Difference between revisions of "Runeword Weapons"

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m (split runeword content from runeword lists)
m (split runeword content from runeword lists)
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{{:Memory}}
 
{{:Memory}}
  
| '''Silence'''<br>''DolEldHelIstTirVex''<br> Dol (14) + Eld (2) + Hel (15) + Ist (24) + Tir (3) + Vex (26) <br> Works: All Weapons. <br> Clvl Required: 55
+
{{:Silence}}
| +200% Enhanced Damage <br> 175% Damage vs. Undead <br> +50 to Attack Rating Against Undead <br> 11% Mana Steal <br> Hit Blinds Target <br> (20) Faster Hit Recovery <br> +2 to All Skills <br> All Resistances +75 <br> 20% Increased Attack Speed <br> +2 to Mana After Each Kill <br> Hit Causes Monster to Flee 25% <br> Requirements -20% <br> 30% Better Magic Find
 
| See it[[Silence| here]].
 
| Yes
 
| Yes
 
| Yes
 
|-
 
 
 
| '''Steel'''<br>''TirEl''<br> Tir (3) + El (1) <br> Works: Sword, Axe, Mace <br> Doesn't work: Maul, Great Maul, War Hammer, Barbed Club, Partizan, Dagger type <br> Clvl Required: 13
 
| +20% Enhanced Damage <br> +3 Minimum Damage <br> +3 Maximum Damage <br> +50 Attack Rating <br> 50% Chance of Open Wounds <br> +1 light radius <br> +2 mana per kill <br> 25% Increased Attack Speed
 
| See it[[Steel| here]].
 
| Yes
 
| Yes
 
| Yes
 
|-
 
  
| '''Strength'''<br>''AmnTir''<br> Amn (11) + Tir (3) <br> Melee Weapons only. <br> Clvl Required: 25
+
{{:Steel}}
| +35% Enhanced Damage <br> 25% chance of Crushing Blow <br> 7% life steal <br> +2 mana per kill <br> +10 vitality <br> +20 strength
 
| See it[[Strength| here]].
 
| Yes
 
| Yes
 
| Yes
 
|-
 
  
 +
{{:Strength}}
  
 
{{:Venom (runeword)}}
 
{{:Venom (runeword)}}
 
  
 
| '''White'''<br>''DolIo''<br> Dol (14) + Io (16) <br> Wands only. <br> Clvl Required: 35
 
| '''White'''<br>''DolIo''<br> Dol (14) + Io (16) <br> Wands only. <br> Clvl Required: 35
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| Yes
 
| Yes
 
|-
 
|-
 
  
 
{{:Beast}}
 
{{:Beast}}
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{{:Pride}}
 
{{:Pride}}
  
| '''Rift'''<br>''HelKoLemGul''<br>Hel (15) + Ko (18) + Lem (20) + Gul (25)<br>Polearms & Scepters<br>Clvl Required: 53
+
{{:Rift}}
| 20% Chance To Cast Level 16 Tornado On Striking<br> 16% Chance To Cast Level 21 Frozen Orb On Attack<br> 20% Bonus To Attack Rating<br> Adds 160-250 Magic Damage<br> Adds 60-180 Fire Damage<br> +5-10 To All Stats (varies)<br> +10 To Dexterity<br> 38% Damage Taken Goes To Mana<br> 75% Extra Gold From Monsters<br> Level 15 Iron Maiden (40 Charges)<br> Requirements -20%
 
| Ladder Only
 
| Yes
 
| Yes
 
| No
 
|-
 
  
 
{{:Spirit}}
 
{{:Spirit}}

Revision as of 04:09, 7 April 2010

Runewords Nav
Diablo II Items [e]
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Runes
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Rune Group
Weapons selected for runewords are almost always chosen for their damage. Elite weapons of whatever type a character uses best, based on the str/dex requirements, attack speed, range, etc. Ethereal items are the best choices for runewords to be equipped on Mercs, or ones involving the Zod rune. Bowazons generally want to use their class specific bows for the +Bow skill tree bonuses.

To Make a Runeword

  1. Items used for Runewords must be gray text items, normal, exceptional, or Elite. Low Quality, Superior, and Ethereal can be used, but you can not use magical, Rare, Set, Crafted, or Unique items, even if they have the correct number of sockets.
  2. The item must be of the correct type.
  3. The item must have exactly the correct number of sockets -- no more.
  4. You must socket the Runes in the correct order.

Notes:

  • The Runes fill the sockets in numerical order automatically, i.e. in the order 1, 2, 3, .... For example, trying to place the third Rune of a Runeword into the third socket while sockets 1 and 2 are empty will result in the Rune filling socket 1, contrary to intentions. As mentioned elsewhere, it is possible to remove an item from a socket, but the item is destroyed in the process.
  • The Runeword Preparation Recipes tune equipment for receiving Runewords.
  • Check the Rune FAQ for further help.

