Difference between revisions of "Town"

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search
(new navbox)
 
(5 intermediate revisions by one other user not shown)
Line 1: Line 1:
Towns are central hubs in each Act, and where players appear when first entering a new Act. Towns are safe havens where characters are free from attacks by monsters or hostile players. Most [[NPCs]] and all NPC merchants are found in towns, and most players will visit these NPCs every time they return to town, to buy, sell, or [[gambling|gamble]] items, to receive [[quests]] and quest rewards, or to get more information about ongoing quests. Towns hold the [[stash]] that characters use for storage and banking, and each town also has a [[waypoint]] for speedy travel throughout that game world.
+
'''Towns''' are central hubs in each [[Act]], and where players appear when first entering the Act ans has easy access to all other areas unlocked.
  
Refer to the individual towns pages for more information about each town, the NPCs found there, screenshots, and more.
 
  
* Act One: [[Rogue Encampment]].
+
==Functionality==
* Act Two: [[Lut Gholein]].
+
[[File:Lut_gholein_jigsaw.jpg|thumb|right|300px|[[Lut Gholein]], the archetypical town.]]
* Act Three: [[Kurast Docks]].
+
Towns are safe havens where characters are free from attacks by monsters or hostile players. Most [[NPCs]] and all NPC merchants are found in towns, and most players will visit these NPCs every time they return to town, to buy, sell, or [[gambling|gamble]] items, to receive [[quests]] and quest rewards, or to get more information about ongoing quests.
* Act Four: [[Pandemonium Fortress]].
+
 
* Act Five: [[Harrogath]].
+
 
 +
Towns hold the [[stash]] that characters use for storage and banking, and each town also has a [[waypoint]] for speedy travel throughout that game world.
 +
 
 +
 
 +
==Diablo Games Towns==
 +
Refer to the individual towns pages for more information about each town, the [[NPC]]s found there, screenshots, and more.
 +
* '''[[Diablo I]]''':
 +
** [[Tristram]]
 +
* '''[[Diablo II]]''':
 +
** '''[[Act I]]''': [[Rogue Encampment]]
 +
** '''[[Act II]]''': [[Lut Gholein]]
 +
** '''[[Act III]]''': [[Kurast Docks]]
 +
** '''[[Act IV]]''': [[Pandemonium Fortress]]
 +
** '''[[Act V]]''': [[Harrogath]]
 +
* '''[[Diablo III]]''':
 +
** {{iw|Town Diablo III Towns}}
 +
 
 +
 
 +
{{Levels navbox|Act_I}}
  
 
[[category:levels]]
 
[[category:levels]]
 
[[category:towns]]
 
[[category:towns]]
 
[[category:basics]]
 
[[category:basics]]

Latest revision as of 04:44, 2 September 2011

Towns are central hubs in each Act, and where players appear when first entering the Act ans has easy access to all other areas unlocked.


Functionality[edit]

Lut Gholein, the archetypical town.

Towns are safe havens where characters are free from attacks by monsters or hostile players. Most NPCs and all NPC merchants are found in towns, and most players will visit these NPCs every time they return to town, to buy, sell, or gamble items, to receive quests and quest rewards, or to get more information about ongoing quests.


Towns hold the stash that characters use for storage and banking, and each town also has a waypoint for speedy travel throughout that game world.


Diablo Games Towns[edit]

Refer to the individual towns pages for more information about each town, the NPCs found there, screenshots, and more.