effect |
Chill Effect |
Phys Resist |
Fire Resist |
Cold Resist |
Light Resist |
Poison Resist |
Magic Resist |
---|---|---|---|---|---|---|---|---|---|---|---|
Burning Dead | 65 | 25% | 1.2% | 0% | 50% | 0% | 0% | 50% | 0% | 0% | 50% |
Burning Dead Mage - Poison | 70 | -- | 1.2% | 0% | 50% | 0% | 0% | 0% | 70% | 50% | 0% |
Burning Dead Mage - Fire | 70 | -- | 1.2% | 0% | 50% | 0% | 70% | 0% | 0% | 50% | 0% |
Burning Dead Mage - Lightning | 70 | -- | 1.2% | 0% | 50% | 0% | 50% | 0% | 30% | 50% | 0% |
Dried Corpse | 65 | -- | 1.2% | 100% | 50% | 0% | 0% | 0% | 0% | 70% | 0% |
Horror | 70 | 30% | 1.2% | 0% | 50% | 0% | 20% | 0% | 0% | 60% | 50% |
Horror Mage - Fire | 85 | -- | 1.2% | 0% | 50% | 0% | 30% | 0% | 0% | 50% | 0% |
Huntress | 53 | 15% | 1.2% | 100% | 50% | 0% | 0% | 0% | 0% | 0% | 0% |
Radament | 60 | -- | -- | 100% | 50% | 0% | 0% | 40% | 0% | 50% | 0% |