Weapon Types

Weapons are divided into various sub-categories by runewords. Be sure you're using a type of weapon that will work with that runeword.

Maces

Some runewords work in all weapons, or all melee weapons, or all ranged weapons (bows/xbows). Others are more specific. "Maces" is a term used in the game, but it's deceptive since it only applies to some blunt weapons. The Mace, Morning Star, Flail, and Exceptional/Elite versions of those items are "maces." "Clubs" and "Hammers" are different, when it comes to runeword eligibility, and the Club, Spiked Club, War Hammer, Mauls, and Great Maul, or the excep/elite versions of those weapons will not work with "mace" runewords. Nor will any type of scepter.


Strength in Diablo I and Diablo II is used to increase damage and wield melee weapons as well as armor. Strength is one of the first vital attributes complemented with Dexterity to wield weapons and wear armor. Although Strength does allow the usage of heavier, stronger equipment, Strength only upgrades damage slightly.

Stacking

This Strength attribute can be upgraded using a variety of spells, charms, armor and even weapons to accomodate such burden, but considering armor and weapons, those traits can only be activated if they are equipped. Once uneqquipped, the trait will not be in effect towards your strength. This is noticed by the blue highlight in your Strength Skill level, if white, no enchantments are effecting strength. If, for example you try to equip on a belt with the prerequisites of 110 Strength and you have 110 strength only by the equip of another belt, you would have to level up in able to wear your desired belt without the need of the enchantments from your previous belt. The same goes with any other armor or weapon. However, in the terms of charms, they are automatically activated as long as they are within your inventory. If placed in the stash, they will not activate.

Compared to Other Classes

In most cases, the Barbarians are the most effective by the use of the Strength Attributes. They need large proportions of their stat points consumed by strength in able to carry the largest weapons and deal the most damage. In opposite to that, a Necromancer or a Sorceress would be least likely to derive any such strength skills as they use more brain than brawn.

Other Interesting Characteristics

Strength may only slightly increase damage, but it increases damage for the two skill factors that you have selected on your screen. The Top indicator is your left selected skill, while the Bottom indicator is your right. If considering that a Barbarian was holding two weapons, the indicator would have two different damage mins and maxes for each weapon. Strength also increases damage for any future skills that you may use as default.


Runeword Stats Comments Active In
v1.11+ v1.10 v1.09
Black

ThulIoNef
Thul (10) + Io (16) + Nef (4)
Clubs, Hammers, Maces {3}
Clvl Required: 35

+15% Increased Attack Speed

+120% Enhanced Damage
+200 to Attack Rating
Adds 3-14 Cold Damage (3 sec)
40% Chance of Crushing Blow
Knockback
+10 to Vitality
Magic Damage Reduced By 2
Level 4 Corpse Explosion (12 Charges)

See it here. Yes Yes Yes
Fury

JahGulEth
Jah (31) + Gul (25) + Eth (5)
All Melee Weapons {3}
Clvl Required: 65

40% Increased Attack Speed

+209% Enhanced Damage
Ignores Target Defense
-25% Target Defense
20% Bonus to Attack Rating
6% Life Stolen Per Hit
33% Chance Of Deadly Strike
66% Chance Of Open Wounds
+5 To Frenzy (Barbarian Only)
Prevent Monster Heal

See it here. Yes Yes Yes
Holy Thunder

EthRalOrtTal
Eth (5) + Ral (8) + Ort (9) + Tal (7)
Scepters {4}
Clvl Required: 23

+60% Enhanced Damage

+10 to Maximum Damage
-25% Target Defense
Adds 5-30 Fire Damage
Adds 21-110 Lightning Damage
+75 Poison Damage over 5 secs
+3 to Holy Shock (Paladin Only)
+5% to Maximum Lightning Resist
Lightning Resist +60%
Level 7 Chain Lightning (60 charges)

See it here. Yes Yes Yes
Honor

AmnElIthTirSol
Amn (11) + El (1) + Ith (6) + Tir (3) + Sol (12)
All Melee Weapons {5}
Clvl Required: 27

+1 to all skills

+160% Enhanced Damage
+9 to Minimum Damage
+9 to Maximum Damage
+250 Attack Rating
7% Life Stolen per Hit
25% Deadly Strike
+10 to Strength
Replenish life +10
+2 to Mana after each Kill
+1 to Light Radius

See it here. Yes Yes Yes
King's Grace

AmnRalThul
Amn (11) + Ral (8) + Thul (10)
Swords & Scepters {3}
Clvl Required: 25

