Difference between revisions of "Lost City"
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− | |monsters= [[Plague Bearer]], [[Night Slinger]], [[Night Tiger]], [[Tomb Creeper]], [[Marauder]], [[Fire Tower]], [[Flying Scimitar]] | + | |monsters= [[Zombie|Plague Bearer]], [[Slinger|Night Slinger]], [[Saber Cat|Night Tiger]], [[Leaper|Tomb Creeper]], [[Sand Raider|Marauder]], [[Fire Tower]], [[Flying Scimitar]] |
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Revision as of 09:21, 2 July 2010
The Lost City is a desert type wilderness level with unusually many ruins of buildings in Act II. It also holds the entrance to the Ancient Tunnels.
Background
Diablo II Level Info [e] | |||
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Lost City | |||
Norm | Night | Hell | |
Area lvl | # | # | # |
Possible monsters |
Plague Bearer, Night Slinger, Night Tiger, Tomb Creeper, Marauder, Fire Tower, Flying Scimitar | ||
Monster Variants |
5 | 5 | 5 |
Random Bosses |
Yes | Yes | Yes |
Super- uniques |
Dark Elder, mlvl 20 | Dark Elder, mlvl 49 | Dark Elder, mlvl 80 |
Gold-chest | No | ||
Waypoint | Yes | ||
Nearby levels |
Far Oasis, Ancient Tunnels, Valley of Snakes. | ||
Quests | None |
By entering the Lost City, The Tainted Sun quest automatically starts. The desert becomes a permanent "night time" lighting, and the player can talk to Drognan to be informed that this is the work of Claw Vipers. Their temple is handily located in a small surface area called the Valley of Snakes near the Lost City (naturally a dungeon with levels below surface).
The Lost City also has an entry to Ancient Tunnels underneath the former, unnamed, city which is great for extra experience and treasure.
Level Information
- Monster levels are usually always equal to the area level with exception to uniques (mlvl +3) and champions (mlvl +2).
Notable characters
- Dark Elder (monster).
Reference
Diablo II Levels [e] | |
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Act II - Quests [e] | ||
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