Difference between revisions of "Druid Items"

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Class-specific items are much like other items. They have a variety of stats and types, can be found magical, Rare, Unique, and sometimes in Sets as well. The real difference is that these items can only be used by one character class, and they can have random bonuses to individual skills, much like the ones you see on wands/staves/scepters in Diablo II.  This is in contrast with magic items possessing class-specific [[Prefix#.2B_points_to_Skill_Levels|Skill Level]] and [[Prefix#.2B_points_to_Druid_Skill_Trees|Druid Skill Tree]] prefixes, which may be used by classes other than the [[Druid]] without benefiting from the skill modifiers.
 
Class-specific items are much like other items. They have a variety of stats and types, can be found magical, Rare, Unique, and sometimes in Sets as well. The real difference is that these items can only be used by one character class, and they can have random bonuses to individual skills, much like the ones you see on wands/staves/scepters in Diablo II.  This is in contrast with magic items possessing class-specific [[Prefix#.2B_points_to_Skill_Levels|Skill Level]] and [[Prefix#.2B_points_to_Druid_Skill_Trees|Druid Skill Tree]] prefixes, which may be used by classes other than the [[Druid]] without benefiting from the skill modifiers.
  
Druids have special Animal Helms for their class-specific gear. These have bonuses to individual Druid skills as inherent properties, and can also get magical bonuses to Druid skill trees or even all skills. Since Druids are very into +skills from their equipment, a good class-specific helm is probably the best possible item for your character.  
+
Druids have special Animal Pelts for their class-specific gear. These have bonuses to individual Druid skills as inherent properties, and can also get magical bonuses to Druid skill trees or even all skills. Since Druids are very into +skills from their equipment, a good class-specific helm is probably the best possible item for your character.  
  
 
=Inherent Bonuses=
 
=Inherent Bonuses=
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Any Druid helm may have +1-3 points in up to 3 individual skills from all three of his skill trees, Summoning, Shape-shifting, and/or Elemental. Repair costs can be very high for higher level skill bonuses though.
 
Any Druid helm may have +1-3 points in up to 3 individual skills from all three of his skill trees, Summoning, Shape-shifting, and/or Elemental. Repair costs can be very high for higher level skill bonuses though.
  
* Item Level: Used in many in-game calculations. Monsters must be of this level to drop the item, and it factors in when you get to gamble for this item type as well.
+
* [[Item Level]]: Chests and monsters must be at least this level to drop the item. Ilvl is used in gambling, sales and other calculations as well.  
* Clvl req : Character level you must be to equip this item.
+
* [[Clvl]] Req: Your character must be this level or higher to equip the item.
 
* The hue and color of base items in Diablo II can vary greatly, depending on the item's modifiers.
 
* The hue and color of base items in Diablo II can vary greatly, depending on the item's modifiers.
 
* You can not gamble any Animal Pelts in the Expansion, they must be found.
 
* You can not gamble any Animal Pelts in the Expansion, they must be found.
 +
  
 
=Normal=
 
=Normal=
Line 45: Line 46:
 
| Sockets: 1-3<br> Inv Size: 2x2
 
| Sockets: 1-3<br> Inv Size: 2x2
 
|}
 
|}
 +
  
 
=Exceptional=
 
=Exceptional=
Line 81: Line 83:
 
| Sockets: 1-3<br> Inv Size: 2x2
 
| Sockets: 1-3<br> Inv Size: 2x2
 
|}
 
|}
 +
  
 
=Elite=
 
=Elite=
Line 117: Line 120:
 
| Sockets: 1-3<br> Inv Size: 2x2
 
| Sockets: 1-3<br> Inv Size: 2x2
 
|}
 
|}
 +
  
 
=Unique=
 
=Unique=
 +
A few unique items have changed with the release of the 1.10 Patch. All new unique items found will have the same stats as the ones in the table below, items found in 1.09 or earlier may have slightly different stats. Items that have had changes will marked with a * and the change will be listed under the table.
  
