Shields are incredibly useful items in Diablo II. They work to block all physical and many types of elemental attacks the % of time they say they do, regardless of whether you are walking, running, attacking, casting spells, etc. If it say 69% blocking, that's what % of attacks it's going to stop. In addition to this, socketing Diamonds to create a 57% resist all shield is incredibly useful. Shields are still very useful in the Expansion, but how they work for blocking is toned down and made a lot more realistic.
Blocking % in Diablo II: You block at the % listed on the shield when equipped on your character + any other bonuses. Total blocking is capped at 75%. You can get more than this with a good shield + Twitchthroe, or a Paladin can use his Holy Shield skill, but no matter how high the display is, 75% is all that you can block. This is while standing still, running, walking, fighting, casting spells, etc.
Blocking % in the Expansion: The way blocking works is changed in the expansion. The new formula for blocking is:
Total Blocking % = [Blocking x (Dexterity – 15)] / (Character Level x 2)
If your character is moving, then % chance to block is reduced to 1/3 of its original value.
This formula basically means that if you have less than half of your stat points into Dexterity, you will have a lower block rating than your shield displays, but if more than half of your stat points are in Dex, then you will have a higher blocking %. Blocking is capped at 5% minimum and 75% maximum and displays if you hover on your Defense in the Character window. Sorcs and Necros will almost always be blocking at 5% past Clvl 50, so should pick shields based on their magical bonuses, not for the blocking percent. Blocking is reduced by 33% when attacking or running, but uses regular values when walking or standing still.
All shields are one-handed. No character, including the Barbarian, can wield two shields at a time.
- Smite damage is for the Paladin only.
- Weight: All shields are light, medium, or heavy. In Diablo II this only matters for tower shields, which slow your running speed and increase stamina drain 10%.
- Speed: Relates to weight, 0 is no penalty, 5 is slightly slower running and stamina regen and 10 is a bigger running speed and stamina regeneration penalty. 5 rounds to 0 in D2, so only Tower shields have this penalty.
- Item Level: Monsters must be of this level to drop a particular item.
- Clvl Req: A character must be this level to equip the item.
Normal
Item
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Item Name
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Properties
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Misc Stats
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Blocking %
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Buckler
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4-6 Defense 12 Durability 12 Str Required 1-3 Smite Damage Item Level: 1 Clvl Req: None
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Inv Space: 2x2 Weight: Light Speed: 0 Max Sockets: * Norm/NM/Hell: 1
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Listed Blocking: Pal: 30% Am/As/B: 25% D/S/N: 20%
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Small Shield
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8-10 Defense 16 Durability 22 Str Required 2-3 Smite Damage Item Level: 5 Clvl Req: None
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Inv Space: 2x2 Weight: Light Speed: 0 Max Sockets: * Norm/NM/Hell: 2
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Listed Blocking: Pal: 35% Am/As/B: 30% D/S/N: 25%
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Large Shield
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12-14 Defense 24 Durability 34 Str Required 2-4 Smite Damage Item Level: 11 Clvl Req: None
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Inv Space: 2x3 Weight: Medium Speed: 5 Max Sockets: * Norm/NM/Hell: 3
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Listed Blocking: Pal: 42% Am/As/B: 37% D/S/N: 32%
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Kite Shield
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16-18 Defense 30 Durability 47 Str Required 2-5 Smite Damage Item Level: 15 Clvl Req: None
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Inv Space: 2x3 Weight: Light Speed: 0 Max Sockets: * Norm/NM/Hell: 3
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Listed Blocking: Pal: 38% Am/As/B: 33% D/S/N: 27%
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Spiked Shield
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15-25 Defense 40 Durability 30 Str Required 5-9 Smite Damage Item Level: 11 Clvl Req: None
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Inv Space: 2x3 Weight: Light Speed: 0 Max Sockets: * Norm/NM/Hell: 3
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Listed Blocking: Pal: 40% Am/As/B: 35% D/S/N: 30%
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Bone Shield
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10-30 Defense 40 Durability 25 Str Required 3-6 Smite Damage Item Level: 19 Clvl Req: None
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Inv Space: 2x3 Weight: Light Speed: 0 Max Sockets: * Norm/NM/Hell: 2
