Difference between revisions of "Torch of Iro"
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− | + | <noinclude> | |
+ | '''Torch of Iro''' is a normal [[Unique Wands|Unique Wand]] with an item level of 7 and a Character Level requirement of 5. | ||
− | |||
− | Notes | + | ==Notes== |
+ | Wands are not class specific, but they are most appropriate for Necromancers. Sorceresses use them as well in Diablo II, in order to have a one-handed weapon and a shield, and bonuses such as +mana and faster cast are useful for a Sorceress as well as a Necromancer. The [[Sorceress Items| Sorc-only Orbs]] should be more useful than wands though, so likely you'll see only Necromancers using wands after a short time in the Expansion. | ||
− | * | + | * You cannot gamble for wands, they must be found. |
− | * | + | * All blunt weapons (including wands) have +50% Damage vs Undead. |
− | * | + | * In 1.10 of the Expansion the odds of gambling a Unique is 1 in 2000. |
− | + | * Normal Uniques are identical in Diablo II and the Expansion. | |
− | |||
− | * | ||
− | |||
− | + | ||
− | + | ==Key== | |
− | + | * [[Item Level]]: Chests and monsters must be at least this level to drop the item. Ilvl is used in gambling, sales and other calculations as well. | |
− | + | * [[Clvl]] Req: Your character must be this level or higher to equip the item. No [[Uniques]] had Clvl requirements prior to v1.07 D2. | |
− | + | {{Weapon notes}} | |
− | + | ||
− | + | ==v1.09+ Stats== | |
+ | {{Unique weapon header}} | ||
+ | </noinclude> | ||
| class="red" | [[Image:wand-torch_of_iro.gif|center]] | | class="red" | [[Image:wand-torch_of_iro.gif|center]] | ||
− | | '''[[Torch of Iro]]''' *<br> Wand | + | | '''[[Torch of Iro]]'''<includeonly> *</includeonly><br> [[Wand]] |
− | | 2 - 4 Damage<br> | + | | 2 - 4 Damage<br> 15 Durability<br> Item Level: 7<br> Clvl Req: 5 |
− | 15 Durability<br> | + | | +1 to Necromancer Skills<br> 6% Life Stolen per Hit<br> Adds 5-9 fire damage<br> +3 to Light Radius<br> +10 to Energy<br> +5% Mana Regen |
− | Item Level: 7<br> | + | | Range: 1<br> Weapon Speed: 0<br> Dmg Bonus: 100 Str<br> Swing Speed:<br> Fast - N |
− | Clvl Req: 5 | + | |- |
− | | +1 to Necromancer Skills<br> | + | <noinclude> |
− | 6% Life Stolen per Hit<br> | ||
− | Adds 5-9 fire damage<br> | ||
− | +3 to Light Radius<br> | ||
− | +10 to Energy<br> | ||
− | +5% Mana Regen | ||
− | | Range: 1<br> | ||
− | Weapon Speed: 0<br> | ||
− | Dmg Bonus: 100 Str<br> | ||
− | Swing Speed:<br> Fast - | ||
|} | |} | ||
+ | ===Prior Stats=== | ||
+ | * '''v1.08''': Had +1 to Necromancer Skills, 6% Life Stolen per Hit, Adds 5-9 fire damage. | ||
− | + | {{D2 items navbox|Unique_weapons2}} | |
− | |||
− | |||
− | |||
[[category:unique Wands]] | [[category:unique Wands]] | ||
[[category:unique Weapons]] | [[category:unique Weapons]] | ||
− | + | [[category:Uniques]] | |
− | + | [[category:Weapons]] | |
− | + | </noinclude> | |
− |
Latest revision as of 16:50, 30 July 2011
Torch of Iro is a normal Unique Wand with an item level of 7 and a Character Level requirement of 5.
Contents
Notes[edit]
Wands are not class specific, but they are most appropriate for Necromancers. Sorceresses use them as well in Diablo II, in order to have a one-handed weapon and a shield, and bonuses such as +mana and faster cast are useful for a Sorceress as well as a Necromancer. The Sorc-only Orbs should be more useful than wands though, so likely you'll see only Necromancers using wands after a short time in the Expansion.
- You cannot gamble for wands, they must be found.
- All blunt weapons (including wands) have +50% Damage vs Undead.
- In 1.10 of the Expansion the odds of gambling a Unique is 1 in 2000.
- Normal Uniques are identical in Diablo II and the Expansion.
Key[edit]
- Item Level: Chests and monsters must be at least this level to drop the item. Ilvl is used in gambling, sales and other calculations as well.
- Clvl Req: Your character must be this level or higher to equip the item. No Uniques had Clvl requirements prior to v1.07 D2.
- Range: Goes from 1 (least) to 5 (most), and is identical for all melee weapon types. I.E. a 3 sword = a 3 spear = a 3 hammer.
- Dmg Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. Each point in this statistic multiplies your damage by bonus/100 %. For example a damage bonus of 70 is 70/100 or and additional .7% weapon damage per point. Most weapons have 100 str, which gives 100/100 or an additional 1% weapon damage per point in str.
- Weapon Speed (WSM): A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower.
- Swing Speed: The speed shown in-game for each character using this melee weapon. This speed is mostly meaningless and is included for completeness only. Characters are abbreviated to their first letters, with Amazon = Am and Assassin = As.
v1.09+ Stats[edit]
Image | Name | Properties | Special Properties | Attack Stats |
---|---|---|---|---|
Torch of Iro Wand |
2 - 4 Damage 15 Durability Item Level: 7 Clvl Req: 5 |
+1 to Necromancer Skills 6% Life Stolen per Hit Adds 5-9 fire damage +3 to Light Radius +10 to Energy +5% Mana Regen |
Range: 1 Weapon Speed: 0 Dmg Bonus: 100 Str Swing Speed: Fast - N |
Prior Stats[edit]
- v1.08: Had +1 to Necromancer Skills, 6% Life Stolen per Hit, Adds 5-9 fire damage.
Diablo II Items [e]
Items Basics
Unique Armor I
Unique Armor II
Unique Weapons I
Unique Weapons II
Unique Weapons III
Unique Class Items
Item Sets
Runewords
|
---|
Amazon [e] | Assassin | Barbarian | Druid | Necromancer | Paladin | Sorceress |
---|---|---|---|---|---|---|
Amazon Weapons |
Assassin Claws |
Barbarian Helms |
Druid Helms |
Necromancer Totems |
Paladin Shields |
Sorceress Orbs |
|
Item Sets General Info -- Set Items Catalog [e] | |||||
---|---|---|---|---|---|
Diablo II Classic Item Sets | Diablo II Expansion Item Sets | ||||
• Angelic Raiment |
• Hsaru's Defense |
• Aldur's Watchtower |
• Naj's Ancient Vestige |