Difference between revisions of "Unique Swords"
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{{Item_navbox|{{Unique Items}}}} | {{Item_navbox|{{Unique Items}}}} | ||
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+ | ==To Note== | ||
A few unique items have changed with the release of patches. All new unique items found will have the same stats as the ones in the table below, items found in 1.09 may have slightly different stats. Items that have had changes will marked with a * and the change will be listed under the table. | A few unique items have changed with the release of patches. All new unique items found will have the same stats as the ones in the table below, items found in 1.09 may have slightly different stats. Items that have had changes will marked with a * and the change will be listed under the table. | ||
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* Clvl Req: The level you must be to equip the item. No D2 Uniques had Clvl requirements prior to v1.07 D2. | * Clvl Req: The level you must be to equip the item. No D2 Uniques had Clvl requirements prior to v1.07 D2. | ||
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+ | ==Normal One-Handed== | ||
Normal Uniques are identical in Diablo II and the Expansion. | Normal Uniques are identical in Diablo II and the Expansion. | ||
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|} | |} | ||
− | ==1.09 Statistics== | + | |
+ | ===1.09 Statistics=== | ||
A few Uniques changed stats in v1.10. If the item was found prior to v1.10 it will have different stats. Items not listed below didn't have any major changes. | A few Uniques changed stats in v1.10. If the item was found prior to v1.10 it will have different stats. Items not listed below didn't have any major changes. | ||
* '''Azurewrath''': base item of Crystal Sword, 50% Deadly Strike, +3-6 Cold Damage, Cold Length 4 Seconds, 10% Better Chance of Getting Magic Items, +100% Enhanced Damage, +25 Maximum Durability, Adds 5-10 Magic Damage | * '''Azurewrath''': base item of Crystal Sword, 50% Deadly Strike, +3-6 Cold Damage, Cold Length 4 Seconds, 10% Better Chance of Getting Magic Items, +100% Enhanced Damage, +25 Maximum Durability, Adds 5-10 Magic Damage | ||
− | |||
+ | ===1.08 Statistics=== | ||
Many Uniques changed stats in v1.09. If the item was found prior to v1.09 it will have different stats. Items not listed below didn't have any major changes. | Many Uniques changed stats in v1.09. If the item was found prior to v1.09 it will have different stats. Items not listed below didn't have any major changes. | ||
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+ | ==Normal Two-Handed== | ||
{| width="95%" | {| width="95%" | ||
! Item | ! Item | ||
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|} | |} | ||
− | |||
+ | ===1.08 Statistics=== | ||
Many Uniques changed stats in v1.09. If the item was found prior to v1.09 it will have different stats. Items not listed below didn't have any major changes. | Many Uniques changed stats in v1.09. If the item was found prior to v1.09 it will have different stats. Items not listed below didn't have any major changes. | ||
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* '''The Patriarch''': Hit Blinds Target +50, +50-60% Enhanced Damage, rest is same | * '''The Patriarch''': Hit Blinds Target +50, +50-60% Enhanced Damage, rest is same | ||
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+ | ==Exceptional One-Handed== | ||
Unique Exceptional Items are found only in the Expansion, never in Diablo II. | Unique Exceptional Items are found only in the Expansion, never in Diablo II. | ||
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|} | |} | ||
− | |||
+ | ===1.08 Statistics=== | ||
Many Uniques changed stats in v1.09. If the item was found prior to v1.09 it will have different stats. Items not listed below didn't have any changes. | Many Uniques changed stats in v1.09. If the item was found prior to v1.09 it will have different stats. Items not listed below didn't have any changes. | ||
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* '''The Atlantean''': +190% Enhanced Damage<, +16 to Strength, +8 to Dexterity, +10 to Vitality, +75 Defense, +100 Increased Durability, +2 to Paladin Skills | * '''The Atlantean''': +190% Enhanced Damage<, +16 to Strength, +8 to Dexterity, +10 to Vitality, +75 Defense, +100 Increased Durability, +2 to Paladin Skills | ||
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+ | ==Exceptional Two-Handed== | ||
{| width="95%" | {| width="95%" | ||
! Item | ! Item | ||
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|} | |} | ||
− | |||
+ | ===1.08 Statistics=== | ||
Many Uniques changed stats in v1.09. If the item was found prior to v1.09 it will have different stats. Items not listed below didn't have any changes. | Many Uniques changed stats in v1.09. If the item was found prior to v1.09 it will have different stats. Items not listed below didn't have any changes. | ||
