Hydra
Hydra
Casting Delay: 2 Seconds
Required Level: 30
Prerequisites: Fire Bolt, Warmth, Fireball, Enchant
Synergies: Hydra's damage is boosted by points in the following skills:
Details: Hydras are three-headed dragons composed of pure flame. The heads each fire a constant stream of Fire Bolts, dealing damage to the target, but not splashing to the sides. The Hydra causes no damage itself; there's no area of effect damage simply from the flaming dragon, it has to shoot targets to hurt them.
- Each three-headed Hydra lasts for 10 seconds, so with the 2-second casting delay it's possible to have 4 or 5 of them active at once. Individual Hydras aren't that effective, but when several of them are firing at once, the damage adds up quickly.
- Some skill is necessary in placing Hydras. It's best if several of them can concentrate their fire on the same monster, so casting a bunch of them in a row to one side is usually the best tactic, instead of simply popping them up all throughout a mass of enemies, where their shots will be dispersed into numerous targets.
- As with other casting delay skills, it's best to pick an alternate skill to use in between each Hydra cast. Firewall or Meteor work or if you want to diversify your damage Frozen Orb, Blizzard, or Nova work well.
Duration: | 10 Seconds |
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Skill Level Progression [e] |
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Slvl | Mana
|
Damage
|
Slvl | Mana
|
Damage
|
Slvl | Mana
|
Damage
|
Slvl | Mana
|
Damage
|
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 20 | 12-17 | 6 | 22 | 36-46 | 11 | 25 | 66-81 | 16 | 27 | 100-121 |
2 | 20 | 17-23 | 7 | 23 | 40-52 | 12 | 25 | 72-89 | 17 | 28 | 109-131 |
3 | 21 | 22-29 | 8 | 23 | 45-58 | 13 | 26 | 79-97 | 18 | 28 | 118-141 |
4 | 21 | 26-35 | 9 | 24 | 52-66 | 14 | 26 | 86-105 | 19 | 29 | 127-151 |
5 | 22 | 31-40 | 10 | 24 | 59-74 | 15 | 27 | 93-113 | 20 | 29 | 135-161 |
Skills [e] | ||||||
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Amazon (skill) |
Assassin (skill) |
Barbarian (skill) |
Druid (skill) |
Necromancer (skill) |
Paladin (skill) |