Difference between revisions of "Mummy Sarcophagus"

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Mummy Sarcophagi are [[Objects]].
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[[Image:Object-mummy-sarcophagus.jpg|left|frame]]Mummy Sarcophagi are [[Objects]].
  
 
These upright coffins are found in the Act Two tombs, and issue forth a steady supply of Zombies until they are destroyed. The zombies that emerge from them are worth no experience and do not drop any items, so they should be avoided or destroyed as quickly as possible.
 
These upright coffins are found in the Act Two tombs, and issue forth a steady supply of Zombies until they are destroyed. The zombies that emerge from them are worth no experience and do not drop any items, so they should be avoided or destroyed as quickly as possible.
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=Defenses=
 
=Defenses=
  
Mummy Sarcophagus can not be leeched from or chilled.
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Mummy Sarcophagai can not be leeched from or chilled.
  
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* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
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* Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most Diablo II monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
 
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
 
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
 
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
 
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
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* <font color="#FF0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.
 
* <font color="#FF0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.
  
{| width="100%" style="text-align:center"
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{| width="100%"
 
! Type
 
! Type
 
! Physical
 
! Physical
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| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
| 50% / 50% / 50%
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| 50% / 50% / <font color="#FF0000">150%</font>
 
| 0% / 0% / 25%
 
| 0% / 0% / 25%
 
| 50% / 50% / 50%
 
| 50% / 50% / 50%
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|}
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=Locations=
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{| width="100%"
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! Type
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! Normal/NM/Hell
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|-
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| '''Mummy Sarcophagus'''
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| '''Act 2: '''Halls of the Dead 1-2, Claw Viper Temple 1, Tal Rasha's Tomb 1-7
 
|}
 
|}
  
 
[[category:monsters]]
 
[[category:monsters]]
 
[[category:objects]]
 
[[category:objects]]
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{{D2 Monster Nav|objects}}

Latest revision as of 12:11, 18 January 2011

Object-mummy-sarcophagus.jpg
Mummy Sarcophagi are Objects.

These upright coffins are found in the Act Two tombs, and issue forth a steady supply of Zombies until they are destroyed. The zombies that emerge from them are worth no experience and do not drop any items, so they should be avoided or destroyed as quickly as possible.

The Sarcophagus itself never drops any items and can not be leeched from, but is worth more experience than a regular monster.

  • All values are listed by difficulty level: Normal / Nightmare / Hell.


Statistics[edit]

Mummy Sarcophagus never drop any kind of items.

Type Level Experience Hit Points Max TC/Rune
Mummy Sarcophagus 15 / 49 / 79 608 / 21032 / 146339 497 / 9196 / 52174 --


Offense[edit]

Mummy Sarcophagus have no form of attack.


Defenses[edit]

Mummy Sarcophagai can not be leeched from or chilled.

  • Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
  • Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most Diablo II monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Type Defense Blocking Drain Effectiveness Chill Effectiveness
Mummy Sarcophagus 50 / 34 / 77 0% 0 / 0 / 0 0 / 0 / 0


Resistances[edit]

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Type Physical Magic Fire Cold Lightning Poison
Mummy Sarcophagus 0% / 0% / 25% 0% / 0% / 0% 0% / 0% / 0% 50% / 50% / 150% 0% / 0% / 25% 50% / 50% / 50%


Locations[edit]

Type Normal/NM/Hell
Mummy Sarcophagus Act 2: Halls of the Dead 1-2, Claw Viper Temple 1, Tal Rasha's Tomb 1-7