Difference between revisions of "Sacrifice"
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* To offset the damage to self, life leech equipment can come in very handy. | * To offset the damage to self, life leech equipment can come in very handy. | ||
* It's possible to kill yourself with Sacrifice, leading to the amusing "Paladin was slain by Paladin." death message in game. | * It's possible to kill yourself with Sacrifice, leading to the amusing "Paladin was slain by Paladin." death message in game. | ||
− | ** The game will recognize this as [[PvP]], which | + | ** The game will recognize this as [[PvP]], which nullifies experience loss in [[hell]] and [[nightmare]] difficulties. |
* Damage overruns: the key difficulty in using this skill is that you only leech back life based on the monster's hit points, but you lose health based on the damage done. | * Damage overruns: the key difficulty in using this skill is that you only leech back life based on the monster's hit points, but you lose health based on the damage done. | ||
** Example: if you have 10% life leech and do 500 damage to a monster with 100 hit points, you'll leech back 10 hit points, but lose 8% of 500 = 40. | ** Example: if you have 10% life leech and do 500 damage to a monster with 100 hit points, you'll leech back 10 hit points, but lose 8% of 500 = 40. |
Revision as of 10:57, 21 March 2011
Sacrifice
Required Level: 1
Prerequisites: None
Synergies: Points in these skills increase the damage done with Sacrifice.
- Redemption: +15% Damage Per Level
- Fanaticism: +5% Damage Per Level
Details: Sacrifice boosts the Paladin's damage and attack rating substantially, at a cost in blood. Each hit landed with this skill inflicts 8% of its damage on the Paladin.
- To offset the damage to self, life leech equipment can come in very handy.
- It's possible to kill yourself with Sacrifice, leading to the amusing "Paladin was slain by Paladin." death message in game.
- Damage overruns: the key difficulty in using this skill is that you only leech back life based on the monster's hit points, but you lose health based on the damage done.
- Example: if you have 10% life leech and do 500 damage to a monster with 100 hit points, you'll leech back 10 hit points, but lose 8% of 500 = 40.
- Physical resistances have the same effect: 100 damage to a monster with 50% physical resistance means you only leech life on that 50%, but lose Sacrifice on the full 100.
Damage to Self: | 8% |
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Skill Level Progression [e] |
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Slvl | AR +X%
|
Damage +X%
|
Slvl | AR +X%
|
Damage +X%
|
Slvl | AR +X%
|
Damage +X%
|
Slvl | AR +X%
|
Damage +X%
|
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 20 | 180% | 6 | 55 | 255% | 11 | 90 | 330% | 16 | 125 | 405% |
2 | 27 | 195% | 7 | 62 | 270% | 12 | 97 | 345% | 17 | 132 | 420% |
3 | 34 | 210% | 8 | 69 | 285% | 13 | 104 | 360% | 18 | 139 | 435% |
4 | 41 | 225% | 9 | 76 | 300% | 14 | 111 | 375% | 19 | 146 | 450% |
5 | 48 | 240% | 10 | 83 | 315% | 15 | 118 | 390% | 20 | 153 | 465% |
Skills [e] | ||||||
---|---|---|---|---|---|---|
Amazon (skill) |
Assassin (skill) |
Barbarian (skill) |
Druid (skill) |
Necromancer (skill) |
Paladin (skill) |
c