Difference between revisions of "Sword Mastery"
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Every type of swords has a fast swing rate for the Barbarian, and they do very big damage when wielded two-handed, almost as much as the biggest items of the other weapon types. Swords have at most a range of 3, less than spears and polearms, but swing much faster, and can be wielded with a shield when you need defense, or two-handed for bigger damage, or dual wielded with a sword. | Every type of swords has a fast swing rate for the Barbarian, and they do very big damage when wielded two-handed, almost as much as the biggest items of the other weapon types. Swords have at most a range of 3, less than spears and polearms, but swing much faster, and can be wielded with a shield when you need defense, or two-handed for bigger damage, or dual wielded with a sword. | ||
− | Using a big sword and a low damage MF one, such as Ali Baba or the Gull | + | Using a big sword and a low damage [[Magic_Find|MF]] one, such as the [[Unique_Swords#Exceptional_One-Handed|Blade of Ali Baba]] or the [[Unique_Daggers#Normal|Gull Dagger]], is a very nice way to add good [[Magic_Find|MF]] without hurting your killing power too badly. |
{{Skill Progression | {{Skill Progression | ||
|header=Damage +X% | |header=Damage +X% |
Revision as of 07:08, 21 February 2010
Sword Mastery
Required Level: 1Prerequisites: None
Notes: This skill's bonuses only apply when a Barbarian has a sword equipped. Be sure you know the difference between swords and daggers! Daggers, whether melee or throwing, receive no bonus from Sword Mastery.
Every type of swords has a fast swing rate for the Barbarian, and they do very big damage when wielded two-handed, almost as much as the biggest items of the other weapon types. Swords have at most a range of 3, less than spears and polearms, but swing much faster, and can be wielded with a shield when you need defense, or two-handed for bigger damage, or dual wielded with a sword.
Using a big sword and a low damage MF one, such as the Blade of Ali Baba or the Gull Dagger, is a very nice way to add good MF without hurting your killing power too badly.
Skill Level Progression [e] |
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Slvl | Damage +X%
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AR +X%
|
Critical Strike Chance +X%
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Slvl | Damage +X%
|
AR +X%
|
Critical Strike Chance +X%
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Slvl | Damage +X%
|
AR +X%
|
Critical Strike Chance +X%
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Slvl | Damage +X%
|
AR +X%
|
Critical Strike Chance +X%
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 28% | 28% | 3% | 6 | 53% | 68% | 13% | 11 | 78% | 108% | 17% | 16 | 103% | 148% | 20% |
2 | 33% | 36% | 6% | 7 | 58% | 76% | 14% | 12 | 83% | 116% | 18% | 17 | 108% | 156% | 20% |
3 | 38% | 44% | 9% | 8 | 63% | 84% | 15% | 13 | 88% | 124% | 18% | 18 | 113% | 164% | 20% |
4 | 43% | 52% | 11% | 9 | 68% | 92% | 16% | 14 | 93% | 132% | 19% | 19 | 118% | 172% | 20% |
5 | 48% | 60% | 12% | 10 | 73% | 100% | 17% | 15 | 98% | 140% | 19% | 20 | 123% | 180% | 21% |
Skills [e] | ||||||
---|---|---|---|---|---|---|
Amazon (skill) |
Assassin (skill) |
Barbarian (skill) |
Druid (skill) |
Necromancer (skill) |
Paladin (skill) |