+100% Enhanced Damage

+150 to Attack Rating
+100% Damage to Demons
+100 to Attack Rating against Demons
+50% Damage to Undead
+100 to Attack Rating against Undead
Adds 5-30 Fire Damage
Adds 3-14 Cold damage
7% Life stolen per hit

See it here. Yes Yes Yes
Leaf

TirRal
Tir (3) + Ral (8)
Staves {2}
Clvl Required: 19

+3 to Fire Skills

Adds 5-30 Fire Damage
+3 to Inferno (Sorceress Only)
+3 to Warmth (Sorceress Only)
+3 to Fire Bolt (Sorceress Only)
+(2*Clvl) Defence (Based on Character Level)
Cold Resist +33%
+2 to Mana after each Kill

+ To Sorceress skill levels. Yes Yes Yes
Malice

IthElEth
Ith (6) + El (1) + Eth (5)
All Melee Weapons {3}
Clvl Required: 15

+33% Enhanced Damage

+9 to Maximum Damage
-25% Target Defense
+50 to Attack Rating
100% Chance of Open wounds
Prevent Monster Heal
-100 to Monster Defense Per Hit
Drain Life -5

Life drain is the opposite of life regeneration. With this you will lose 1 hp about every 2 seconds.


See it here.

Yes Yes Yes
Melody

ShaelKoNef
Shael (13) + Ko (18) + Nef (4)
Bows & Crossbows {3}
Clvl Required: 39

+3 To Bow and Crossbow Skills (Amazon Only)

+20% Increased Attack Speed
+50% Enhanced Damage
+300% Damage To Undead
+3 To Slow Missiles (Amazon Only)
+3 To Dodge (Amazon Only)
+3 To Critical Strike (Amazon Only)
Knockback
+10 To Dexterity

+ To Amazon skill levels. Yes Yes Yes
Memory

LumIoSolEth
Lum (17) + Io (16) + Sol (12) + Eth (5)
Staves {4}
Clvl Required: 37

+3 To Sorceress Skill Levels

+33% Faster Cast Rate
+9 To Minimum Damage
-25% Target Defence
+3 To Energy Shield (Sorceress Only)
+2 To Static Field (Sorceress Only)
+50% Enhanced Defense
+10 Vitality
+10 Energy
Increase Maximum Mana 20%
Magic Damage Reduced By 7

+ To Sorceress skill levels. Yes Yes Yes
Silence

DolEldHelIstTirVex
Dol (14) + Eld (2) + Hel (15) + Ist (24) + Tir (3) + Vex (26)
All Ranged & Melee Weapons {6}
Clvl Required: 55

+2 to All Skills

+20% Increased Attack Speed
+20% Faster Hit Recovery
+200% Enhanced Damage
+75% Damage To Undead
+50 to Attack Rating Against Undead
11% Mana Stolen Per Hit
Hit Blinds Target +33
Hit Causes Monster to Flee 25%
All Resistances +75
+2 to Mana After Each Kill
30% Better Chance of Getting Magic Items
Requirements -20%

See it here. Yes Yes Yes
Steel

TirEl
Tir (3) + El (1)
Swords, Axes, Maces {2}
Clvl Required: 13

+25% Increased Attack Speed

+20% Enhanced Damage
+3 to Minimum Damage
+3 to Maximum Damage
+50 to Attack Rating
50% Chance of Open Wounds
+2 to Mana after each Kill
+1 to Light Radius

See it here. Yes Yes Yes
Stub sm.jpgThis article is a stub because it needs to be filled out. Help by expanding it.


Venom

TalDolMal
Tal (7) + Dol (14) + Mal (23)
All Ranged & Melee Weapons {3}
Clvl Required: 49

Ignore Target's Defense

+273 Poison Damage Over 6 Seconds
7% Mana Stolen Per Hit
Prevent Monster Heal
Hit Causes Monster To Flee 25%
Level 13 Poison Nova (11 Charges)
Level 15 Poison Explosion (27 Charges)

See it here. Yes Yes Yes White
DolIo
Dol (14) + Io (16)
Wands only.
Clvl Required: 35 Hit causes monster to flee 25%
20% Faster Cast Rate
Magic Damage Reduced by 4
+13 to mana
+10 to vitality
+3 to bone and poison skills
+4 to skeleton mastery
+2 to bone spear
+3 to bone armor See it here. Yes Yes Yes Zephyr
OrtEth
Ort (9) + Eth (5)
Bows and Xbows
Clvl Required: 21 7% Chance to Cast Slvl 1 Twister When Struck
+33% Enhanced Damage
+1-50 lightning damage
Increased Attack Speed (25)
-25% Target Defense
Faster Run (25)
+25 Defense
+66 Attack Rating See it here. Yes Yes Yes Beast