{|
+
===Spawn in 1.10 or later only===
| colspan="4" |'''Spawn in 1.10 or later only'''
+
{{:Unique Armor Header}}
|-
+
{{:Cerebus' Bite}}
! Item
+
{{:Ravenlore}}
! Name
+
{{:Spirit Keeper}}
! Item Stats
 
! Special Properties
 
|-
 
| class="red" | [[Image:dru-blood-spirit.jpg]]
 
| '''[[Cerebus' Bite]]'''<br> Blood Spirit
 
|  101-145 Defense<br> 234.6-350.4<br> 20 Durability<br> 86 Str Required<br> Item Level: 71<br> Clvl Req: 63
 
| +130-140% Enhanced Defense<br> +2-4 to Shape-Shifting Skills (Druid Only)<br> 7-10% Life stolen per hit<br> 60-120% Bonus to Attack Rating<br> 33% Chance of Open Wounds<br> +1-2 to Feral Rage (Druid Only)
 
|-
 
| class="red" | [[Image:dru-sky-spirit.jpg]]
 
| '''[[Ravenlore]]'''<br> Sky Spirit
 
| 103-155 Defense<br> 228.8-390<br> 20 Durability<br> 113 Str Required<br> Item Level: 82<br> Clvl Req: 74
 
| +120-150% Enhanced Defense<br> All Resistances +15-25<br> +3 to Elemental Skills (Druid Only)<br> +20-30 to Energy<br> -10-20% to Enemy Fire Resistance<br> +7 to Raven (Druid Only)
 
|-
 
| class="red" | [[Image:dru-earth-spirit.jpg]]
 
| '''[[Spirit Keeper]]'''<br> Earth Spirit
 
| 107-152 Defense<br> 291.6-443.7<br> 20 Durability<br> 104 Str Required<br> Item Level: 75<br> Clvl Req: 67
 
| +170-190% Enhanced Defense<br> 20% Faster Hit Recovery<br> +9-14 Lightning Absorb<br> Fire Resist +30-40%<br> Cold Absorb 15-25%<br> +10% to Maximum Poison Resist<br> +1-2 to Druid Skills
 
 
|}
 
|}
  
  
{|
+
===Spawn in 1.09 or later only===
| colspan="4" | '''1.09'''
+
{{:Unique Armor Header}}
|-
+
{{:Jalal's Mane}}
! Item
 
! Name
 
! Item Stats
 
! Special Properties
 
|-
 
| class="red" | [[Image:dru-jalels-mane2.gif]]
 
| '''[[Jalal's Mane]]''' *<br> Totemic Mask
 
| 184-297 Defense<br> 20 Durability<br> 65 Str Required<br> Item Level: 50<br> Clvl Req: 42
 
| +2 To Druid Skills<br> +2 To Shape-Shifting Skills (Druid Only)<br> +150-200% Enhanced Defense<br> 30% Faster Hit Recovery<br> +20% Bonus to Attack Rating<br> +20 to Strength<br> +20 to Energy<br> +5 Mana After Each Kill<br> All Resistances +30
 
 
|}
 
|}
  
===Notes===
+
====Notes====
 
<nowiki>*</nowiki> Much like the Barb Class helm, Jalal's has massive bonuses and is quite popular with any Druid. The lack of mana or life leech is somewhat annoying, but the +5 mana per kill makes it more great for an Elemental Druid as well (not that there are any). As with the Barb helm, only the lack of Magic Find and/or Physical Damage Reduction makes this less than a perfect item. It's relatively hard to find, higher level than most other class specific items.
 
<nowiki>*</nowiki> Much like the Barb Class helm, Jalal's has massive bonuses and is quite popular with any Druid. The lack of mana or life leech is somewhat annoying, but the +5 mana per kill makes it more great for an Elemental Druid as well (not that there are any). As with the Barb helm, only the lack of Magic Find and/or Physical Damage Reduction makes this less than a perfect item. It's relatively hard to find, higher level than most other class specific items.
  
===1.08 Statistics===
+
====1.08 Statistics====
  
 
* '''Jalal's Mane''': +2 To Druid Skills, +1 To Shape-Shifting Skills (Druid Only), Knockback, 20% Faster Hit Recovery, +25% Chance of Crushing Blow, +20% Stamina Regen, +50 To Life
 
* '''Jalal's Mane''': +2 To Druid Skills, +1 To Shape-Shifting Skills (Druid Only), Knockback, 20% Faster Hit Recovery, +25% Chance of Crushing Blow, +20% Stamina Regen, +50 To Life

Revision as of 18:42, 8 March 2011

Class-specific items are much like other items. They have a variety of stats and types, can be found magical, Rare, Unique, and sometimes in Sets as well. The real difference is that these items can only be used by one character class, and they can have random bonuses to individual skills, much like the ones you see on wands/staves/scepters in Diablo II. This is in contrast with magic items possessing class-specific Skill Level and Druid Skill Tree prefixes, which may be used by classes other than the Druid without benefiting from the skill modifiers.

