Redemption
RedemptionEdit
Required Level: 30
Prerequisites: Prayer, Cleansing, Defiance, Vigor
Synergies: None.
Details: Redemption uses up corpses, making them vanish with a lovely rising spirit graphic (also seen coming up from the skeletons after Radament is defeated in the Act Two Sewers), and transferring substantial mana and life to the Paladin. Besides the healing effect, this skill can be used to dispose of corpses mid-battle, so they can not be resurrected by monster shamans.
- More points increase the health/mana gained, but also increase the odds that corpses will be redeemed. Just a corpse or two will almost always act as a full rejuvenation potion, so add more points only if speed is of the essence.
Radius: | 10.6 Yards |
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Skill Level Progression [e] |
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Slvl | Chance
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Life/Mana Recovery
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Slvl | Chance
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Life/Mana Recovery
|
Slvl | Chance
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Life/Mana Recovery
|
Slvl | Chance
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Life/Mana Recovery
|
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 23% | 25 | 6 | 59% | 50 | 11 | 73% | 75 | 16 | 82% | 100 |
2 | 34% | 30 | 7 | 63% | 55 | 12 | 75% | 80 | 17 | 82% | 105 |
3 | 42% | 35 | 8 | 65% | 60 | 13 | 77% | 85 | 18 | 83% | 110 |
4 | 49% | 40 | 9 | 69% | 65 | 14 | 79% | 90 | 19 | 84% | 115 |
5 | 55% | 45 | 10 | 71% | 70 | 15 | 80% | 95 | 20 | 85% | 120 |
Redemption BuildsEdit
Classes of the Diablo games - Skills [e] Diablo II: Amazon Barb Necro Paladin Sorceress LoD: Assassin Druid Other: Diablo I Diablo III |
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Diablo I - Spells | Hellfire - Spells [e] | ||||
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Rogue - Sorcerer - Warrior | Barbarian - Bard - Monk | ||||
• Apocalypse |
• Firebolt |
• Heal Other |
• Nova |
• Berserk |
• Mana |
Diablo III Classes | Diablo III Class Info [e] | |||
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Diablo III: |
Other classes: |
Skill info: |
Archetypes: |
Archetype sub-types: |