BerTirUmMalLum
Ber (30) + Tir (3) + Um (22) + Mal (23) + Lum (17)
Axes, Hammers & Scepters {5}
Clvl Required: 63

Level 9 Fanaticism Aura When Equipped

+40% Increased Attack Speed
+240-270% Enhanced Damage (varies)
20% Chance of Crushing Blow
25% Chance of Open Wounds
+3 To Werebear
+3 To Lycanthropy
Prevent Monster Heal
+25-40 To Strength (varies)
+10 To Energy
+2 To Mana After Each Kill
Level 13 Summon Grizzly (5 Charges)

See it here. Yes Yes No Breath of the Dying

VexHelElEldZodEth
Vex (26) + Hel (15) + El (1) + Eld (2) + Zod (33) + Eth (5)
All Ranged & Melee Weapons {6}
Clvl Required: 69

50% Chance To Cast Level 20 Poison Nova When You Kill An Enemy

Indestructible
+60% Increased Attack Speed
+350-400% Enhanced Damage (varies)
-25% Target Defense
+50 To Attack Rating
+200% Damage To Undead
+50 To Attack Rating Against Undead
7% Mana Stolen Per Hit
12-15% Life Stolen Per Hit (varies)
Prevent Monster Heal
+30 To All Attributes
+1 To Light Radius
Requirements -20%

See it here. Yes Yes No Brand

JahLoMalGul
Jah (31) + Lo (28) + Mal (23) + Gul (25)
Bows & Crossbows {4}
Clvl Required: 65

35% Chance To Cast Level 14 Amplify Damage When Struck

100% Chance To Cast Level 18 Bone Spear On Striking
Fires Explosive Arrows or Bolts (15)
+260-340% Enhanced Damage (varies)
Ignore Target's Defense
20% Bonus to Attack Rating
+280-330% Damage To Demons (varies)
20% Deadly Strike
Prevent Monster Heal
Knockback

Ladder Runeword
  (Ladder Runewords are available in all game modes including non-ladder Single Player in Diablo 2: Resurrected)
Yes Yes No Call to Arms

AmnRalMalIstOhm
Amn (11) + Ral (8) + Mal (23) + Ist (24) + Ohm (27)
All Ranged & Melee Weapons {5}
Clvl Required: 57

+1 To All Skills

+40% Increased Attack Speed
+240-290% Enhanced Damage (varies)
Adds 5-30 Fire Damage
7% Life Stolen Per Hit
+2-6 To Battle Command (varies)
+1-6 To Battle Orders (varies)
+1-4 To Battle Cry (varies)
Prevent Monster Heal
Replenish Life +12
30% Better Chance of Getting Magic Items

See it here. Yes Yes No Chaos

FalOhmUm
Fal (19) + Ohm (27) + Um (22)
Claws {3}
Clvl Required: 57

9% Chance To Cast Level 11 Frozen Orb On Striking

11% Chance To Cast Level 9 Charged Bolt On Striking
+35% Increased Attacked Speed
+240-290% Enhanced Damage (varies)
Adds 216-471 Magic Damage
25% Chance of Open Wounds
+1 To Whirlwind
+10 To Strength
+15 Life After Each Demon Kill

See it here. Yes Yes No Crescent Moon can refer to two things: If you have been directed here by another article, you can help out by specifying exactly which meaning the link on the source page is referring to by editing that page. See Help:Markup for more information on how to make links. Death

HelElVexOrtGul
Hel (15) + El (1) + Vex (26) + Ort (9) + Gul (25)
Swords & Axes {5}
Clvl Required: 55

Indestructible

100% Chance To Cast Level 44 Chain Lightning When You Die
25% Chance To Cast Level 18 Glacial Spike On Attack
+300-385% Enhanced Damage (varies)
20% Bonus To Attack Rating
+50 To Attack Rating
Adds 1-50 Lightning Damage
7% Mana Stolen Per Hit
50% Chance of Crushing Blow
(0.5*Clvl)% Deadly Strike (Based on Character Level)
+1 To Light Radius
Level 22 Blood Golem (15 Charges)
Requirements -20%

Ladder Runeword
  (Ladder Runewords are available in all game modes including non-ladder Single Player in Diablo 2: Resurrected)
Yes Yes No Destruction

VexLoBerJahKo
Vex (26) + Lo (28) + Ber (30) + Jah (31) + Ko (18)
Polearms & Swords {5}
Clvl Required: 65

23% Chance To Cast Level 12 Volcano On Striking

5% Chance To Cast Level 23 Molten Boulder On Striking
100% Chance To Cast level 45 Meteor When You Die
15% Chance To Cast Level 22 Nova On Attack
+350% Enhanced Damage
Ignore Target's Defense
Adds 100-180 Magic Damage
7% Mana Stolen Per Hit
20% Chance Of Crushing Blow
20% Deadly Strike
Prevent Monster Heal
+10 To Dexterity

