Difference between revisions of "Verdungo's Hearty Cord"

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| 56-63 Defense<br> 108.3-153.6 Total Defense<br> 16 Slots<br> 16 Durability<br> 106 Str Required<br> Item Level: 71<br> Clvl Req: 63
 
| 56-63 Defense<br> 108.3-153.6 Total Defense<br> 16 Slots<br> 16 Durability<br> 106 Str Required<br> Item Level: 71<br> Clvl Req: 63
 
| +(90-140)% Enhanced Defense<br> +(30-40) to Vitality<br> +(100-120) to Maximum Stamina<br> 10% Faster Hit Recovery<br> Damage Reduced by (10-15)%<br> Replenish Life +(10 - 13) ((0.977 - 1.270) Life per Second)  
 
| +(90-140)% Enhanced Defense<br> +(30-40) to Vitality<br> +(100-120) to Maximum Stamina<br> 10% Faster Hit Recovery<br> Damage Reduced by (10-15)%<br> Replenish Life +(10 - 13) ((0.977 - 1.270) Life per Second)  
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Latest revision as of 00:12, 9 March 2011

Verdungo's Hearty Cord is an elite Unique Belt with an item level of 71 and a Character Level requirement of 63. It provides the largest boosts to Vitality and life of any belt.


Notes[edit]

While belts provide some additional Armor Class, and also potential magical modifiers, their greatest benefit are the additional slots they provide for quick access to drinking potions and scrolls. A character without a belt has one row of four slots; all belts provide additional rows, up to a maximum of four rows (16 slots).

  • In 1.10 of the Expansion the odds of gambling a Unique is 1 in 2000.
  • Elite Uniques are found only in the Diablo II Expansion, not in Diablo II Classic.


Key[edit]

  • Item Level: Chests and monsters must be at least this level to drop the item. Ilvl is used in gambling, sales and other calculations as well.
  • Clvl Req: Your character must be this level or higher to equip the item. No Uniques had Clvl requirements prior to v1.07 D2.


v1.10+ Stats[edit]

Image Name Properties Special Properties
Belt-coil.jpg
Verdungo's Hearty Cord
Mithril Coil
56-63 Defense
108.3-153.6 Total Defense
16 Slots
16 Durability
106 Str Required
Item Level: 71
Clvl Req: 63
+(90-140)% Enhanced Defense
+(30-40) to Vitality
+(100-120) to Maximum Stamina
10% Faster Hit Recovery
Damage Reduced by (10-15)%
Replenish Life +(10 - 13) ((0.977 - 1.270) Life per Second)