Difference between revisions of "Sword Mastery"

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Using a big sword and a low damage MF one, such as Ali Baba or the Gull dagger, is a very nice way to add good MF without hurting your killing power too badly.
 
Using a big sword and a low damage MF one, such as Ali Baba or the Gull dagger, is a very nice way to add good MF without hurting your killing power too badly.
  
{|
+
{{{Skill Progression
! Level
+
|header=Damage +X%
! 1
+
| 28%
! 2
+
| 33%
! 3
+
| 38%
! 4
+
| 43%
! 5
+
| 48%
! 6
+
| 53%
! 7
+
| 58%
! 8
+
| 63%
! 9
+
| 68%
! 10
+
| 73%
! 11
+
| 78%
! 12
+
| 83%
! 13
+
| 88%
! 14
+
| 93%
! 15
+
| 98%
! 16
+
| 103%
! 17
+
| 108%
! 18
+
| 113%
! 19
+
| 118%
! 20
+
| 123%
|-
+
|header2=[[AR]] +X%
| Damage +%
+
| 28%
| 28
+
| 36%
| 33
+
| 44%
| 38
+
| 52%
| 43
+
| 60%
| 48
+
| 68%
| 53
+
| 76%
| 58
+
| 84%
| 63
+
| 92%
| 68
+
| 100%
| 73
+
| 108%
| 78
+
| 116%
| 83
+
| 124%
| 88
+
| 132%
| 93
+
| 140%
| 98
+
| 148%
| 103
+
| 156%
| 108
+
| 164%
| 113
+
| 172%
| 118
+
| 180%
| 123
+
|header3=Critical Strike Chance +X%
|-
+
| 3%
| Attack +%
+
| 6%
| 28
+
| 9%
| 36
+
| 11%
| 44
+
| 12%
| 52
+
| 13%
| 60
+
| 14%
| 68
+
| 15%
| 76
+
| 16%
| 84
+
| 17%
| 92
+
| 17%
| 100
+
| 18%
| 108
+
| 18%
| 116
+
| 19%
| 124
+
| 19%
| 132
+
| 20%
| 140
+
| 20%
| 148
+
| 20%
| 156
+
| 20%
| 164
+
| 21%
| 172
+
}}
| 180
 
|-
 
| Chance for Critical Strike %
 
| 3
 
| 6
 
| 9
 
| 11
 
| 12
 
| 13
 
| 14
 
| 15
 
| 16
 
| 17
 
| 17
 
| 18
 
| 18
 
| 19
 
| 19
 
| 20
 
| 20
 
| 20
 
| 20
 
| 21
 
|}
 
  
 
<noinclude>{{Skill navbox}}
 
<noinclude>{{Skill navbox}}

Revision as of 20:11, 22 October 2009

Sword Mastery

Sword-mastery.jpg
Required Level: 1

Prerequisites: None
Notes: This skill's bonuses only apply when a Barbarian has a sword equipped. Be sure you know the difference between swords and daggers! Daggers, whether melee or throwing, receive no bonus from Sword Mastery.

Every type of swords has a fast swing rate for the Barbarian, and they do very big damage when wielded two-handed, almost as much as the biggest items of the other weapon types. Swords have at most a range of 3, less than spears and polearms, but swing much faster, and can be wielded with a shield when you need defense, or two-handed for bigger damage, or dual wielded with a sword.

Using a big sword and a low damage MF one, such as Ali Baba or the Gull dagger, is a very nice way to add good MF without hurting your killing power too badly.

{

Skill Level Progression [e]
Slvl Damage +X%

AR +X%

Critical Strike Chance +X%

Slvl Damage +X%

AR +X%

Critical Strike Chance +X%

Slvl Damage +X%

AR +X%

Critical Strike Chance +X%

Slvl Damage +X%

AR +X%

Critical Strike Chance +X%

1 28% 28% 3% 6 53% 68% 13% 11 78% 108% 17% 16 103% 148% 20%
2 33% 36% 6% 7 58% 76% 14% 12 83% 116% 18% 17 108% 156% 20%
3 38% 44% 9% 8 63% 84% 15% 13 88% 124% 18% 18 113% 164% 20%
4 43% 52% 11% 9 68% 92% 16% 14 93% 132% 19% 19 118% 172% 20%
5 48% 60% 12% 10 73% 100% 17% 15 98% 140% 19% 20 123% 180% 21%