Druids have special Animal Pelts for their class-specific gear. These have bonuses to individual Druid skills as inherent properties, and can also get magical bonuses to Druid skill trees or even all skills. Since Druids are very into +skills from their equipment, a good class-specific helm is probably the best possible item for your character.

Inherent Bonuses

Any Druid helm may have +1-3 points in up to 3 individual skills from all three of his skill trees, Summoning, Shape-shifting, and/or Elemental. Repair costs can be very high for higher level skill bonuses though.

  • Item Level: Chests and monsters must be at least this level to drop the item. Ilvl is used in gambling, sales and other calculations as well.
  • Clvl Req: Your character must be this level or higher to equip the item.
  • The hue and color of base items in Diablo II can vary greatly, depending on the item's modifiers.
  • You can not gamble any Animal Pelts in the Expansion, they must be found.


Normal

Item Name Properties Misc Stats
Druid-wolf2.gif Wolf Head Defense: 8-11
Durability: 20
Str Required: 16
Item Level: 4
Clvl Req: 3
Sockets: 1-3
Inv Size: 2x2
Druid-bird1.gif Hawk Helm Defense: 4-15
Durability: 20
Str Required: 20
Item Level: 8
Clvl Req: 6
Sockets: 1-3
Inv Size: 2x2
Druid-ram.gif Antlers Defense:18-24
Durability: 20
Str Required: 24
Item Level: 16
Clvl Req: 12
Sockets: 1-3
Inv Size: 2x2
Druid-bird2.gif Falcon Mask Defense: 12-28
Durability: 20
Str Required: 28
Item Level: 20
Clvl Req: 15
Sockets: 1-3
Inv Size: 2x2
Druid-wolf1.gif Spirit Mask Defense: 22-35
Durability: 20
Str Required: 30
Item Level: 24
Clvl Req: 18
Sockets: 1-3
Inv Size: 2x2


Exceptional

Exceptional Animal Pelts can be found in Acts 4 and 5, and then all through Nightmare and Hell difficulty. Check the Item levels and compare to the Monster Levels to see exactly which monsters can drop which types of helms.

Item Name Properties Misc Stats
Druid-wolf2.gif Alpha Helm Defense: 52-62
Durability: 20
Str Required: 44
Item Level: 35
Clvl Req: 26
Sockets: 1-3
Inv Size: 2x2
Druid-bird1.gif Griffon Headdress Defense: 46-58
Durability: 20
Str Required: 50
Item Level: 40
Clvl Req: 30
Sockets: 1-3
Inv Size: 2x2
Druid-ram.gif Hunter's Guise Defense:67-81
Durability: 20
Str Required: 56
Item Level: 46
Clvl Req: 29
Sockets: 1-3
Inv Size: 2x2
Druid-bird2.gif Sacred Feathers Defense: 58-87
Durability: 20
Str Required: 62
Item Level: 50
Clvl Req: 32
Sockets: 1-3
Inv Size: 2x2
Druid-wolf1.gif Totemic Mask Defense: 73-98
Durability: 20
Str Required: 65
Item Level: 55
Clvl Req: 41
Sockets: 1-3
Inv Size: 2x2


Elite

Elite Animal Pelts can be found in Nightmare, Acts 3-5, and then all through Hell difficulty. Check the Item levels and compare to the Monster Levels to see exactly which monsters can drop which types of helms.