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* '''Swordguard''': Requirements -50%, +2.5 Defense per Clvl, All Resistances +10, +100 Defense vs. Missiles, 30% Damage Taken Goes to Mana, +175% Enhanced Damage | * '''Swordguard''': Requirements -50%, +2.5 Defense per Clvl, All Resistances +10, +100 Defense vs. Missiles, 30% Damage Taken Goes to Mana, +175% Enhanced Damage | ||
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+ | ==Elite One-Handed== | ||
Unique Elite Items are found only in the Expansion, never in Diablo II. | Unique Elite Items are found only in the Expansion, never in Diablo II. | ||
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+ | ===Spawn in 1.10 or later only=== | ||
{| width="95%" | {| width="95%" | ||
! Item | ! Item | ||
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|} | |} | ||
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+ | ===1.09=== | ||
{| width="95%" | {| width="95%" | ||
! Item | ! Item | ||
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|} | |} | ||
− | |||
+ | ===1.08 Statistics=== | ||
Many Uniques changed stats in v1.09. If the item was found prior to v1.09 it will have different stats. Items not listed below didn't have any major changes. | Many Uniques changed stats in v1.09. If the item was found prior to v1.09 it will have different stats. Items not listed below didn't have any major changes. | ||
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[[Category:Uniques]] | [[Category:Uniques]] | ||
+ | [[Category:Items]] |
Revision as of 18:11, 26 October 2009
Diablo II Items [e] | |
---|---|
Weapons | |
Axes • Bows • Crossbows • Daggers • Javelins • Maces • Polearms • Scepters • Spears • Staves • Swords • Throwing • Wands | |
Armor | |
Belts • Body Armor • Boots • Circlets • Gloves • Helms • Shields | |
Class-specific | |
Assassin Items • Amazon Items • Barbarian Items • Druid Items • Necromancer Items • Paladin Items • Sorceress Items | |
Other | |
Charms • Class Items • Crafted • Horadric Cube • Runes • Set Items • Uniques • Jewels • Sockets | |
Guides and Stats | |
Calculations • Gambling • Item Generation • Modifiers • Runewords • Quest Items • Potions • Ethereal • Gems • Base Item Levels • Misc | |
Amulets • Axes • Belts Body Armor • Boots Bows • Charms • Crossbows Daggers • Gloves • Headgear Jewels • Maces • Polearms Rings • Scepters • Shields Spears • Staves • Swords Throwing • Wands |
Contents
To Note
A few unique items have changed with the release of patches. All new unique items found will have the same stats as the ones in the table below, items found in 1.09 may have slightly different stats. Items that have had changes will marked with a * and the change will be listed under the table.
- Unique swords are found in Diablo II and the Expansion.
- In 1.09 of the Expansion the odds of gambling a Unique is 1 in 2000.
- All two-handed swords can only be wielded in one hand by Barbarians, so the 1H damage listing is only applicable to Barbarians.
- Range: Goes from 1 (least) to 5 (most), and is identical for all weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer.
- Weapon Speed (WSM): A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower.
- Dmg Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. Each point in this statistic multiplies your damage by bonus/100 %. For example a damage bonus of 70 is 70/100 or and additional .7% weapon damage per point. Most items have 100 str, which gives 100/100 or an additional 1% weapon damage per point in str.
- Item Level: Chests and monsters must be at least this level to drop the item.
- Clvl Req: The level you must be to equip the item. No D2 Uniques had Clvl requirements prior to v1.07 D2.
Normal One-Handed
Normal Uniques are identical in Diablo II and the Expansion.
1.09 Statistics
A few Uniques changed stats in v1.10. If the item was found prior to v1.10 it will have different stats. Items not listed below didn't have any major changes.
- Azurewrath: base item of Crystal Sword, 50% Deadly Strike, +3-6 Cold Damage, Cold Length 4 Seconds, 10% Better Chance of Getting Magic Items, +100% Enhanced Damage, +25 Maximum Durability, Adds 5-10 Magic Damage
1.08 Statistics
Many Uniques changed stats in v1.09. If the item was found prior to v1.09 it will have different stats. Items not listed below didn't have any major changes.
- Blood Crescent: +4 to Light Radius, +60% Enhanced Damage, All Resistances +15, +15 to Life
- Skewer of Krintiz: Ignore Target's Defense, +10 to Strength, +10 to Dexterity, 3% Mana stolen per hit, +50% Enhanced Damage
- Gleamscythe: +3 Light Radius, +30 Mana, +20 Defense, 20% Increased Attack Speed, +60-70% Enhanced Damage
- Azurewrath: base item of Crystal Sword, 30% Deadly Strike, +3-6 Cold Damage, 4 Seconds Cold Length, 10% Better Chance of Getting Magic Items, +100% Enhanced Damage
- Griswold's Edge: Adds (8-10)-(12-16) Fire Damage, +40 Attack Rating, +10% Increased Attack Speed, Knockback, +70-80% Enhanced Damage
- Hellplague: 5% Life Stolen per Hit, 5% Mana Stolen per Hit, Adds 28-56 Poison Damage over 6 seconds, +70-80% Enhanced Damage
Normal Two-Handed
1.08 Statistics
Many Uniques changed stats in v1.09. If the item was found prior to v1.09 it will have different stats. Items not listed below didn't have any major changes.
