Difference between revisions of "Spider Forest"
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Besides the [[Arachnid Lair]] and [[Spider Cavern]] as well as a [[waypoint]] somewhere in this area, there is not much to do here but run through. Take the time though to familiarise yourself with the enemies, as they will return with more force and annoyance in later levels. | Besides the [[Arachnid Lair]] and [[Spider Cavern]] as well as a [[waypoint]] somewhere in this area, there is not much to do here but run through. Take the time though to familiarise yourself with the enemies, as they will return with more force and annoyance in later levels. | ||
− | It's generally best to face off against the [[Fetish]]es on one of the many bridges throughout the area, as this will prevent them from surrounding you. | + | It's generally best to face off against the [[Fetish]]es on one of the many bridges throughout the area, as this will prevent them from surrounding you. |
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==Level Information== | ==Level Information== |
Latest revision as of 20:36, 29 June 2010
The Spider Forest is the first jungle tileset wilderness map of Act II, and has lots of spiders as well as two spidery caves: The Arachnid Lair and the Spider Cavern.
Background[edit]
Diablo II Level Info [e] | |||
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Spider Forest | |||
Norm | Night | Hell | |
Area lvl | # | # | # |
Possible monsters |
Fetish, Fetish Shaman, Sucker, Cloud Stalker, Thorned Hulk, Jungle Hunter | ||
Monster Variants |
# | # | # |
Random Bosses |
Fill out | Fill out | Fill out |
Super- uniques |
Fill out | Fill out | Fill out |
Gold-chest | Fill out | ||
Waypoint | No | ||
Nearby levels |
Kurast Docks, Arachnid Lair, Spider Cavern, Great Marsh | ||
Quests | None |
As the first jungle tileset wilderness map of Act III, you'll quickly see the layout of these maps are completely different to those of Act I and Act II. Instead of mostly square areas with obstacles, the maps are long and winding, and most people find them annoying.
Besides the Arachnid Lair and Spider Cavern as well as a waypoint somewhere in this area, there is not much to do here but run through. Take the time though to familiarise yourself with the enemies, as they will return with more force and annoyance in later levels.
It's generally best to face off against the Fetishes on one of the many bridges throughout the area, as this will prevent them from surrounding you.
Level Information[edit]
- Monster levels are usually always equal to the area level with exception to uniques (mlvl +3) and champions (mlvl +2).
Notable Characters[edit]
- Dark Wanderer (just outside of Kurast Docks)
Related Articles[edit]
If you are at all interested in the story and lore of the games, you should also check out:
Reference[edit]
Diablo II Levels [e] | |
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Act III - Quests [e] | ||
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