Item Name Properties Misc Stats
Druid-wolf2.gif Blood Spirit Defense: 101-145
Durability: 20
Str Required: 86
Item Level: 62
Clvl Req: 46
Sockets: 1-3
Inv Size: 2x2
Druid-bird1.gif Sun Spirit Defense: 98-147
Durability: 20
Str Required: 95
Item Level: 69
Clvl Req: 51
Sockets: 1-3
Inv Size: 2x2
Druid-ram.gif Earth Spirit Defense:67-81
Durability: 20
Str Required: 104
Item Level: 76
Clvl Req: 57
Sockets: 1-3
Inv Size: 2x2
Druid-bird2.gif Sky Spirit Defense: 103-155
Durability: 20
Str Required: 113
Item Level: 83
Clvl Req: 62
Sockets: 1-3
Inv Size: 2x2
Druid-wolf1.gif Dream Spirit Defense: 109-159
Durability: 20
Str Required: 118
Item Level: 85
Clvl Req: 63
Sockets: 1-3
Inv Size: 2x2


Unique

A few unique items have changed with the release of the 1.10 Patch. All new unique items found will have the same stats as the ones in the table below, items found in 1.09 or earlier may have slightly different stats. Items that have had changes will marked with a * and the change will be listed under the table.

Spawn in 1.10 or later only

Image Name Properties Special Properties
Dru-blood-spirit.jpg
Cerebus' Bite
Blood Spirit
Ladder Only
101-145 Defense
234.6-350.4 Total Defense
20 Durability
86 Str Required
Item Level: 71
Clvl Req: 63
+130-140% Enhanced Defense
+2-4 to Shape-Shifting Skills (Druid Only)
7-10% Life stolen per hit
60-120% Bonus to Attack Rating
33% Chance of Open Wounds
+1-2 to Feral Rage (Druid Only)
Dru-sky-spirit.jpg
Ravenlore
Sky Spirit
103-155 Defense
228.8-390 Total Defense
20 Durability
113 Str Required
Item Level: 82
Clvl Req: 74
+120-150% Enhanced Defense
All Resistances +15-25
+3 to Elemental Skills (Druid Only)
+20-30 to Energy
-10-20% to Enemy Fire Resistance
+7 to Raven (Druid Only)
Dru-earth-spirit.jpg
Spirit Keeper
Earth Spirit
107-152 Defense
291.6-443.7 Total Defense
20 Durability
104 Str Required
Item Level: 75
Clvl Req: 67
+170-190% Enhanced Defense
20% Faster Hit Recovery
+9-14 Lightning Absorb
Fire Resist +30-40%
Cold Absorb 15-25%
+10% to Maximum Poison Resist
+1-2 to Druid Skills


Spawn in 1.09 or later only

Image Name Properties Special Properties
Dru-jalels-mane2.gif
Jalal's Mane *
Totemic Mask
184-297 Defense
20 Durability
65 Str Required
Item Level: 50
Clvl Req: 42
+2 To Druid Skills
+2 To Shape-Shifting Skills (Druid Only)
+150-200% Enhanced Defense
30% Faster Hit Recovery
+20% Bonus to Attack Rating
+20 to Strength
+20 to Energy
+5 Mana After Each Kill
All Resistances +30

Notes

* Much like the Barb Class helm, Jalal's has massive bonuses and is quite popular with any Druid. The lack of mana or life leech is somewhat annoying, but the +5 mana per kill makes it more great for an Elemental Druid as well (not that there are any). As with the Barb helm, only the lack of Magic Find and/or Physical Damage Reduction makes this less than a perfect item. It's relatively hard to find, higher level than most other class specific items.

1.08 Statistics

  • Jalal's Mane: +2 To Druid Skills, +1 To Shape-Shifting Skills (Druid Only), Knockback, 20% Faster Hit Recovery, +25% Chance of Crushing Blow, +20% Stamina Regen, +50 To Life


Set Items

Item Item Name Attributes Special Properties
X-aldurs-stony-gaze.gif Aldur's Stony Gaze
Hunter's Guise
(Exceptional Antlers)
  • 157-171 Defense
  • 20 Durability
  • 56 Str Required
  • Clvl Req: 36
  • Item Level: 29
  • +90 Defense
  • +17% Mana Regeneration
  • +5 Light Radius
  • +24% Faster Hit Recovery
  • +25% Cold Resistance
    • +15 To Energy (2 Item) **
    • +15 To Energy (3 Items)
    • +15 To Energy (Completed Set)

Notes

**The items with the same bonus for 2, 3, and the full set receive that bonus multiple times.

Further Reading

Check out the Unique Items Section for all other uniques.