Difference between revisions of "Immolation Arrow"

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Revision as of 11:05, 22 October 2009

Immolation Arrow

Casting Delay: 1 Second
Required Level: 24
Prerequisites: Magic Arrow, Fire Arrow, Multiple Shot, Exploding Arrow
Synergies: This skill is boosted by points in the following skills:

Details: Adds fire damage and creates a small firewall upon impact, dealing additional fire damage to any monsters who stand in or pass through the flames.

  • The fire damage isn't high enough to make this viable in Hell, or in larger games, but it can be a lot of fun playing solo.
  • Pierce works very well with Immolation Arrow, especially in narrow hallways such as the Maggot Hive.
  • With the casting delay, it's best to alternate some other arrow skill between Immolation Arrow shots. It can be paired nicely with Guided Arrow or Strafe, to help leech back enough mana.
Slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana 6.0 6.5 7.0 7.5 8.0 8.5 9.0 9.5 10.0 10.5 11.0 11.5 12.0 12.5 13.0 13.5 14.0 14.5 15.0 15.5
Explosive Damage 10-20 20-30 30-40 40-50 50-60 60-70 70-80 80-90 100-110 120-130 140-150 160-170 180-190 200-210 220-230 240-250 270-280 300-310 330-340 360-370
Duration: 3 Seconds
Fire DPS 8-10 14-16 19-22 25-28 31-33 37-39 43-45 49-51 55-57 60-63 66-69 72-75 78-80 84-86 90-92 96-98 101-104 107-110 113-116 119-121
+To AR 30% 39% 48% 57% 66% 75% 84% 93% 102% 111% 120% 129% 138% 147% 156% 165% 174% 183% 192% 201%

Lore:
Hefaetrus will sometimes bestow this ability to his greatest champions. These fire-instilled arrows burn with such a fierce intensity that the very earth surrounding where they impact ignites into flame. Although the fires last but a few moments, some say the effect is as if the pillars of the mighty kingdom of Hefaetrus were reaching up through the ground to strike down the enemies who linger nearby.