Difference between revisions of "Den of Evil (level)"

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| colspan="3" align="center" | [[Zombie]], [[Fallen]], [[Fallen Shaman]], [[Wendigo|Gargantuan Beast]]
 
| colspan="3" align="center" | [[Zombie]], [[Fallen]], [[Fallen Shaman]], [[Wendigo|Gargantuan Beast]]
 
|-
 
|-
| '''Possible Monster Groups:'''
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| '''Possible Monster Variants:'''
 
| align="center" | 3
 
| align="center" | 3
 
| align="center" | 3
 
| align="center" | 3

Revision as of 02:09, 3 June 2008

Den of Evil cleared
Inside the Den of Evil are many monsters that must be slayed in order to complete Akara's opening quest. Here await more Zombies and Fallen as previously seen in the Blood Moor, but this time Gargantuan Beasts and the Fallen Shaman are thrown into the mix. The Shaman can resurrect dead fallen and can usually occur without the player noticing until presumably clearing out the rest of the area. The Den of Evil also provides the first encounter of a superunique named Corpsefire.

The quest log will mention how many monsters still remain when the count reaches five. When cleared, the den will be penetrated by numerous rays of light from the cave ceiling, and the level will be known as "The Cave" from then on (not to be confused with The Cave found in the Cold Plains).

Level Information

  • Monster levels are always equal to the area level with exception to uniques (mlvl +3) and champions (mlvl +2).
  • When spawned together, the Fallen and the Fallen Shaman are considered one monster group in this area.
Info List Normal Nightmare Hell
Area Level: 1 36 79
Spawnable Monsters: Zombie, Fallen, Fallen Shaman, Gargantuan Beast
Possible Monster Variants: 3 3 3
Random Bosses: No No No
Superuniques: Corpsefire, mlvl 4 Corpsefire, mlvl 39 Corpsefire, mlvl 82
Gold Chests: No
Waypoint: No
Level Junctions: Blood Moor
Quests: Act 1 Quest 1: Den of Evil