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Listed Blocking: Pal: 50% Am/As/B: 45% D/S/N: 40%
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Tower Shield
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22-24 Defense 60 Durability 75 Str Required 1-5 Smite Damage Item Level: 22 Clvl Req: None
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Inv Space: 2x3 Weight: Heavy Speed: 10 Max Sockets: * Norm/NM/Hell: 3
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Listed Blocking: Pal: 54% Am/As/B: 49% D/S/N: 44%
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Gothic Shield
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30-35 Defense 40 Durability 60 Str Required 2-6 Smite Damage Item Level: 30 Clvl Req: None
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Inv Space: 2x4 Weight: Medium Speed: 5 Max Sockets: * Norm/NM/Hell: 3
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Listed Blocking: Pal: 46% Am/As/B: 41% D/S/N: 36%
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Exceptional
Item
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Item Name
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Properties
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Misc Stats
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Blocking %
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Defender
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41-49 Defense 68 Durability 38 Str Required 8-12 Smite Damage Item Level: 34 Clvl Req: 22
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Inv Space: 2x2 Weight: Light Speed: 0 Max Sockets: * Norm/NM/Hell: 1
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Listed Blocking: Pal: 40% Am/As/B: 35% D/ S/N: 30%
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Round Shield
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47-55 Defense 62 Durability 53 Str Required 7-14 Smite Damage Item Level: 37 Clvl Req: 25
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Inv Space: 2x2 Weight: Light Speed: 0 Max Sockets: * Norm/NM/Hell: 2
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Listed Blocking: Pal: 42% Am/As/B: 37% D/ S/N: 32%
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Scutum
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53-61 Defense 64 Durability 71 Str Required 11-15 Smite Damage Item Level: 42 Clvl Req: 25
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Inv Space: 2x3 Weight: Medium Speed: 5 Max Sockets: * Norm/NM/Hell: 3
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Listed Blocking: Pal: 44% Am/As/B: 39% D/ S/N: 34%
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Dragon Shield
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59-67 Defense 76 Durability 91 Str Required 15-24 Smite Damage Item Level: 45 Clvl Req: 25
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Inv Space: 2x3 Weight: Light Speed: 0 Max Sockets: * Norm/NM/Hell: 3
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Listed Blocking: Pal: 48% Am/As/B: 43% D/ S/N: 38%
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Barbed Shield
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68-78 Defense 55 Durability 65 Str Required 18-35 Smite Damage Item Level: 42 Clvl Req: 25
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Inv Space: 2x3 Weight: Light Speed: 0 Max Sockets: * Norm/NM/Hell: 3
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Listed D2 Blocking: Pal: 47% Am/As/B - 42% D/ S/N - 37%
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Grim Shield
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50-150 Defense 70 Durability 58 Str Required 14-20 Smite Damage Item Level: 48 Clvl Req: 25
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Inv Space: 2x3 Weight: Light Speed: 0 Max Sockets: * Norm/NM/Hell: 2
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Listed D2 Blocking: Pal: 50% Am/As/B: 45% D/ S/N: 40%
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Pavise
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68-78 Defense 72 Durability 133 Str Required 10-17 Smite Damage Item Level: 50 Clvl Req: 25
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Inv Space: 2x3 Weight: Heavy Speed: 10 Max Sockets: * Norm/NM/Hell: 3
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Listed D2 Blocking: Pal: 54% Am/As/B: 49% D/ S/N: 44%
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Ancient Shield
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80-93 Defense 80 Durability 110 Str Required 12-16 Smite Damage Item Level: 56 Clvl Req: 25
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Inv Space: 2x4 Weight: Medium Speed: 5 Max Sockets: * Norm/NM/Hell: 3
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Listed D2 Blocking: Pal: 46% Am/As/B: 41% D/ S/N: 36%
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Elite
Item
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Item Name
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Properties
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Misc Stats
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Blocking %
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Heater
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95-110 Defense 88 Durability 16-30 Smite Damage 77 Str Required 1-3 Smite Damage Item Level: 58 Clvl Req: 43