Ladder Runeword
  (Ladder Runewords are available in all game modes including non-ladder Single Player in Diablo 2: Resurrected)
Yes Yes No Doom

HelOhmUmLoCham
Hel (15) + Ohm (27) + Um (22) + Lo (28) + Cham (32)
Axes, Hammers & Polearms {5}
Clvl Required: 67

5% Chance To Cast Level 18 Volcano On Striking

Level 12 Holy Freeze Aura When Equipped
+2 To All Skills
+45% Increased Attack Speed
+330-370% Enhanced Damage (varies)
-40-60% To Enemy Cold Resistance (varies)
20% Deadly Strike
25% Chance of Open Wounds
Prevent Monster Heal
Freezes Target +3
Requirements -20%

See it here. Yes Yes No Edge

TirTalAmn
Tir (3) + Tal (7) + Amn (11)
Bows & Crossbows {3}
Clvl Required: 25

Level 15 Thorns Aura When Equipped

+35% Increased Attack Speed
+320-380% Damage To Demons (varies)
+280% Damage To Undead
+75 Poison Damage Over 5 Seconds
7% Life Stolen Per Hit
Prevent Monster Heal
+5-10 To All Attributes (varies)
+2 To Mana After Each Kill
Reduces All Vendor Prices 15%

Ladder Runeword
  (Ladder Runewords are available in all game modes including non-ladder Single Player in Diablo 2: Resurrected)
Yes Yes No Eternity

AmnBerIstSolSur
Amn (11) + Ber (30) + Ist (24) + Sol (12) + Sur (29)
All Melee Weapons {5}
Clvl Required: 63

Indestructible

+260-310% Enhanced Damage (varies)
+9 To Minimum Damage
7% Life Stolen Per Hit
20% Chance of Crushing Blow
Hit Blinds Target
Slows Target By 33%
Replenish Mana 16%
Cannot Be Frozen
30% Better Chance Of Getting Magic Items
Level 8 Revive (88 Charges)

See it here. Yes Yes No Faith

OhmJahLemEld
Ohm (27) + Jah (31) + Lem (20) + Eld (2)
Bows & Crossbows {4}
Clvl Required: 65

Level 12-15 Fanaticism Aura When Equipped (varies)

+1-2 To All Skills (varies)
+330% Enhanced Damage
Ignore Target's Defense
300% Bonus To Attack Rating
+75% Damage To Undead
+50 To Attack Rating Against Undead
+120 Fire Damage
All Resistances +15
10% Reanimate As: Returned
75% Extra Gold From Monsters

Ladder Runeword
  (Ladder Runewords are available in all game modes including non-ladder Single Player in Diablo 2: Resurrected)
Yes Yes No Famine

FalOhmOrtJah
Fal (19) + Ohm (27) + Ort (9) + Jah (31)
Axes & Hammers {4}
Clvl Required: 65

+30% Increased Attack Speed

+320-370% Enhanced Damage (varies)
Ignore Target's Defense
Adds 180-200 Magic Damage
Adds 50-200 Fire Damage
Adds 51-250 Lightning Damage
Adds 50-200 Cold Damage
12% Life Stolen Per Hit
Prevent Monster Heal
+10 To Strength

See it here. Yes Yes No Fortitude

ElSolDolLo
El (1) + Sol (12) + Dol (14) + Lo (28)
All Ranged and Melee Weapons & Body Armor {4}
Clvl Required: 59

Both

20% Chance To Cast Level 15 Chilling Armor when Struck
+25% Faster Cast Rate
+300% Enhanced Damage
+200% Enhanced Defense
+((8-12)*0.125*Clvl) To Life (Based on Character Level) (varies)
All Resistances +25-30 (varies)
12% Damage Taken Goes To Mana
+1 To Light Radius
Weapons
+9 To Minimum Damage
+50 To Attack Rating
20% Deadly Strike
Hit Causes Monster To Flee 25%
Armor
+15 Defense
Replenish Life +7
+5% To Maximum Lightning Resist
Damage Reduced By 7

Ladder Runeword
  (Ladder Runewords are available in all game modes including non-ladder Single Player in Diablo 2: Resurrected)
Yes Yes No Grief

EthTirLoMalRal
Eth (5) + Tir (3) + Lo (28) + Mal (23) + Ral (8)
Swords & Axes {5}
Clvl Required: 59

