Difference between revisions of "Canyon of the Magi"

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Canyon of the Magi is reached through the [[Arcane Sanctuary]]. In the Canyon of the Magi are the entrances to 7 tombs one of which is the true tomb of [[Tal Rasha]]. The correct one, for those who won't use their quest log for help, is the 7th and missing symbol from the 6 found at the Arcane Summoner.
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The '''Canyon of the Magi''' is found through the [[Arcane Sanctuary]] in [[Act II]], and has seven tombs in the mountainsides on the northern faces of the map. One of these is the right one.
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__TOC__
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==Background==
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{{Levelbox
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|game= Diablo II
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|portrait= Canyon_of_the_Magi.jpg
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<!--|name= -->
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|patch= v1.10+
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|norm-lvl= #
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|night-lvl= #
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|hell-lvl= #
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|monsters= [[Hell Slinger]], [[Sand Maggot]], [[Scarab]], [[Brute]]
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|norm-monster= #
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|night-monster= #
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|hell-monster= #
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|norm-rand-boss= Fill out
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|night-rand-boss= Fill out
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|hell-rand-boss= Fill out
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|norm-su= Fill out
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|night-su= Fill out
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|hell-su= Fill out
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|chest= Fill out
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|waypoint= Yes
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|nearby= [[Arcane Sanctuary]], (6 random tombs), [[Tal Rasha's Tomb]]
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|quests= [[The Seven Tombs]]
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}}
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Canyon of the Magi is an isolated region of the {{iw|Aranoch Aranoch desert}}, reached only through the [[Arcane Sanctuary]]. Urns and chests as well as broken statues and skeletons litter the ground. In the Canyon of the Magi are the entrances to 7 tombs one of which is the true [[Tomb of Tal Rasha]]. The others serve as decoys.
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The correct one, for those who won't use their quest log for help, is the 7th and missing symbol from the 6 found in the Arcane Sanctuary, where you killed [[The Summoner]].
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This [[desert]] tileset [[wilderness]] map is unusually hard in terms of amount of enemies and how tough they are. Do watch out here, especially if you are being [[boost]]ed. Don't walk away from the [[waypoint]] if you can help it.
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The seven tomb entrances and the Canyon are always the same layout. From left to right they are Circle, Crescent, Square, Broken Box, Double-V, Triangle, Circle-Crescent. You can memorize them or draw a little map, and when you get to the Canyon after doing the Summoner and learning which is the correct tomb, you can check your map and go right to the entrance. Quicker than roaming around the perimeter of the Canyon, though many people like to clear it all out for the experience anyway.
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==Level Information==
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* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).
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==Notable Characters==
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* Please fill out.
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==Related Articles==
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If you are at all interested in the story and lore of the games, you should also check out:
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* {{iw|Horadrim Horadrim}}
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* {{iw|Tal_Rasha Tal Rasha}}
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* {{iw|Baal Baal}}
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==Reference==
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* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts & Formulae Archive]
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{{Level navbox}}
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{{Act II navbox}}
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[[category:Act II levels]]
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[[category:Act II]]
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[[category:Levels]]

Revision as of 12:52, 12 January 2010

The Canyon of the Magi is found through the Arcane Sanctuary in Act II, and has seven tombs in the mountainsides on the northern faces of the map. One of these is the right one.





Background

Diablo II Level Info [e]
Canyon of the Magi.jpg
Canyon of the Magi
(v1.10+)
Norm Night Hell
Area lvl # # #
Possible
monsters
Hell Slinger, Sand Maggot, Scarab, Brute
Monster
Variants
# # #
Random
Bosses
Fill out Fill out Fill out
Super-
uniques
Fill out Fill out Fill out
Gold-chest Fill out
Waypoint Yes
Nearby
levels
Arcane Sanctuary, (6 random tombs), Tal Rasha's Tomb
Quests The Seven Tombs

Canyon of the Magi is an isolated region of the Aranoch desert, reached only through the Arcane Sanctuary. Urns and chests as well as broken statues and skeletons litter the ground. In the Canyon of the Magi are the entrances to 7 tombs one of which is the true Tomb of Tal Rasha. The others serve as decoys.


The correct one, for those who won't use their quest log for help, is the 7th and missing symbol from the 6 found in the Arcane Sanctuary, where you killed The Summoner.


This desert tileset wilderness map is unusually hard in terms of amount of enemies and how tough they are. Do watch out here, especially if you are being boosted. Don't walk away from the waypoint if you can help it.


The seven tomb entrances and the Canyon are always the same layout. From left to right they are Circle, Crescent, Square, Broken Box, Double-V, Triangle, Circle-Crescent. You can memorize them or draw a little map, and when you get to the Canyon after doing the Summoner and learning which is the correct tomb, you can check your map and go right to the entrance. Quicker than roaming around the perimeter of the Canyon, though many people like to clear it all out for the experience anyway.


Level Information


Notable Characters

  • Please fill out.


Related Articles

If you are at all interested in the story and lore of the games, you should also check out:


Reference