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Hellslayer is a two-handed elite Unique Axe with an item level of 73 and a Character Level requirement of 66.


Axes are generally pretty poor weapons in Diablo II, with slower swing speed, less range, and often less damage than swords or blunt weapons. Most are very heavy items requiring high strength to wield them effectively, and they are slow to attack with, though a bit faster than the longer Polearms. They do not have very much reach in Diablo II. Their greatest advantage over Polearms is their much higher minimum damage. So you don't get the huge one-swing kills with axes, but you are sure to get at least pretty good damage with every successful hit.

  • In 1.10 of the Expansion the odds of gambling a Unique is 1 in 2000.
  • Elite Uniques are found only in the Diablo II Expansion, not in Diablo II Classic.


  • Item Level: Chests and monsters must be at least this level to drop the item. Ilvl is used in gambling, sales and other calculations as well.
  • Clvl Req: Your character must be this level or higher to equip the item. No Uniques had Clvl requirements prior to v1.07 D2.
  • Range: Goes from 1 (least) to 5 (most), and is identical for all melee weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer.
  • Dmg Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. Each point in this statistic multiplies your damage by bonus/100 %. For example a damage bonus of 70 is 70/100 or and additional .7% weapon damage per point. Most weapons have 100 str, which gives 100/100 or an additional 1% weapon damage per point in str.
  • Weapon Speed (WSM): A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower.
  • Swing Speed: The speed shown in-game for each character using this melee weapon. This speed is mostly meaningless and is included for completeness only. Characters are abbreviated to their first letters, with Amazon = Am and Assassin = As.

v1.09+ Stats[edit]

Image Name Properties Special Properties Attack Stats
100-276 Damage
+4.14 per Clvl Max Dmg
(+273-410 Max)
40 Durability
189 Str Required
33 Dex Required
Item Level: 73
Clvl Req: 66
+100% Enhanced Damage
+3% Max Damage per Clvl
Adds 150-250 Fire Damage
+0.5 Strength per Clvl
+0.5 Vitality per Clvl
+25 to Life
10% Chance to Cast Level (13 - 22) Fire Ball When Attacking
Dmg Bonus: 100 Str
Range: 3
Weapon Speed: 10
Swing Speed:
Fast: D
Normal: N/S
Slow: Am/As/B/P

Prior Stats[edit]

  • v1.08: Had +35 Strength, +2 Vitality per Clvl, +2.5% Max Damage per Clvl, Adds 40-60 Fire Damage, +60 to Mana, Indestructible, +150% Enhanced Damage, 10% Chance of Casting Slvl 3 Fire Ball on Swing.

In Diablo 1[edit]

Image Name Properties

Battle Axe

Damage: 10-25
+8 to Strength
+8 to Vitality
+100% to Damage
+25 Hit Points
-25 Mana
Durability: 60
Requirements: 65 strength
Qlvl: 15