35% Chance To Cast Level 15 Venom On Striking

+30-40% Increased Attack Speed (varies)
Damage +340-400 (varies)
Ignore Target's Defense
-25% Target Defense
+(1.875*Clvl)% Damage To Demons (Based on Character Level)
Adds 5-30 Fire Damage
-20-25% To Enemy Poison Resistance (varies)
20% Deadly Strike
Prevent Monster Heal
+2 To Mana After Each Kill
+10-15 Life After Each Kill (varies)

Ladder Runeword
  (Ladder Runewords are available in all game modes including non-ladder Single Player in Diablo 2: Resurrected)
Yes Yes No Hand of Justice

SurChamAmnLo
Sur (29) + Cham (32) + Amn (11) + Lo (28)
All Ranged & Melee Weapons {4}
Clvl Required: 67

100% Chance To Cast Level 36 Blaze When You Level-Up

100% Chance To Cast Level 48 Meteor When You Die
Level 16 Holy Fire Aura When Equipped
+33% Increased Attack Speed
+280-330% Enhanced Damage (varies)
Ignore Target's Defense
-20% To Enemy Fire Resistance
7% Life Stolen Per Hit
20% Deadly Strike
Hit Blinds Target
Freezes Target +3

See it here. Yes Yes No Harmony

TirIthSolKo
Tir (3) + Ith (6) + Sol (12) + Ko (18)
Bows & Crossbows {4}
Clvl Required: 39

Level 10 Vigor Aura When Equipped

+200-275% Enhanced Damage (varies)
+9 To Minimum Damage
+9 To Maximum Damage
Adds 55-160 Fire Damage
Adds 55-160 Lightning Damage
Adds 55-160 Cold Damage
+2-6 To Valkyrie (varies)
+10 To Dexterity
Regenerate Mana 20%
+2 To Mana After Each Kill
+2 To Light Radius
Level 20 Revive (25 Charges)

Ladder Runeword
  (Ladder Runewords are available in all game modes including non-ladder Single Player in Diablo 2: Resurrected)
Yes Yes No Heart of the Oak

KoVexPulThul
Ko (18) + Vex (26) + Pul (21) + Thul (10)
Staves & Maces {4}
Clvl Required:55

+3 To All Skills

+40% Faster Cast Rate
+75% Damage To Demons
+100 To Attack Rating Against Demons
Adds 3-14 Cold Damage
7% Mana Stolen Per Hit
+10 To Dexterity
Replenish Life +20
Increase Maximum Mana 15%
All Resistances +30-40 (varies)
Level 4 Oak Sage (25 Charges)
Level 14 Raven (60 Charges)

See it here. Yes Yes No Ice

AmnShaelJahLo
Amn (11) + Shael (13) + Jah (31) + Lo (28)
Bows & Crossbows {4}
Clvl Required: 65

100% Chance To Cast Level 40 Blizzard When You Level-up

25% Chance To Cast Level 22 Frost Nova On Striking
Level 18 Holy Freeze Aura When Equipped
+20% Increased Attack Speed
+140-210% Enhanced Damage (varies)
Ignore Target's Defense
+25-30% To Cold Skill Damage (varies)
7% Life Stolen Per Hit
-20% To Enemy Cold Resistance
20% Deadly Strike
(3.125*Clvl)% Extra Gold From Monsters (Based on Character Level)

Ladder Runeword
  (Ladder Runewords are available in all game modes including non-ladder Single Player in Diablo 2: Resurrected)
Yes Yes No Infinity

BerMalBerIst
Ber (30) + Mal (23) + Ber (30) + Ist (24)
Polearms {4}
Clvl Required: 63

50% Chance To Cast Level 20 Chain Lightning When You Kill An Enemy

Level 12 Conviction Aura When Equipped
+35% Faster Run/Walk
+255-325% Enhanced Damage (varies)
-(45-55)% To Enemy Lightning Resistance (varies)
40% Chance of Crushing Blow
Prevent Monster Heal
+(0.5*Clvl) To Vitality (Based on Character Level)
30% Better Chance of Getting Magic Items
Level 21 Cyclone Armor (30 Charges)

Ladder Runeword
  (Ladder Runewords are available in all game modes including non-ladder Single Player in Diablo 2: Resurrected)
Yes Yes No Insight

RalTirTalSol
Ral (8) + Tir (3) + Tal (7) + Sol (12)
Polearms & Staves {4}
Clvl Required: 27

Level 12-17 Meditation Aura When Equipped (varies)

+35% Faster Cast Rate
+200-260% Enhanced Damage (varies)
+9 To Minimum Damage
180-250% Bonus to Attack Rating (varies)
Adds 5-30 Fire Damage
+75 Poison Damage Over 5 Seconds
+1-6 To Critical Strike (varies)
+5 To All Attributes
+2 To Mana After Each Kill
23% Better Chance of Getting Magic Items

