Resist Lightning

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Resist Lightning[edit]

Required Level: 12
Prerequisites: None
Synergies: None.
Details: This aura substantially increases the lightning resistance of the Paladin and all players and minions in his party.

  • The v1.09 patch added a hidden +max resistance bonus to this aura. These bonuses accrue only from skill points in the skills; not from +skill equipment. (Which is why they are largely ignored.)
    • When the skill is active each point added to it adds 1% to maximum lightning resistance of all characters and minions, capped at 95%.
    • When the skill is not active, each point adds .5% to Paladin's maximum lightning resistance, rounded down.
    • For example, with 10 points in the skill the Paladin's maximum lightning resistance would be 85% with the aura active, and 80% with any other aura active.
Skill Level Progression [e]
Slvl Radius

Lightning Res.

Light. Res. Max

Slvl Radius

Lightning Res.

Light. Res. Max

Slvl Radius

Lightning Res.

Light. Res. Max

Slvl Radius

Lightning Res.

Light. Res. Max

1 10.6 +52% +1% 6 17.3 +98% +6% 11 24.0 +116% +11% 16 30.6 +127% +16%
2 12.0 +66% +2% 7 18.6 +102% +7% 12 25.3 +118% +12% 17 32.0 +128% +17%
3 13.3 +76% +3% 8 20.0 +106% +8% 13 26.6 +121% +13% 18 33.3 +129% +18%
4 14.6 +85% +4% 9 21.3 +110% +9% 14 28.0 +123% +14% 19 34.6 +130% +19%
5 16.0 +92% +5% 10 22.6 +113% +10% 15 29.3 +124% +15% 20 36.0 +131% +20%

While a resistance of over 100% may initially seem pointless, note that on Nightmare and Hell difficulties all characters and mercenaries have their initial magic resistance reduced from 0 to increasingly negative numbers.

Resist Lightning Builds[edit]