Sand Maggot Young

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search
Sandmag-y.JPG
Diablo II Monsters [e]
Types
AnimalsDemonsUndead
Info
Complete Monster Listing
ModifiersExperience
ChampionsSuperUniques
Monster Categories
AnimalsDemonsUndead
Act BossesGuest Monsters
ObjectsSuperUniques
Uber Monsters
Monster Type
Sand Maggot Young:
is a Monster
and an Animal
and a Guest Monster

Sand Maggot Young are Animals.

Maggot Young hatch from Sand Maggot Eggs which are laid by Sand Maggots. The young can be quite numerous, with up to 6 hatching from a single egg, but they are more nuisance than danger, for most characters, especially ones using single target attacks. While a powerful Bowazon or Sorceress won't even notice these monsters, they can turn a level into an interminable mouse finger-killing slog for some kinds of Barbarians, Paladins, Assassins, and others. Kill the eggs before the young can hatch, to speed up the process.

  • All values are listed by difficulty level: Normal / Nightmare / Hell.
Newly hatched Sand Maggot Young.


Statistics[edit]

Sand Maggot Young do not drop items of any kind. This was not the case in early versions of Diablo II, but their drops were taken away since they were too easy to kill and too numerous.

Type Level Experience Hit Points Speed Max TC/Rune
Sand Maggot Young 16 / 45 / 76 112 / 1415 / 11689 11-36 / 166-374 / 772-2316 4 --
Rock Worm Young 17 / 45 / 84 123 / 1415 / 14950 13-38 / 166-374 / 910-2730 4 --
Devourer Young 19 / 48 / 79 147 / 1734 / 12912 14-44 / 187-420 / 823-2471 5 --
Giant Lamprey Young 21 / 50 / 79 178 / 1985 / 12912 16-49 / 200-451 / 823-2471 5 --
Blood Maggot Young 24 / 57 / 85 241 / 3013 / 15358 19-61 / 248-558 / 927-2781 6 --
Guest Monsters (Act Five, NM/Hell only)
Blood Maggot Young -- / 64 /84 -- / 4531 / 14950 -- / 296-666 / 1213-2730 6
--


Offence[edit]

Sand Maggot Young have a 5% chance to deal poison damage on a successful attack.

Type Melee Attack Poison Attack Attack Rating
Sand Maggot Young 3-5 / 9-16 / 21-39 Norm: --
Night: 22 over 4s (5.4/sec)
Hell: 51 over 4s (12.7/sec)
145 / 630 / 2146
Rock Worm Young 3-5 / 9-16 / 23-42 Norm: --
Night: 22 over 4s (5.4/sec)
Hell: 55 over 4s (13.8/sec)
152 / 630 / 2359
Devourer Young 3-6 / 10-18 / 22-40 Norm: --
Night: 23 over 4s (5.4/sec)
Hell: 53 over 4s (13.3/sec)
174 / 667 / 2226
Giant Lamprey Young 4-6 / 10-18 / 22-40 Norm: --
Night: 24 over 4s (6.1/sec)
Hell: 53 over 4s (13.3/sec)
197 / 693 / 2226
Blood Maggot Young 4-7 / 11-21 / 24-43 Norm: --
Night: 28 over 4s (6.9/sec)
Hell: 56 over 4s (14.6/sec)
223 / 781 / 2385
Guest Monsters (Act Five, NM/Hell only)
Blood Maggot Young -- / 13-23 / 24-42
--
-- / 869 / 2359


Defences[edit]

  • Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
  • Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most Diablo II monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Type Defense Blocking Regen Rate Drain Effectiveness Chill Effectiveness
Sand Maggot Young 80 / 318 / 746 -- 1.2% 100 / 75 / 50 50 / 40 / 33
Rock Worm Young 85 / 318 / 817 -- 1.2% 100 / 75 / 50 50 / 40 / 33
Devourer Young 95 / 336 / 773 -- 1.2% 100 / 75 / 50 50 / 40 / 33
Giant Lamprey Young 107 / 348 / 773 -- 1.2% 100 / 75 / 50 50 / 40 / 33
Blood Maggot Young 122 / 390 / 825 -- 1.2% 100 / 75 / 50 50 / 40 / 33
Guest Monsters (Act Five, NM/Hell only)
Blood Maggot Young -- / 432 / 817 -- 1.2% -- / 66 / 33 -- / 50 / 50

Resistances[edit]

Normal Maggot Young have no resistances or immunities of any kind. The Guest Monster maggot young is an exception to this rule.

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the [ [Resistances#Immunities|Resistances]] page for more details.
Type Physical Fire Cold Lightning Poison Magic
Sand Maggot Young 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0%
Rock Worm Young 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0%
Devourer Young 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0%
Giant Lamprey Young 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0%
Blood Maggot Young 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0%
Guest Monsters (Act Five, NM/Hell only)
Blood Maggot Young -- / 0% / 10% -- / 0% / 15% -- / 0% / 15% -- / 0% / 33% -- / 0% / 105% -- / 0% / 0%


Locations[edit]

Sand Maggot Young are always normal monsters. They never appear as bosses or champions, even from eggs laid by bosses. The one exception is when a maggot young is affected by a Monster Shrine.

  • Guest Monsters are found only in Act Five, and only on Nightmare and Hell difficulty levels.
  • Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
  • Monsters in areas marked "No Boss" will never appear as random bosses or champions.
Type Acts 1-4: Normal, Nightmare, and Hell
Sand Maggot Young Act 2: Far Oasis, Maggot Lair 1-3
Rock Worm Young Act 2: Maggot Lair 1-3
Devourer Young Act 2: Canyon of the Magi
Giant Lamprey Young Act 3: Arachnid Lair, Spider Cavern
Blood Maggot Young Act 4: River of Flame
Guest Monsters (Act Five, NM/Hell only)
Blood Maggot Young Halls of Pain