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Grim Ward

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Grim Ward[edit]

Grim-ward.jpg
Required Level: 24

Prerequisites: Find Potion, Find Item
Details: This skill erects a gruesome, bone and gristle scarecrow from the corpse of a targeted monster, that casts the Terror curse on any monsters that draw near it, causing them to run away. This is one of the coolest and most clever skills in the game, but has hardly any practical use since few Barbarians are weak enough to want monsters to run away from them. Has some corpse-recovery utility, but few players will spend a skill point in it for just that purpose.

  • Grim Ward will not work against Super Unique Monsters and Bosses.

Synergies: None

Mana Cost: 4
Duration: 40 Seconds
Skill Level Progression [e]
Slvl Radius (yards)

Slvl Radius (yards)

Slvl Radius (yards)

Slvl Radius (yards)

1 2 6 5.3 11 8.6 16 12
2 2.6 7 6 12 9.3 17 12.6
3 3.3 8 6.6 13 10 18 13.3
4 4 9 7.3 14 10.6 19 14
5 4.6 10 8 15 11.3 20 14.6


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