Difference between revisions of "D1 Bows"
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− | | align="left" valign="middle" | '''Long Bow''' | + | | align="left" valign="middle" | '''Long Bow *''' |
| align="center" valign="top" | [[Image:D1-b-longbow.gif]] | | align="center" valign="top" | [[Image:D1-b-longbow.gif]] | ||
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− | | align="left" valign="middle" | '''Hunter's Bow''' | + | | align="left" valign="middle" | '''Hunter's Bow *''' |
| align="center" valign="top" | [[Image:D1-b-huntersbow.gif]] | | align="center" valign="top" | [[Image:D1-b-huntersbow.gif]] | ||
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Revision as of 06:00, 5 February 2009
All base bows have the same firing rate in Diablo and Hellfire.
Unlike melee weapon damage, bow damage is added onto your character's base damage from their attributes, rather than modified by it. In the case of the Rogue, her base damage from strength and durability makes up the great majority of her total damage, so her choice of bow doesn't make that large a difference in the damage she delivers. For this reason, many high level rogues prefer a bow with a resistance prefix, instead of a damage one, since it allows them more freedom in their other equipment selections.
All bows look the same when equipped on your character.
- The Long Bow and Hunter's bows use the same item graphic.
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