Difference between revisions of "Barracks"
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|hell-lvl= 70 | |hell-lvl= 70 | ||
|monsters= [[Fallen|Devilkin]], [[Fallen Shaman|Devilkin Shaman]], [[Goatman|Death Clan]], [[Skeleton Mage|Bone Mage]], [[Skeleton Archer|Bone Archer]], [[Corrupt Rogue|Black Rogue]] | |monsters= [[Fallen|Devilkin]], [[Fallen Shaman|Devilkin Shaman]], [[Goatman|Death Clan]], [[Skeleton Mage|Bone Mage]], [[Skeleton Archer|Bone Archer]], [[Corrupt Rogue|Black Rogue]] | ||
− | |norm-monster= | + | |norm-monster= 3 |
− | |night-monster= | + | |night-monster= 3 |
− | |hell-monster= | + | |hell-monster= 3 |
− | |norm-rand-boss= | + | |norm-rand-boss= Yes |
− | |night-rand-boss= | + | |night-rand-boss= Yes |
− | |hell-rand-boss= | + | |hell-rand-boss= Yes |
|norm-su= [[The Smith]] (mlvl 13) | |norm-su= [[The Smith]] (mlvl 13) | ||
|night-su= [[The Smith]] (mlvl 43) | |night-su= [[The Smith]] (mlvl 43) |
Revision as of 20:59, 2 April 2010
The Barracks are an essential part of the Rogue Monastery, and among other things hosts the Horadric Malus and The Smith.
Contents
Background
Diablo II Level Info [e] | |||
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Barracks | |||
Norm | Night | Hell | |
Area lvl | 9 | 40 | 70 |
Possible monsters |
Devilkin, Devilkin Shaman, Death Clan, Bone Mage, Bone Archer, Black Rogue | ||
Monster Variants |
3 | 3 | 3 |
Random Bosses |
Yes | Yes | Yes |
Super- uniques |
The Smith (mlvl 13) | The Smith (mlvl 43) | The Smith (mlvl 73) |
Gold-chest | Fill out | ||
Waypoint | No | ||
Nearby levels |
Outer Cloister, Jail Level 1 | ||
Quests | Tools of the Trade |
Finding The Smith is not that difficult for he, along with a group of Devilkins nearby, are found guarding the Horadric Malus. Low-level characters should take extra care for he deals the heaviest physical attack at this point of the game.
Prior to patch 1.09, The Smith has undergone a color change from gold to blue.
Level Information
- Monster levels are usually always equal to the area level with exception to uniques (mlvl +3) and champions (mlvl +2).
NPCs
- The Smith (monster)
Reference
Diablo II Levels [e] | |
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Act I - Quests [e] | ||
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