Difference between revisions of "Throne of Destruction"
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− | Baal is up on a throne (hence the level name) here, and laughs constantly. Once you have killed all the | + | Baal is up on a throne (hence the level name) here, and laughs constantly. Once you have killed all the Death Lords and Stygian Furies in the immediate vicinity of the throne, the fun begins. He laughs and laughs (yes, it makes you want to kill him) and after a few seconds emits a glowing ball of yellow lightning. It flies up into the air and crashes down somewhere in front of the steps, and there appears a [[SuperUnique]] boss with his pack of minions. |
Revision as of 03:32, 1 February 2010
The Throne of Destruction is technically the final part of the Worldstone Keep of Act V. This is where the player first meets Baal, the Lord of Destruction.
Contents
Background
Diablo II Level Info [e] | |||
---|---|---|---|
Throne of Destruction | |||
Norm | Night | Hell | |
Area lvl | # | # | # |
Possible monsters |
Death Lord, Stygian Fury | ||
Monster Variants |
2 | # | # |
Random Bosses |
Fill out | Fill out | Fill out |
Super- uniques |
Baal mlvl 60 Colenzo the Anni- hilator mlvl 43 Achmel the Cursed mlvl 43 Bartuc the Bloody mlvl 43 Ventar the Unholy mlvl 43 Lister the Tor- mentor mlvl 43 |
Baal mlvl 75 Colenzo the Anni- hilator mlvl 69 Achmel the Cursed mlvl 69 Bartuc the Bloody mlvl 69 Ventar the Unholy mlvl 69 Lister the Tor- mentor mlvl 69 |
Baal mlvl 99 Colenzo the Anni- hilator mlvl 88 Achmel the Cursed mlvl 88 Bartuc the Bloody mlvl 88 Ventar the Unholy mlvl 88 Lister the Tor- mentor mlvl 88 |
Gold-chest | Fill out | ||
Waypoint | No | ||
Nearby levels |
Worldstone Keep, Worldstone Chamber | ||
Quests | Eve of Destruction |
The Throne of Destruction is obviously Baals own little base of operations as he has been restructuring the ancient keep.
finishing the Rite of Passage quest and plowing your way through the Worldstone Keep's 3 levels, you have now faced some of the toughest monsters the armies of Hell has to offer. Many are from Baal's personal guards, and they will do anything to kill you in the Throne of Destruction.
Hopefully, you have picked up the Worldstone Keep Level 2 waypoint, or you might have to run quite a bit if you should die in the battle against Baal's minions.
This is the level you finally get to start working on the Eve of Destruction quest. It's about as straight-forward as a quest can be; you just move down through the three levels of the Worldstone Keep to the Throne to a final room where you see Baal, but can't attack him yet.
Baal is up on a throne (hence the level name) here, and laughs constantly. Once you have killed all the Death Lords and Stygian Furies in the immediate vicinity of the throne, the fun begins. He laughs and laughs (yes, it makes you want to kill him) and after a few seconds emits a glowing ball of yellow lightning. It flies up into the air and crashes down somewhere in front of the steps, and there appears a SuperUnique boss with his pack of minions.
Once you kill off that pack, their bodies vanish but leave a lot of blood, Baal laughs constantly, and then spawns another huge glowing orb which crashes down and releases a bunch of monsters. This happens five times, different and more powerful monsters each time, the first four being from Acts I to IV, and the fifth bunch being Minions of Destruction which are monsters seen nowhere else in the game.
Baal's Guardians, in order of appearance. Note that the packs appear in order of the acts of the game; Fallen are an Act One monster, Greater Mummies are from Act Two, and so on.
- Colenzo the Annihilator -- Fallen Shaman
- Achmel the Cursed -- Greater Mummy
- Bartuc the Bloody -- High Council
- Ventar the Unholy -- Balrog
- Lister the Tormentor -- Baal's Minion
One major issue with these packs is the computer lag when they load.
After you kill all the packs Baal laughs some more, then vanishes down the portal behind his throne. You follow him down and enter a small room called the Worldstone Chamber with (as the name tells you) the enormous Worldstone looming in the middle of the area.
Tip
Baal's summoned monsters have to be removed from the throne area to bring up the next wave and eventually advance, however it isn't necessary to kill all or any of these special monsters, it is just that they have to be away from Baal's line of sight. A Sorceress can lure monsters away from Baal and then use Teleport to return to the throne area, where Baal will spawn the next batch of monsters.
After unleashing his Minions of Destruction, Baal will leave after a while if the monsters have ran far enough away from the throne pursuing your character, so a Sorceress can Teleport back to the throne and enter the Worldstone Chamber.[1] This could be done in theory by other characters, however Ventar the Unholy and his Venom Lords are difficult to outrun. Usually, most characters will play out quest as the developers intended, eliminating each of Baal's champions to get to the Worldstone Chamber.
Level Information
- Monster levels are usually always equal to the area level with exception to uniques (mlvl +3) and champions (mlvl +2).
Notable Characters
- Baal (act boss)
- Colenzo the Annihilator (superunique)
- Achmel the Cursed (superunique)
- Bartuc the Bloody (superunique)
- Ventar the Unholy (superunique)
- Lister the Tormentor (superunique)
Related Articles
If you are at all interested in the story and lore of the games, you should also check out:
Reference
Diablo II Levels [e] | |
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Act V - Quests [e] | |||
---|---|---|---|
Note: The Pandemonium Event |