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Inv Space: 2x2 Weight: Light Speed: 0 Max Sockets: * Norm/NM/Hell: 2
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Listed Blocking: Pal: 52% Am/As/B: 47% D/ S/N: 42%
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Luna
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108-123 Defense 84 Durability 100 Str Required 17-29 Smite Damage Item Level: 51 Clvl Req: 45
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Inv Space: 2x2 Weight: Light Speed: 0 Max Sockets: * Norm/NM/Hell: 2
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D2 Blocking: Pal: 50% Am/As/B: 45% D/S/N: 40%
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Hyperion
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119-135 Defense 82 Durability 127 Str Required 14-32 Smite Damage Item Level: 64 Clvl Req: 48
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Inv Space: 2x3 Weight: Medium Speed: 5 Max Sockets: * Norm/NM/Hell: 3
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D2 Blocking: Pal: 54% Am/As/B: 49% D/S/N: 44%
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Monarch
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133-148 Defense 86 Durability 156 Str Required 12-34 Smite Damage Clvl Req: 54
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Inv Space: 2x3 Weight: Light Speed: 0 Max Sockets: * Norm/NM: 3 Hell: 4
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Listed Blocking: Pal: 52% Am/As/B: 47% D/ S/N: 42%
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Blade Barrier
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147-163 Defense 83 Durability 118 Str Required 26-40 Smite Damage Item Level: 68 Clvl Req: 51
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Inv Space: 2x3 Weight: Light Speed: 0 Max Sockets: * Norm/NM/Hell: 3
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D2 Blocking: Pal: 50% Am/As/B: 45% D/S/N: 40%
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Troll Nest
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158-173 Defense 74 Durability 106 Str Required 24-38 Smite Damage Item Level: 76 Clvl Req: 57
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Inv Space: 2x3 Weight: Light Speed: 0 Max Sockets: * Norm/NM/Hell: 3
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D2 Blocking: Pal: 50% Am/As/B: 45% D/S/N: 40%
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Aegis
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145-161 Defense 92 Durability 219 Str Required 18-28 Smite Damage Item Level: 79 Clvl Req: 59
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Inv Space: 2x3 Weight: Heavy Speed: 10 Max Sockets: * Norm/NM: 3 Hell: 4
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D2 Blocking: Pal: 54% Am/As/B: 49% D/S/N: 44%
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Ward
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153-170 Defense 100 Durability 185 Str Required 11-35 Smite Damage Item Level: 84 Clvl Req: 63
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Inv Space: 2x4 Weight: Medium Speed: 5 Max Sockets: * Norm/NM: 3 Hell: 4
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D2 Blocking: Pal: 54% Am/As/B: 49% D/ S/N: 44%
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* Normal (non-Paladin) shields can be found with at most 3 sockets on Normal/Nightmare, and 4 on Hell. Only a few non-Paladin shields, all Elite, can have 4 sockets.
Maces [e]
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Swords
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All Unique Maces
Normal, 1H:
• Felloak
• Stoutnail
• Crushflange
• Bloodrise
• The General's Tan Do Li Ga
• Ironstone
Normal, 2H:
• Bonesnap
• Steeldriver
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Exceptional, 1H:
• Dark Clan Crusher
• Fleshrender
• Sureshrill Frost
• Moonfall
• Baezil's Vortex
• Earthshaker
Exceptional, 2H:
• Bloodtree Stump
• The Gavel of Pain
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Elite, 1H:
• Nord's Tenderizer
• Baranar's Star
• Demon Limb
• Stormlash
• Horizon's Tornado
• Stone Crusher
• Schaefer's Hammer
Elite, 2H:
• Windhammer
• Earth Shifter
• The Cranium Basher
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All Unique Swords
Normal, 1H:
• Rixot's Keen
• Blood Crescent
• Skewer of Krintiz
• Gleamscythe
• Griswold's Edge
• Hellplague
• Culwen's Point
Normal, 2H:
• Shadowfang
• Soulflay
• Kinemil's Awl
• Blacktongue
• Ripsaw
• The Patriarch
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Exceptional, 1H:
• Bloodletter
• Coldsteel Eye
• Hexfire
• Blade of Ali Baba
• Ginther's Rift
• Headstriker
• Plague Bearer
• The Atlantean
Exceptional, 2H:
• Crainte Vomir
• Bing Sz Wang
• The Vile Husk
• Cloudcrack
• Todesfaelle Flamme
• Swordguard
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Elite, 1H:
• Azurewrath
• Bloodmoon
• Djinn Slayer (L)
• Frostwind
• Lightsabre
Elite, 2H:
• Flamebellow
• Doombringer
• The Grandfather
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(L): These Uniques can only be found by B.net Realm Ladder characters. They can also be found in single player.
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