Double Swing

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Revision as of 20:26, 22 October 2009 by JMJimmy (talk | contribs) (Double Swing: Template Applied)
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Double Swing

Double-swing.jpg
Required Level: 6

Prerequisites: Bash
Synergies: Bash grants +10% Damage Per Level
Details: Double Swing only works when two weapons are equipped. This skill quickly swings each weapon once. Both will hit the same target if only one monster is in range; otherwise the second weapon will semi-randomly target an adjacent foe.

You must dual wield to use this skill, it can't be done with a weapon/shield, or a two-handed weapon. This is a nice skill to use early on if you are going to dual wield, it hits very fast and has an Attack Rating bonus. But it's not of much use later on, Frenzy is far better, and this only adds to/hit, not damage, so one point is plenty.

Lore: A Barbarian warrior learns to fight with a weapon in each hand, for after all, are not two weapons better than one? A young Barbarian learns to use both hands independently of each other, striking simultaneous blows at separate targets. As his talent grows in this skill, he attacks with increasing control and accuracy.

  • Figures listed in game for mana cost are inaccurate; these are the true values.
Skill Level Progression [e]
Slvl Mana Cost

AR +X%

Slvl Mana Cost

AR +X%

Slvl Mana Cost

AR +X%

Slvl Mana Cost

AR +X%

1 1.0 15% 6 0.3 40% 11 -0.2 65% 16 -0.8 90%
2 0.8 20% 7 0.2 45% 12 -0.3 70% 17 -1.0 95%
3 0.7 25% 8 0.1 50% 13 -0.5 75% 18 -1.1 100%
4 0.6 30% 9 0 55% 14 -0.6 80% 19 -1.2 105%
5 0.5 35% 10 -0.1 60% 15 -0.7 85% 20 -1.3 110%