Difference between revisions of "Rune list"

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| '''Weapon:''' -20% Requirements<br />'''Armor/Helm/Shield:''' -15% Requirements<br /> '''Ilvl:''' 33 '''Clvl Required:''' 0 (All other runes have their Character Level requirement equal to their Item Level)
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| '''Weapon:''' -20% Requirements<br />'''Armor/Helm/Shield:''' -15% Requirements<br /> '''Ilvl:''' 33 '''Clvl Required:''' None (All other runes have their Character Level requirement equal to their Item Level)
 
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Revision as of 18:06, 17 November 2011

Diablo II Items [e]
Weapons
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Armor
BeltsBody ArmorBootsCircletsGlovesHelmsShields
Class-specific
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Other
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Guides and Stats
CalculationsGamblingItem GenerationModifiersRunewordsQuest ItemsPotionsEtherealGemsBase Item LevelsMisc
Runes
RunewordsRune hunting
Rune listRune FAQ
Runewords Armor
Runewords Headgear
Runewords Shields
Runewords Weapons
Rune Group
This is the list of all the runes in Diablo II Expansion. Runes only impart their stats once they are socketed into an item. Also see runes and runewords.
  • To upgrade runes you are required to use 2 or 3 runes (plus a gem) of the level below the one you want to create in order to make 1 rune of the wanted rank. Recipes listed below.
  • All Runes have the same stats when in a Helm or Armor, and only two have different when in Shields.
  • Ilvl: A monster must be this level to drop the Rune.
  • Clvl: A character must be this level to equip an item socketed with this rune. Only the Hel (r15) Rune does not have a Clvl. Runewords almost always have a Clvl equal to that of the highest level rune in that Runeword.
  • In non-ladder, only upgrading with chipped and three stones works, higher than that you must find.