Ladder Runeword
  (Ladder Runewords are available in all game modes including non-ladder Single Player in Diablo 2: Resurrected)
Yes Yes No Kingslayer

MalUmGulFal
Mal (23) + Um (22) + Gul (25) + Fal (19)
Swords & Axes {4}
Clvl Required: 53

+30% Increased Attack Speed

+230-270% Enhanced Damage (varies)
-25% Target Defense
20% Bonus To Attack Rating
33% Chance of Crushing Blow
50% Chance of Open Wounds
+1 To Vengeance
Prevent Monster Heal
+10 To Strength
40% Extra Gold From Monsters

See it here. Yes Yes No Last Wish

JahMalJahSurJahBer
Jah (31) + Mal (23) + Jah (31) + Sur (29) + Jah (31) + Ber (30)
Axes, Hammers & Swords {6}
Clvl Required: 65

6% Chance To Cast Level 11 Fade When Struck

10% Chance To Cast Level 18 Life Tap On Striking
20% Chance To Cast Level 20 Charged Bolt On Attack
Level 17 Might Aura When Equipped
+330-375% Enhanced Damage (varies)
Ignore Target's Defense
60-70% Chance of Crushing Blow (varies)
Prevent Monster Heal
Hit Blinds Target
(0.5*Clvl)% Chance of Getting Magic Items (Based on Character Level)

Ladder Runeword
  (Ladder Runewords are available in all game modes including non-ladder Single Player in Diablo 2: Resurrected)
Yes Yes No Lawbringer

AmnLemKo
Amn (11) + Lem (20) + Ko (18)
Hammers, Scepters & Swords {3}
Clvl Required: 43

20% Chance To Cast Level 15 Decrepify On Striking

Level 16-18 Sanctuary Aura When Equipped (varies)
-50% Target Defense
Adds 150-210 Fire Damage
Adds 130-180 Cold Damage
7% Life Stolen Per Hit
Slain Monsters Rest In Peace
+200-250 Defense Vs. Missile (varies)
+10 To Dexterity
75% Extra Gold From Monsters

Ladder Runeword
  (Ladder Runewords are available in all game modes including non-ladder Single Player in Diablo 2: Resurrected)
Yes Yes No Oath

ShaelPulMalLum
Shael (13) + Pul (21) + Mal (23) + Lum (17)
Axes, Maces & Swords {4}
Clvl Required: 59

Indestructible

30% Chance To Cast Level 20 Bone Spirit On Striking
+50% Increased Attack Speed
+210-340% Enhanced Damage (varies)
+75% Damage To Demons
+100 To Attack Rating Against Demons
Prevent Monster Heal
+10 To Energy
+10-15 Magic Absorb (varies)
Level 16 Heart of Wolverine (20 Charges)
Level 17 Iron Golem (14 Charges)

Ladder Runeword
  (Ladder Runewords are available in all game modes including non-ladder Single Player in Diablo 2: Resurrected)
Yes Yes No Obedience

HelKoThulEthFal
Hel (15) + Ko (18) + Thul (10) + Eth (5) + Fal (19)
Polearms {5}
Clvl Required: 41

30% Chance To Cast Level 21 Enchant When You Kill An Enemy

+40% Faster Hit Recovery
+370% Enhanced Damage
-25% Target Defense
Adds 3-14 Cold Damage (3 Seconds Duration,Normal)
-25% To Enemy Fire Resistance
40% Chance of Crushing Blow
+200-300 Defense (varies)
+10 To Strength
+10 To Dexterity
All Resistances +20-30 (varies)
Requirements -20%

Ladder Runeword
  (Ladder Runewords are available in all game modes including non-ladder Single Player in Diablo 2: Resurrected)
Yes Yes No Passion

DolOrtEldLem
Dol (14) + Ort (9) + Eld (2) + Lem (20)
All Ranged & Melee Weapons {4}
Clvl Required: 43

+25% Increased Attack Speed

+160-210% Enhanced Damage (varies)
50-80% Bonus To Attack Rating (varies)
+75% Damage To Undead
+50 To Attack Rating Against Undead
Adds 1-50 Lightning Damage
+1 To Berserk
+1 To Zeal
Hit Blinds Target +10
Hit Causes Monster To Flee 25%
75% Extra Gold From Monsters
Level 3 Heart of Wolverine (12 Charges)

See it here. Yes Yes No Phoenix

VexVexLoJah
Vex (26) + Vex (26) + Lo (28) + Jah (31)
All Ranged & Melee Weapons
All Shields
{4}
Clvl Required: 65

