Difference between revisions of "Unique Scepters"
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Revision as of 16:03, 10 September 2008
Diablo II Items [e] | |
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Weapons | |
Axes • Bows • Crossbows • Daggers • Javelins • Maces • Polearms • Scepters • Spears • Staves • Swords • Throwing • Wands | |
Armor | |
Belts • Body Armor • Boots • Circlets • Gloves • Helms • Shields | |
Class-specific | |
Assassin Items • Amazon Items • Barbarian Items • Druid Items • Necromancer Items • Paladin Items • Sorceress Items | |
Other | |
Charms • Class Items • Crafted • Horadric Cube • Runes • Set Items • Uniques • Jewels • Sockets | |
Guides and Stats | |
Calculations • Gambling • Item Generation • Modifiers • Runewords • Quest Items • Potions • Ethereal • Gems • Base Item Levels • Misc | |
Amulets • Axes • Belts Body Armor • Boots Bows • Charms • Crossbows Daggers • Gloves • Headgear Jewels • Maces • Polearms Rings • Scepters • Shields Spears • Staves • Swords Throwing • Wands |
Contents
[hide]To Note
A few unique items have changed with the release of patches. All new unique items found will have the same stats as the ones in the table below, items found in 1.09 or earlier may have slightly different stats. Items that have had changes will marked with a * and the change will be listed under the table.
- Unique Scepters are found in Diablo II and the Expansion.
- You cannot gamble for scepters, they must be found.
- All scepters have +50% Damage vs. Undead.
- Range: Goes from 1 (least) to 5 (most), and is identical for all weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer.
- Dmg Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. Each point in this statistic multiplies your damage by bonus/100 %. For example a damage bonus of 70 is 70/100 or and additional .7% weapon damage per point. Most items have 100 str, which gives 100/100 or an additional 1% weapon damage per point in str.
- Weapon Speed (WSM): A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower.
- Item Level: Chests and monsters must be at least this level to drop the item.
- Clvl Req: The level you must be to equip the item. No D2 Uniques had Clvl requirements prior to v1.07 D2.
Normal
Normal Uniques are identical in Diablo II and the Expansion.
Exceptional
Unique Exceptional Items are found only in the Expansion, never in Diablo II.
1.08 Statistics
Many Uniques changed stats in v1.09. If the item was found prior to v1.09 it will have different stats. Items not listed below didn't have any changes.
- Zakarum's Hand: 8% Mana stolen per hit, 300% Bonus to Attack Rating, Regenerate Mana 10%, Heal Stamina Plus 15%, 3% Chance to cast level 5 Blizzard on striking, +200% Enhanced Damage, +30% Increased Attack Speed
- The Fetid Sprinkler: +2 To Paladin Skill Levels, 3% Chance of casting Slvl (1-10) Decrepify on striking, 3% Chance of casting Slvl 2 Confuse on striking, +29-39 Poison Damage Over 2 Seconds, +180% Enhanced Damage
- Hand of Blessed Light: +3 To Holy Bolt (Paladin Only), +150% Enhanced Damage, +100% Bonus to Attack Rating, +50 Increased Defense, Regenerate Mana +15%, +4 Light Radius, +30-75 Damage