Sol
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Runewords • Rune hunting Rune list • Rune FAQ Runewords Armor Runewords Headgear Runewords Shields Runewords Weapons Rune Group |
If you look at the list of all runes, you can find out the cube recipes to create a rune of one level higher than Sol. Here are the Sol attributes:
Rank: (r12)
Weapon: +9 to Minimum Damage
Armor/Helm/Shield: -7 Damage Taken
Ilvl/Clvl Required: 27
Contents
The Right Runes
Look at the rune list for information on how to get the right runes. For weapons you'll want to find the best type of weapon possible, since that's what the bonus damage is based on. Same with Armor if you are after Defense and shields for blocking percentage. If defense isn't important, look for an item that looks good, has low requirements, and for armor and shields, is not going to slow your running speed.
To Make a Runeword
- Items used for Runewords must be gray text items, normal, exceptional, or Elite. Low Quality, Superior, and Ethereal can be used, but you can not use magical, Rare, Set, Crafted, or Unique items, even if they have the correct number of sockets.
- The item must be of the correct type.
- The item must have exactly the correct number of sockets -- no more.
- You must socket the Runes in the correct order.
Notes:
- The Runes fill the sockets in numerical order automatically, i.e. in the order 1, 2, 3, .... For example, trying to place the third Rune of a Runeword into the third socket while sockets 1 and 2 are empty will result in the Rune filling socket 1, contrary to intentions. As mentioned elsewhere, it is possible to remove an item from a socket, but the item is destroyed in the process.
- The Runeword Preparation Recipes tune equipment for receiving Runewords.
- Check the Rune FAQ for further help.
Runewords with Sol
Runeword | Stats | Comments | Active In | ||
---|---|---|---|---|---|
v1.11+ | v1.10 | v1.09 | |||
Bone SolUmUm |
15% Chance To Cast level 10 Bone Armor When Struck 15% Chance To Cast level 10 Bone Spear On Striking |
+ To Necromancer skill levels. | Yes | No | No |
Enlightenment PulRalSol |
5% Chance To Cast Level 15 Blaze When Struck 5% Chance To Cast level 15 Fire Ball On Striking |
+ To Sorceress skill levels. | Yes | No | No |
Eternity AmnBerIstSolSur |
Indestructible +260-310% Enhanced Damage (varies) |
See it here. | Yes | Yes | No |
Fortitude ElSolDolLo |
Both 20% Chance To Cast Level 15 Chilling Armor when Struck |
Ladder Runeword
(Ladder Runewords are available in all game modes including non-ladder Single Player in Diablo 2: Resurrected) |
Yes | Yes | No |
Harmony TirIthSolKo |
Level 10 Vigor Aura When Equipped +200-275% Enhanced Damage (varies) |
Ladder Runeword
(Ladder Runewords are available in all game modes including non-ladder Single Player in Diablo 2: Resurrected) |
Yes | Yes | No |
Honor AmnElIthTirSol |
+1 to all skills +160% Enhanced Damage |
See it here. | Yes | Yes | Yes |
Insight RalTirTalSol |
Level 12-17 Meditation Aura When Equipped (varies) +35% Faster Cast Rate |
Ladder Runeword
(Ladder Runewords are available in all game modes including non-ladder Single Player in Diablo 2: Resurrected) |
Yes | Yes | No |
Lore OrtSol |
+1 to All Skills +10 to Energy |
See it here. | Yes | Yes | Yes |
Memory LumIoSolEth |
+3 To Sorceress Skill Levels +33% Faster Cast Rate |
+ To Sorceress skill levels. | Yes | Yes | Yes |
Radiance NefSolIth |
+75% Enhanced Defense +30 Defense vs. Missiles |
See it here. | Yes | Yes | Yes |
Crafted Items with Sol
Ingredients | Crafted Item | Comments |
---|---|---|
Blood Jewelry | ||
Magical Ring + Jewel (any) + Sol Rune (#12) + Perfect Ruby |
Blood Ring Preset Mods: 1-3% Life Leech +10-20 Hit Points +1-5 Strength |
The leech was cut from 1-4% and the strength from 5-10 in v1.09. See a couple of examples. |
Safety Weapon | ||
Magical Spear (any) + Jewel (any) + Sol Rune (#12) + Perfect Emerald |
Safety Weapon Preset Mods: Reduced Damage 1-4 Reduced Magic Damage 1-2 +5-10% Defense |
The added defense is new in v1.09. [images/safety-weapon1_01.shtml See it here]. |
Cube Recipes with Sol
Item Upgrades
1 Ral Rune + 1 Sol Rune + 1 Perfect Emerald + Normal Unique Weapon --> Exceptional Version of Weapon
- v1.10 and later only.
- This recipe upgrades the item type of the weapon without changing the stats, and is useful to increase the weapon's damage.
- Ethereal items, as well as socketed items can be upgraded without changing their nature.
- Level requirements, as well as strength and dexterity requirements, will increase corresponding to the exceptional version of the item.