Both

100% Chance To Cast level 40 Blaze When You Level-up
40% Chance To Cast Level 22 Firestorm On Striking
Level 10-15 Redemption Aura When Equipped (varies)
+350-400% Enhanced Damage (varies)
-28% To Enemy Fire Resistance
+350-400 Defense Vs. Missile (varies)
+15-21 Fire Absorb (varies)
Weapons
Ignores Target's Defense
14% Mana Stolen Per Hit
20% Deadly Strike
Shields
+50 To Life
+5% To Maximum Lightning Resist
+10% To Maximum Fire Resist

Ladder Runeword
  (Ladder Runewords are available in all game modes including non-ladder Single Player in Diablo 2: Resurrected)
Yes Yes No Pride

ChamSurIoLo
Cham (32) + Sur (29) + Io (16) + Lo (28)
Polearms {4}
Clvl Required: 67

25% Chance To Cast Level 17 Fire Wall When Struck

Level 16-20 Concentration Aura When Equipped (varies)
260-300% Bonus To Attack Rating (varies)
+(1*Clvl)% Damage To Demons (Based on Character Level)
Adds 50-280 Lightning Damage
20% Deadly Strike
Hit Blinds Target
Freezes Target +3
+10 To Vitality
Replenish Life +8
(1.875*Clvl)% Extra Gold From Monsters (Based on Character Level)

Ladder Runeword
  (Ladder Runewords are available in all game modes including non-ladder Single Player in Diablo 2: Resurrected)
Yes Yes No Rift

HelKoLemGul
Hel (15) + Ko (18) + Lem (20) + Gul (25)
Polearms & Scepters {4}
Clvl Required: 53

20% Chance To Cast Level 16 Tornado On Striking

16% Chance To Cast Level 21 Frozen Orb On Attack
20% Bonus To Attack Rating
Adds 160-250 Magic Damage
Adds 60-180 Fire Damage
+5-10 To All Attributes (varies)
+10 To Dexterity
38% Damage Taken Goes To Mana
75% Extra Gold From Monsters
Level 15 Iron Maiden (40 Charges)
Requirements -20%

Ladder Runeword
  (Ladder Runewords are available in all game modes including non-ladder Single Player in Diablo 2: Resurrected)
Yes Yes No Spirit

TalThulOrtAmn
Tal (7) + Thul (10) + Ort (9) + Amn (11)
Shields & Swords {4}
Clvl Required: 25

Both

+2 To All Skills
+25-35% Faster Cast Rate (varies)
+55% Faster Hit Recovery
+250 Defense Vs. Missile
+22 To Vitality
+89-112 To Mana (varies)
+3-8 Magic Absorb (varies)
Shields
Cold Resist +35%
Lightning Resist +35%
Poison Resist +35%
Attacker Takes Damage of 14
Swords
Adds 1-50 Lightning Damage
Adds 3-14 Cold Damage (3 Sec,Normal)
+75 Poison Damage Over 5 Seconds
7% Life Stolen Per Hit

Ladder Runeword
  (Ladder Runewords are available in all game modes including non-ladder Single Player in Diablo 2: Resurrected)
Yes Yes No Voice of Reason
LemKoElEld
Lem (20) + Ko (18) + El (1) + Eld (2)
Maces & Swords
Clvl Required: 43 15% Chance To Cast Level 13 Frozen Orb On Striking
18% Chance To Cast Level 20 Ice Blast On Striking
+50 To Attack Rating
+220-350% Damage To Demons
+355-375% Damage To Undead (varies)
+50 To Attack Rating Against Undead
Adds 100-220 Cold Damage
-24% To Enemy Cold Resistance
+10 To Dexterity
Cannot Be Frozen
75% Extra Gold From Monsters
+1 To Light Radius Ladder Only Yes Yes No Wind
SurEl
Sur (29) + El(1)
2 Socket Melee Weapons
Clvl Required: 61 10% Chance To Cast Level 9 Tornado On Striking
+20% Faster Run/Walk
+40% Increased Attack Speed
+15% Faster Hit Recovery
+120-160% Enhanced Damage (varies)
-50% Target Defense
+50 To Attack Rating
Hit Blinds Target
+1 To Light Radius
Level 13 Twister (127 Charges) - Yes Yes No Wrath
PulLumBerMal
Pul (21) + Lum (17) + Ber (30) + Mal (23)
Missile Weapons
Clvl Required: 63 30% Chance To Cast Level 1 Decrepify On Striking
5% Chance To Cast Level 10 Life Tap On Striking
+375% Damage To Demons
+100 To Attack Rating Against Demons
+250-300% Damage To Undead (varies)
Adds 85-120 Magic Damage
Adds 41-240 Lightning Damage
20% Chance of Crushing Blow
Prevent Monster Heal
+10 To Energy
Cannot Be Frozen Ladder Only Yes Yes No

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