Difference between revisions of "Great Marsh"
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| − | This huge area isn't necessary to explore, but there are a couple of rare above land gold Chests guarded by [[Fetish]]es. | + | This huge area isn't necessary to explore, but there are a couple of rare above land gold Chests guarded by [[Fetish]]es. |
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| + | It has a [[waypoint]], but also one that isn't completely necessary to have. | ||
Revision as of 15:27, 13 January 2010
The Great Marsh is the second surface area of Act III. The only one without some sort of caves.
Background
| Diablo II Level Info [e] | |||
|---|---|---|---|
| Great Marsh | |||
| Norm | Night | Hell | |
| Area lvl | # | # | # |
| Possible monsters |
Fill out | ||
| Monster Variants |
# | # | # |
| Random Bosses |
Fill out | Fill out | Fill out |
| Super- uniques |
Fill out | Fill out | Fill out |
| Gold-chest | Yes | ||
| Waypoint | Yes | ||
| Nearby levels |
Spider Forest, Flayer Jungle | ||
| Quests | None | ||
This huge area isn't necessary to explore, but there are a couple of rare above land gold Chests guarded by Fetishes.
It has a waypoint, but also one that isn't completely necessary to have.
Level Information
- Monster levels are usually always equal to the area level with exception to uniques (mlvl +3) and champions (mlvl +2).
Notable Characters
- None.
Related Articles
If you are at all interested in the story and lore of the games, you should also check out:
Reference
| Diablo II Levels [e] | |
|---|---|
| Act III - Quests [e] | ||
|---|---|---|
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