Difference between revisions of "Torch of Iro"

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search
m
Line 1: Line 1:
The Torch of Iro is a [[Unique Wands|Unique Wand]] with an item level of 7 and a Character Level requirement of 5. It adds bonuses useful to a low level [[Necromancer]].
+
<noinclude>
 +
'''Torch of Iro''' is a one-handed normal [[Unique Wands|Unique Wand]] with an item level of 7 and a Character Level requirement of 5.  
  
==v1.08+ Stats==
 
  
Notes:
+
==Notes==
 +
Wands are not class specific, but they are most appropriate for Necromancers. Sorceresses use them as well in Diablo II, in order to have a one-handed weapon and a shield, and bonuses such as +mana and faster cast are useful for a Sorceress as well as a Necromancer. The [[Sorceress Items| Sorc-only Orbs]] should be more useful than wands though, so likely you'll see only Necromancers using wands after a short time in the Expansion.
  
* Wands can not be [[gamble]]d for; they must be found.
+
* You cannot gamble for wands, they must be found.
* Though wands are not very useful melee [[weapons]], they count as blunt weapons and therefore deal +50% Damage vs. the [[Undead]].
+
* All blunt weapons (including wands) have +50% Damage vs Undead.
* [[Weapon Range]]: All wands have 1 range, the least of any melee items.
+
* In 1.10 of the Expansion the odds of gambling a Unique is 1 in 2000.
* [[Weapon Speed]]: A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower.
+
* Normal Uniques are identical in Diablo II and the Expansion.
* Dmg Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. Each point in this statistic multiplies your damage by bonus/100 %. For example a damage bonus of 70 is 70/100 or and additional .7% weapon damage per point. Most items have 100 str, which gives 100/100 or an additional 1% weapon damage per point in strength.
+
 
* [[Item Level]]: Chests and monsters must be at least this level to drop the item.
+
 
 +
==Key==
 +
* [[Item Level]]: Chests and monsters must be at least this level to drop the item. Ilvl is used in gambling, sales and other calculations as well.  
 
* [[Clvl]] Req: Your character must be this level or higher to equip the item. No [[Uniques]] had Clvl requirements prior to v1.07 D2.  
 
* [[Clvl]] Req: Your character must be this level or higher to equip the item. No [[Uniques]] had Clvl requirements prior to v1.07 D2.  
 +
{{Weapon notes}}
  
{| width="95%"
+
==v1.09+ Stats==
! Item
+
{{Unique weapon header}}
! Item Name
+
</noinclude>
! Properties
 
! Special Properties
 
! Misc Properties
 
|-
 
 
| class="red" | [[Image:wand-torch_of_iro.gif|center]]
 
| class="red" | [[Image:wand-torch_of_iro.gif|center]]
| '''[[Torch of Iro]]''' *<br> Wand
+
| '''[[Torch of Iro]]'''<includeonly> *</includeonly><br> [[Wand]]
| 2 - 4 Damage<br>  
+
| 2 - 4 Damage<br> 15 Durability<br> Item Level: 7<br> Clvl Req: 5
15 Durability<br>  
+
| +1 to Necromancer Skills<br> 6% Life Stolen per Hit<br> Adds 5-9 fire damage<br> +3 to Light Radius<br> +10 to Energy<br> +5% Mana Regen
Item Level: 7<br>  
+
| Range: 1<br> Weapon Speed: 0<br> Dmg Bonus: 100 Str<br> Swing Speed:<br> Fast - N
Clvl Req: 5
+
|-
| +1 to Necromancer Skills<br>  
+
<noinclude>
6% Life Stolen per Hit<br>  
 
Adds 5-9 fire damage<br>  
 
+3 to Light Radius<br>  
 
+10 to Energy<br>  
 
+5% Mana Regen
 
| Range: 1<br>  
 
Weapon Speed: 0<br>  
 
Dmg Bonus: 100 Str<br>  
 
Swing Speed:<br> Fast - Necro
 
 
|}
 
|}
 +
===Prior Stats===
 +
* '''v1.08''': Had +1 to Necromancer Skills, 6% Life Stolen per Hit, Adds 5-9 fire damage.
  
  
 
+
{{D2 items navbox|Unique_weapons2}}
 
 
 
 
 
 
 
[[category:unique Wands]]
 
[[category:unique Wands]]
 
[[category:unique Weapons]]
 
[[category:unique Weapons]]
 
+
[[category:Uniques]]
 
+
[[category:Weapons]]
 
+
</noinclude>
{{D2 items navbox|Unique_weapons2}}
 

Revision as of 06:57, 30 July 2011

Torch of Iro is a one-handed normal Unique Wand with an item level of 7 and a Character Level requirement of 5.


Notes

Wands are not class specific, but they are most appropriate for Necromancers. Sorceresses use them as well in Diablo II, in order to have a one-handed weapon and a shield, and bonuses such as +mana and faster cast are useful for a Sorceress as well as a Necromancer. The Sorc-only Orbs should be more useful than wands though, so likely you'll see only Necromancers using wands after a short time in the Expansion.

  • You cannot gamble for wands, they must be found.
  • All blunt weapons (including wands) have +50% Damage vs Undead.
  • In 1.10 of the Expansion the odds of gambling a Unique is 1 in 2000.
  • Normal Uniques are identical in Diablo II and the Expansion.


Key

  • Item Level: Chests and monsters must be at least this level to drop the item. Ilvl is used in gambling, sales and other calculations as well.
  • Clvl Req: Your character must be this level or higher to equip the item. No Uniques had Clvl requirements prior to v1.07 D2.
  • Range: Goes from 1 (least) to 5 (most), and is identical for all melee weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer.
  • Dmg Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. Each point in this statistic multiplies your damage by bonus/100 %. For example a damage bonus of 70 is 70/100 or and additional .7% weapon damage per point. Most weapons have 100 str, which gives 100/100 or an additional 1% weapon damage per point in str.
  • Weapon Speed (WSM): A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower.
  • Swing Speed: The speed shown in-game for each character using this melee weapon. This speed is mostly meaningless and is included for completeness only. Characters are abbreviated to their first letters, with Amazon = Am and Assassin = As.


v1.09+ Stats

Image Name Properties Special Properties Attack Stats
Wand-torch of iro.gif
Torch of Iro
Wand
2 - 4 Damage
15 Durability
Item Level: 7
Clvl Req: 5
+1 to Necromancer Skills
6% Life Stolen per Hit
Adds 5-9 fire damage
+3 to Light Radius
+10 to Energy
+5% Mana Regen
Range: 1
Weapon Speed: 0
Dmg Bonus: 100 Str
Swing Speed:
Fast - N

Prior Stats

  • v1.08: Had +1 to Necromancer Skills, 6% Life Stolen per Hit, Adds 5-9 fire damage.