- Shadowfang: -2 to Light Radius, +5% Mana Stolen Per Hit, Cold Resist +20%, 5-10 Cold Damage, 3 Seconds Cold Length, +50-60% Enhanced Damage
- Soulflay: 4-10% Mana stolen per hit, 4% Life stolen per hit, +70% Enhanced Damage, All Resistances +5
- Kinemil's Awl: Adds 6-12 Fire Damage, +45 to Attack Rating, +20 to Mana, +80-100% Enhanced Damage
- Blacktongue: Adds 14-18 Poison Damage Over 3 Seconds, -10 To Life, rest is same
- Ripsaw: 50% Chance of Open Wounds, rest is same
- The Patriarch: Hit Blinds Target +50, +50-60% Enhanced Damage, rest is same
Exceptional One-Handed
Unique Exceptional Items are found only in the Expansion, never in Diablo II.
1.08 Statistics
Many Uniques changed stats in v1.09. If the item was found prior to v1.09 it will have different stats. Items not listed below didn't have any changes.
- Bloodletter: 190% Enhanced Damage, Adds 20-45 Damage, did not have Increased Durability or +skills, rest is the same
- Coldsteel Eye: Hit Blinds Target +1, Slows Target by 30%, +50% Chance of Crushing Blow, +70% Increased Durability, +200% Enhanced Damage
- Hexfire: 3% Chance to Cast Slvl (1-4) Hydra on Striking, Ignores Target's Defense, Fire Resist +25%, +10% to Maximum Fire Resist, Adds 35-40 Damage, +160% Enhanced Damage
- Blade of Ali Baba: +1.5% Extra Gold From Monsters per Clvl, +35% Better chance of getting magical items, +15 Mana, +120% Enhanced Damage, +15 Dexterity, Socketed (2)
- Ginther's Rift: +200% Enhanced Damage, Adds 25-50 Damage, Magical Damage Taken Reduced by 20, 30% Increased Attack Speed, Repairs 1 durability in 5 seconds, +100% Enhanced Durability
- Headstriker: +0.75% Chance of Deadly Strike per clvl, rest is same
- Plague Bearer: +150% Enhanced Damage, Adds 10-45 damage, Adds 46-93 poison damage Over 8 Seconds, Poison Resist +45%, 3% Chance to cast level 4? (based on ilvl) Poison Nova on striking
- The Atlantean: +190% Enhanced Damage<, +16 to Strength, +8 to Dexterity, +10 to Vitality, +75 Defense, +100 Increased Durability, +2 to Paladin Skills
Exceptional Two-Handed
1.08 Statistics
Many Uniques changed stats in v1.09. If the item was found prior to v1.09 it will have different stats. Items not listed below didn't have any changes.
- Crainte Vomir: 175% Enhanced Damage, rest is the same
- Bing Sz Wang: Requirements -30%, Adds 20-40 cold damage, +20 to Strength, Hit Freezes target +50-0 (based on ilvl?), 5% Chance to Cast Slvl 1 Frozen Orb on Striking, +130% Enhanced Damage
- The Vile Husk: 5% Chance to Cast Slvl 2 Amplify Damage on Striking, +7.5% Damage Against Undead per Clvl, Poison Resist +50%, +200% Enhanced Damage, +46-93 Poison Damage over 4.8 Seconds
- Cloudcrack: +150% Enhanced Damage, Adds 30-60 lightning damage, 5% Chance to Cast Slvl 2 Fist of the Heavens on Striking, +30 Defense, +2 to Light Radius, +10% to Maximum Lightning Resist, Attacker Takes Lightning Damage of 15
- Todesfaelle Flamme: Adds 50-100 Fire Damage, Fire Resist +40%, +10 Fire Absorb, +120% Enhanced Damage, 2% Chance of Casting Slvl 8 Enchant on Attack
- Swordguard: Requirements -50%, +2.5 Defense per Clvl, All Resistances +10, +100 Defense vs. Missiles, 30% Damage Taken Goes to Mana, +175% Enhanced Damage
Elite One-Handed
Unique Elite Items are found only in the Expansion, never in Diablo II.
Spawn in 1.10 or later only
1.09
1.08 Statistics
Many Uniques changed stats in v1.09. If the item was found prior to v1.09 it will have different stats. Items not listed below didn't have any major changes.
- Lightsabre: Base item changed from Elegant Blade to Phase Blade in order to decrease rarity. Stat changes: +7 Light Radius, 5% Chance of casting slvl 4? (based on ilvl) Chain Lightning on striking, Ignores Targets Armor, Absorbs 30% Lightning Damage, +100 Defense vs. Missiles, 50% Increased Attack Speed, Indestructible, +200% Enhanced Damage
- Doombringer: +200% Enhanced Damage, Adds 30-100 damage, 40% Bonus to Attack Rating, +25% to Maximum Life, Indestructible, 5% Chance to cast level 3 Weaken on striking
- The Grandfather: +20 Strength, +20 Dexterity, +25% to Maximum Mana, +25% to Maximum Life, +150% Bonus to Attack Rating, +175 to Life, +2.5 Max damage per Clvl, Indestructible, +150% Enhanced Damage