Difference between revisions of "Psychic Hammer"

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(Psychic Hammer: Template Applied)
m (Format tweaks)
 
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==[[Psychic Hammer]]==
 
==[[Psychic Hammer]]==
 
'''Required Level:''' 1<br>
 
'''Required Level:''' 1<br>
'''Prerequisites''': None<br />
+
'''Prerequisites:''' None<br>
'''Synergies:''' None<br>
+
'''Effect:''' By utilizing her intense mental prowess, an [[Assassin]] creates a powerful force of mental energies and directs it towards a hostile creature, blasting it backwards. Psychic Hammer is effective early in the game. You don't have to aim it so it's easy to use, and it pushes enemies back.<br>
'''Effect''': By utilizing her intense mental prowess, an [[Assassin]] creates a powerful force of mental energies and directs it towards a hostile creature, blasting it backwards. Psychic Hammer is effective early in the game. You don't have to aim it so it's easy to use, and it pushes enemies back.
+
'''Synergies:''' None
 
{{Skill Progression
 
{{Skill Progression
 
|header=Mana Cost  
 
|header=Mana Cost  

Latest revision as of 05:28, 21 February 2010

Psychic Hammer[edit]

Required Level: 1
Prerequisites: None
Effect: By utilizing her intense mental prowess, an Assassin creates a powerful force of mental energies and directs it towards a hostile creature, blasting it backwards. Psychic Hammer is effective early in the game. You don't have to aim it so it's easy to use, and it pushes enemies back.
Synergies: None

Skill Level Progression [e]
Slvl Mana Cost

Damage

Magic Damage

Slvl Mana Cost

Damage

Magic Damage

Slvl Mana Cost

Damage

Magic Damage

Slvl Mana Cost

Damage

Magic Damage

1 4 2-5 2-5 6 5.2 7-10 7-10 11 6.5 13-16 13-16 16 7.7 21-24 21-24
2 4.2 3-6 3-6 7 5.5 8-11 8-11 12 6.7 15-18 15-18 17 8 23-26 23-26
3 4.5 4-7 4-7 8 5.7 9-12 9-12 13 7 16-19 16-19 18 8.2 25-28 25-28
4 4.7 5-8 5-8 9 6 10-13 10-13 14 7.2 18-21 18-21 19 8.5 27-30 27-30
5 5 6-9 6-9 10 6.2 12-15 12-15 15 7.5 19-22 19-22 20 8.7 29-32 29-32