Energy Shield

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Revision as of 12:02, 4 March 2012 by Weaver (talk | contribs) (Corrected skill progression table display)
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Energy Shield

Required Level: 24
Prerequisites: Charged Bolt, Telekinesis, Lightning, Teleport, Chain Lightning
Synergies: Points in Telekinesis boost the effectiveness of Energy Shield, decreasing the absorption by 6.25% per point. (See below.)
Details: Energy Shield allows the Sorceress to redirect damage from life to mana. Instead of attacks costing her life, some % of them (increasing with more points in the skill) will subtract from her mana instead.

  • The use of this skill varies a lot between Sorceresses. Since only a % of the incoming damage is redirected, this skill needs a fair amount of points to be useful.
  • High hit point or low mana builds will find this less necessary or useful.
  • Telekinesis improves this skill by making the damage absorption more efficient. By default, each point of damage redirect to mana consumes 2 mana points. So with lvl 7 Energy Shield absorbing 50% of damage, 10 points of damage would take off 5 life and 10 mana. If that same Sorceress had 8 points in Telekinesis, the mana cost would be cut to 7.5 mana. With 16 points in TK, the mana loss would only be 5, a 50% decrease.
Mana Cost: 5
Skill Level Progression [e]
Slvl Absorbing

Duration

Slvl Absorbing

Duration

Slvl Absorbing

Duration

Slvl Absorbing

Duration

1 20% Dmg. 144 6 45% Dmg. 444 11 61% Dmg. 744 16 71% Dmg. 1044
2 25% Dmg. 204 7 50% Dmg. 504 12 63% Dmg. 804 17 72% Dmg. 1104
3 30% Dmg. 264 8 55% Dmg. 564 13 65% Dmg. 864 18 73% Dmg. 1164
4 35% Dmg. 324 9 57% Dmg. 624 14 67% Dmg. 924 19 74% Dmg. 1224
5 40% Dmg. 384 10 59% Dmg. 684 15 69% Dmg. 984 20 75% Dmg. 1284