Corpse Explosion
Corpse Explosion[edit]
Required Level: 6
Prerequisites: Teeth
Synergies: None.
Details: One of the messiest and most fun skills in the game, Corpse Explosion detonates fallen monster corpses in messy sprays of bone and blood, striking all nearby enemies for substantial fire and physical damage.
- The damage is based on the hit points the monster had when alive, and it scales up to remain effective in Nightmare and Hell. (Shortly after release of the game, this skill was insanely overpowered, though its effectiveness was reduced in later patches. Patch 1.13 then brought its damage potential up again somewhat, from 60-100% to 70-120% of corpse life.)
- Corpse Explosion deals 50% fire and 50% physical damage. Pair it with Amplify Damage or Lower Resistances, depending on the monster's resistances. (Amplify Damage is usually the better choice.)
- This skill is most effective when numerous monsters are in range, since a domino effect can be achieved. The standard technique is to Iron Maiden a pack so they all take some damage, single one out for special attention from Bone Spirit/Bone Spear, Curse everything with Amplify Damage once a body hits the floor, and start bombing.
- Corpses can only be used by one corpse skill, so a Necromancer can find himself competing over corpses with his own various summoning skills, Barbarians with Find Item, Druids with their vine skills, Paladins using Redemption, etc.
Physical Damage | 35-60% of corpse life |
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Fire Damage | 35-60% of corpse life |
Skill Level Progression [e] |
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Slvl | Mana Cost
|
Fire Damage Radius (yards)
|
Physical Damage Radius (yards)
|
Slvl | Mana Cost
|
Fire Damage Radius (yards)
|
Physical Damage Radius (yards)
|
Slvl | Mana Cost
|
Fire Damage Radius (yards)
|
Physical Damage Radius (yards)
|
Slvl | Mana Cost
|
Fire Damage Radius (yards)
|
Physical Damage Radius (yards)
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 15 | 2.6 | 1.3 | 6 | 20 | 4.3 | 2.15 | 11 | 25 | 6.0 | 3.0 | 16 | 30 | 7.6 | 3.8 |
2 | 16 | 3.0 | 1.5 | 7 | 21 | 4.6 | 2.3 | 12 | 26 | 6.3 | 3.15 | 17 | 31 | 8.0 | 4.0 |
3 | 17 | 3.3 | 1.65 | 8 | 22 | 5.0 | 2.5 | 13 | 27 | 6.6 | 3.3 | 18 | 32 | 8.3 | 4.15 |
4 | 18 | 3.6 | 1.8 | 9 | 23 | 5.3 | 2.65 | 14 | 28 | 7.0 | 3.5 | 19 | 33 | 8.6 | 4.3 |
5 | 19 | 4.0 | 2.0 | 10 | 24 | 5.6 | 2.8 | 15 | 29 | 7.3 | 3.65 | 20 | 34 | 9.0 | 4.5 |
*Pysical Damage Radius is estimated. Radius of Physical Damage is ~50% smaller than that of Fire Damage.
Corpse Explosion Builds[edit]
Classes of the Diablo games - Skills [e] Diablo II: Amazon Barb Necro Paladin Sorceress LoD: Assassin Druid Other: Diablo I Diablo III |
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Diablo I - Spells | Hellfire - Spells [e] | ||||
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Rogue - Sorcerer - Warrior | Barbarian - Bard - Monk | ||||
• Apocalypse |
• Firebolt |
• Heal Other |
• Nova |
• Berserk |
• Mana |
Diablo III Classes | Diablo III Class Info [e] | |||
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Diablo III: |
Other classes: |
Skill info: |
Archetypes: |
Archetype sub-types: |