Difference between revisions of "Canyon of the Magi"
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− | |monsters= [[Saber Cat | Hell Cat]], [[Slinger | Hell Slinger]], [[Sand Maggot | Devourer]], [[Scarab Demon | Steel Scarab]], [[Wendigo | Crusher]] | + | |monsters= [[Saber Cat|Hell Cat]], [[Slinger|Hell Slinger]], [[Sand Maggot|Devourer]], [[Sand Maggot Egg|Devourer Egg]], [[Sand Maggot Young|Devourer Young]], [[Scarab Demon|Steel Scarab]], [[Wendigo|Crusher]] |
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[[File:Canyon of the Magi layout.jpg|400px|left]] | [[File:Canyon of the Magi layout.jpg|400px|left]] | ||
The seven tomb entrances and the Canyon are always the same layout, as you can see in the illustration. From left to right they are Circle, Crescent, Square, Broken Box, Double-V, Triangle, Circle-Crescent. You can memorize them or draw a little map, and when you get to the Canyon after doing the Summoner and learning which is the correct tomb, you can check your map and go right to the entrance. Quicker than roaming around the perimeter of the Canyon, though many people like to clear it all out for the experience anyway. | The seven tomb entrances and the Canyon are always the same layout, as you can see in the illustration. From left to right they are Circle, Crescent, Square, Broken Box, Double-V, Triangle, Circle-Crescent. You can memorize them or draw a little map, and when you get to the Canyon after doing the Summoner and learning which is the correct tomb, you can check your map and go right to the entrance. Quicker than roaming around the perimeter of the Canyon, though many people like to clear it all out for the experience anyway. | ||
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==Level Information== | ==Level Information== |
Latest revision as of 08:58, 1 July 2010
The Canyon of the Magi is found through the Arcane Sanctuary in Act II, and has seven tombs in the mountainsides on the northern faces of the map. One of these is the right one.
Background[edit]
Diablo II Level Info [e] | |||
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Canyon of the Magi | |||
Norm | Night | Hell | |
Area lvl | 16 | 48 | 79 |
Possible monsters |
Hell Cat, Hell Slinger, Devourer, Devourer Egg, Devourer Young, Steel Scarab, Crusher | ||
Monster Variants |
5 | 5 | 5 |
Random Bosses |
Fill out | Fill out | Fill out |
Super- uniques |
Fill out | Fill out | Fill out |
Gold-chest | Fill out | ||
Waypoint | Yes | ||
Nearby levels |
Arcane Sanctuary, (6 random tombs), Tal Rasha's Tomb | ||
Quests | The Seven Tombs |
Canyon of the Magi is an isolated region of the Aranoch desert, reached only through the Arcane Sanctuary. Urns and chests as well as broken statues and skeletons litter the ground. In the Canyon of the Magi are the entrances to 7 tombs one of which is the true Tomb of Tal Rasha. The others serve as decoys.
The correct one, for those who won't use their quest log for help, is the 7th and missing symbol from the 6 found in the Arcane Sanctuary, where you killed The Summoner.
This desert tileset wilderness map is unusually hard in terms of amount of enemies and how tough they are. Do watch out here, especially if you are being boosted. Don't walk away from the waypoint if you can help it.
The seven tomb entrances and the Canyon are always the same layout, as you can see in the illustration. From left to right they are Circle, Crescent, Square, Broken Box, Double-V, Triangle, Circle-Crescent. You can memorize them or draw a little map, and when you get to the Canyon after doing the Summoner and learning which is the correct tomb, you can check your map and go right to the entrance. Quicker than roaming around the perimeter of the Canyon, though many people like to clear it all out for the experience anyway.
Level Information[edit]
- Monster levels are usually always equal to the area level with exception to uniques (mlvl +3) and champions (mlvl +2).
Notable Characters[edit]
- Please fill out.
Related Articles[edit]
If you are at all interested in the story and lore of the games, you should also check out:
Reference[edit]
Diablo II Levels [e] | |
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Act II - Quests [e] | ||
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