Cold Arrow

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Cold Arrow

Required Level: 6
Prerequisites: None
Synergies: Each point in Ice Arrow adds +12% Cold Damage Per Level
Effect: Adds cold damage to a normal arrow shot. This skill will chill and slow monsters, and adds a bonus to accuracy as well.

  • Since the v1.09 patch, Cold Arrow has worked like Fire Arrow, in that it converts a % of physical damage to cold damage. This damage is taken from the total shot damage, after bonuses from the bow, dexterity, charms, etc, are calculated.
    • There is still physical damage, some % of it simply counts as cold. For example, with level 2 Cold Arrow and a 1000 damage arrow, 5%, or 50 points of damage would register as cold, while 95% or 950 points, registered as physical. The small cold damage bonus of this skill adds onto that as well.
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost 3.5 3.6 3.7 3.8 4 4.1 4.2 4.3 4.5 4.6 4.7 4.8 5 5.1 5.2 5.3 5.5 5.6 5.7 5.8
Cold Damage 3-4 5-6 7-8 9-10 11-12 13-14 15-16 17-18 19-20 22-23 24-25 27-28 29-30 32-33 34-35 37-38 41-42 45-47 49-51 53-56
Cold Length (seconds) 4 5.2 6.4 7.6 8.8 10 11.2 12.4 13.6 14.8 16 17.2 18.4 19.6 20.8 22 23.2 24.4 25.6 26.8
Converts X% Physical Damage
To Elemental Damage
3 5 7 9 11 13 15 17 19 21 23 25 27 29 31 33 35 37 39 41
+% To Attack Rating 10 19 28 37 46 55 64 73 82 91 100 109 118 127 136 145 154 163 172 181

Lore:
Although winter never seems to find its way to the ever-balmy Amazon Islands, cold climates are not unheard of. The summit of {iw|Mount_Karcheus Mount Karcheus}} on the island of Philios is covered with snow all year long. Deep within an icy cave secluded amongst its towering peaks, is the Great Hall of Mirrors where mighty Karcheus the Watcher sits upon his throne. Ever vigilant, Karcheus keeps watch over the people of the Amazons. Warriors who have trained within his temple are able to instil their shots with the power of a freezing wind.