Rune to Upgrade: Socketed Properties
El - #1 R-el.gif -- Weapon: +50 AR, +1 Light Radius
Armor/Helm/Shield: +1 Light Radius, +15 Defense
Ilvl/Clvl Required: 11
Eld - #2 R-eld.gif R-el.gifR-el.gifR-el.gif Weapon: +75% Damage vs. Undead, +50 Attack Rating vs. Undead *
Armor/Helm: Lowers Stamina drain by 15%
Shield: +7% Blocking
Ilvl/Clvl Required: 11
Tir - #3 R-tir.gif R-eld.gifR-eld.gifR-eld.gif Weapon: +2 Mana Per Kill
Armor/Helm/Shield: +2 Mana Per Kill.
Ilvl/Clvl Required: 13
Nef - #4 R-nef.gif R-tir.gifR-tir.gifR-tir.gif Weapon: Knockback
Armor/Helm/Shield: +30 Defense vs. Missile
Ilvl/Clvl Required: 13
Eth - #5 R-eth.gif R-nef.gifR-nef.gifR-nef.gif Weapon: -25% Target Defense
Armor/Helm/Shield: Regenerate Mana 15%
Ilvl/Clvl Required: 15
Ith - #6 R-ith.gif R-eth.gifR-eth.gifR-eth.gif Weapon: +9 to Maximum Damage
Armor/Helm/Shield: 15% Damage Taken Goes to Mana
Ilvl/Clvl Required: 15
Tal - #7 R-tal.gif R-ith.gifR-ith.gifR-ith.gif Weapon: 75 Poison damage over 5 seconds
Armor/Helm/Shield: +35% Poison Resistance
Ilvl/Clvl Required: 17
Ral - #8 R-ral.gif R-tal.gifR-tal.gifR-tal.gif Weapon: +5-30 Fire Damage
Armor/Helm/Shield: +35% Fire Resistance
Ilvl/Clvl Required: 19
Ort - #9 R-ort.gif R-ral.gifR-ral.gifR-ral.gif Weapon: +1-50 Lightning Damage
Armor/Helm/Shield: +35% Lightning Resistance
Ilvl/Clvl Required: 21
Thul - #10 R-thul.gif R-ort.gifR-ort.gifR-ort.gif Weapon: +3-14 Cold Damage (Cold Length 3 seconds)
Armor/Helm/Shield: +35% Cold Resistance
Ilvl/Clvl Required: 23
Amn - #11 R-amn.gif R-thul.gifR-thul.gifR-thul.gifTopaz-chipped.gif Weapon: 7% Life Stolen Per Hit
Armor/Helm/Shield: Attacker takes 14 damage
Ilvl/Clvl Required: 25
Sol - #12 R-sol.gif R-amn.gifR-amn.gifR-amn.gifAmethyst-chipped.gif Weapon: +9 to Minimum Damage
Armor/Helm/Shield: -7 Damage Taken
Ilvl/Clvl Required: 27
Shael - #13 R-shae.gif R-sol.gifR-sol.gifR-sol.gifSapphire-chipped.gif Weapon: Faster Attack Rate (+20)
Armor/Helm: Faster Hit Recovery (+20)
Shields: Faster Block Rate (+20)
Ilvl/Clvl Required: 29
Dol - #14 R-dol.gif R-shae.gifR-shae.gifR-shae.gifRuby-chipped.gif Weapon: 25% Chance that Hit Causes Monster to Flee
Armor/Helm/Shield: +7 Replenish Life
Ilvl/Clvl Required: 31
Hel - #15 R-hel.gif R-dol.gifR-dol.gifR-dol.gifEmerald-chipped.gif Weapon: -20% Requirements
Armor/Helm/Shield: -15% Requirements
Ilvl: 33 Clvl Required: None (All other runes have their Character Level requirement equal to their Item Level)
Io #16 R-io po.gif R-hel.gifR-hel.gifR-hel.gifDiamond-chipped.gif Weapon: +10 Vitality
Armor/Helm/Shield: +10 Vitality
Ilvl/Clvl Required: 35
Lum - #17 R-lum.gif R-io po.gifR-io po.gifR-io po.gifTopaz-flawed.gif Weapon: +10 Energy
Armor/Helm/Shield: +10 Energy
Ilvl/Clvl Required: 37
Ko - #18 R-ko.gif R-lum.gifR-lum.gifR-lum.gifAmethyst-flawed.gif Weapon: +10 Dexterity
Armor/Helm/Shield: +10 Dexterity
Ilvl/Clvl Required: 39
Fal - #19 R-fal.gif R-ko.gifR-ko.gifR-ko.gifSapphire-flawed.gif Weapon: +10 Strength
Armor/Helm/Shield: +10 Strength
Ilvl/Clvl Required: 41
Lem - #20 R-lem.gif R-fal.gifR-fal.gifR-fal.gifRuby-flawed.gif Weapon: +75% Extra Gold from Monsters
Armor/Helm/Shield: +50% Extra Gold from Monsters
Ilvl/Clvl Required: 43
Pul - #21 R-pul.gif R-lem.gifR-lem.gifR-lem.gifEmerald-flawed.gif Weapon: +75% Damage to Demons, +100 AR against Demons
Armor/Helm/Shield:+30% Defense
Ilvl/Clvl Required: 45
Um - #22 R-um.gif R-pul.gifR-pul.gifDiamond-flawed.gif Weapon: 25% Chance of Open Wounds
Armor/Helm: +15% Resist All
Shields: +22% Resist All
Ilvl/Clvl Required: 47
Mal - #23 R-mal.gif R-um.gifR-um.gifTopaz-normal.gif Weapon: Prevent Monster Healing
Armor/Helm/Shield: Reduce Magic Damage by 7
Ilvl/Clvl Required: 49
Ist - #24 R-ist.gif R-mal.gifR-mal.gifAmethyst-normal.gif Weapon: +30% Better Chance of Finding Magical Items
Armor/Helm/Shield: +25% Better Chance of Finding Magical Items
Ilvl/Clvl Required: 51
Gul - #25 R-gul.gif R-ist.gifR-ist.gifSapphire-normal.gif Weapon: +20% AR
Armor/Helm/Shield: +5 to Max Resist Poison
Ilvl/Clvl Required: 53
Vex - #26 R-vex.gif R-gul.gifR-gul.gifRuby-normal.gif Weapon: 7% Mana Leech
Armor/Helm/Shield: +5 to Max Fire Resist
Ilvl/Clvl Required: 55
Ohm - #27 R-ohm.gif R-vex.gifR-vex.gifEmerald-normal.gif Weapon: +50% Damage
Armor/Helm/Shield: +5 to Max. Resist Cold
Ilvl/Clvl Required: 57
Lo - #28 R-lo.gif R-ohm.gifR-ohm.gifDiamond-normal.gif Weapon: 20% Chance of Deadly Strike
Armor/Helm/Shield: +5 to Max. Resist Lightning
Ilvl/Clvl Required: 59
Sur - #29 R-sur.gif R-lo.gifR-lo.gifTopaz-flawless.gif Weapon: 20% Chance of Hit Blinds Target
Armor/Helm: +5% total Mana
Shields: +50 Mana
Ilvl/Clvl Required: 61
Ber - #30 R-ber.gif R-sur.gifR-sur.gifAmethyst-flawless.gif Weapon: 20% Chance of Crushing Blow
Armor/Helm/Shield: Damage Reduced by 8%
Ilvl/Clvl Required: 63
Jah - #31 R-jo.gif R-ber.gifR-ber.gifSapphire-flawless.gif Weapon: Ignores Target Defense
Armor/Helm: +5% of total Hit Points
Shields: +50 Hit Points
Ilvl/Clvl Required: 65
Cham - #32 R-cham.gif R-jo.gifR-jo.gifRuby-flawless.gif Weapon: 32% Chance of Hit Freezing Target for 3 seconds
Armor/Helm/Shield: Cannot be Frozen
Ilvl/Clvl Required: 67
Zod - #33 R-zod.gif R-cham.gifR-cham.gifEmerald-flawless.gif Weapon: Indestructible
Armor/Helm/Shield: Indestructible
Ilvl/Clvl Required: 69


  • Eld: +75% Enhanced damage = 175% Damage. The game writes this both ways at times.