Decoy

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Revision as of 12:43, 22 October 2009 by Leord (talk | contribs) (Decoy)
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Decoy

Required Level: 24
Prerequisites: Inner Sight, Slow Missiles
Synergies: None.
Details: This skill creates an exact duplicate of the Amazon wherever the cursor points. It will draw the attention of any monster nearer the decoy than the Amazon (or Valkyrie).

  • Only one Decoy can exist at once; casting a second will dispel the first.
  • Decoys exactly mirror the Amazon who cast them. If she changes equipment, the Decoy will instantly change appearance as well.
  • Decoy's hit points are based on the hit points of the Amazon who casts them. They last for the duration of the spell, or until their hit points are exhausted. They can not be healed.
  • Decoys will take a step or seem to stumble if hit repeatedly. They will also sometimes trigger Dodge and Avoid.
  • In earlier versions of the game, a Decoy's presence would allow the Amazon to fire an additional shot with Strafe. This is no longer the case post-v1.09.
  • Decoys do not receive the Amazon's equipment stats; just her hit points.
    • Decoys have no armor, but some resistance, by the following formula: Resistance = level * 4, capped at 85.
Slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana 19.0 18.0 17.0 16.0 16.0 15.0 14.0 13.0 13.0 12.0 11.5 10.7 10.0 9.2 8.5 7.7 7.0 6.2 5.5 4.7
Duration 10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 105
+Life 10% 20% 30% 40% 50% 60% 70% 80% 90% 100% 110% 120% 130% 140% 150% 160% 170% 180% 190% 200%

Lore:
Amazons derive another benefit while learning to fight in the rainforests of their homeland. They learn, through misdirection and deception, to fool attacking forces into thinking there is another Amazon nearby. This subterfuge causes enemies to waste time and energy hunting down false prey while the Amazon moves in for the kill.