Monk
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Contents
Inherent Skill
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Stats and Attributes
A collection of useful stats and figures for the Warrior. Refer to the Diablo Characters page to see these figures, and others, in tables for easy comparison between the six character classes of Diablo and Hellfire.
Start Values | Max Values (Naked) |
Max Values (Equipped) * Diablo / Hellfire ** |
Increases |
---|---|---|---|
Life: 70 Mana: 10 Strength: 30 Magic:10 Dexterity: 20 Vitality: 25 |
Life: 316 Mana: 98 Strength: 250 Magic:50 Dexterity: 60 Vitality: 100 |
Life: 796 / 916 Mana: 533 / 568 Strength: 425 / 485 Magic: 225 / 285 Dexterity: 225 / 285 Vitality: 265 / 325 To/Hit: 392 AC: 349 / 401 |
Per Level Up: ***
Per Attribute point:
|
- * Not all maximum values can be achieved at once. Each value is only attainable by devoting all of your equipment to that particular attribute or statistic.
- ** Hellfire maximum values are higher for the Rogue, Warrior, and Sorcerer since new uniques added in Hellfire make possible much higher attribute levels. The values for mana and life do not include the unique jewelry that transfers life to mana, or vice versa.
- *** No life or mana increases are granted at level 50.
Rogue Tactics
Ront.
Melee Combat
Roeds.
Magery
Ros.
Bow Strategy
Ths.
Spell Support
Fing.
Bow Damage Limitation
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Monk Lore
Monks were added in Hellfire.
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This article is a candidate for deletion, because: deprecated/dupe. If you believe this article should not be deleted, explain it on this discussion. |
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Uniques |
Base Items |
Miscellaneous Items |
Characters |
Other Essentials |