Difference between revisions of "Fal"

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'''Rank:''' (r19)[[Category:Runes]]<br>
 
'''Rank:''' (r19)[[Category:Runes]]<br>
'''Weapon:''' +10 Strength<br />'''Armor/Helm/Shield:''' +10 Strength<br />'''Ilvl/Clvl Required:''' 41
+
'''Weapon:''' +10 Strength<br>
==The Right Runes==
+
'''Armor/Helm/Shield:''' +10 Strength<br>
Look at the [[rune list]] for information on how to get the right runes. For [[weapon]]s you'll want to find the best type of weapon possible, since that's what the bonus damage is based on.  Same with [[Armor]] if you are after [[Defense]] and [[shield]]s for blocking percentage. If defense isn't important, look for an item that looks good, has low requirements, and for armor and shields, is not going to slow your running speed.
+
'''Ilvl/Clvl Required:''' 41
  
  
 +
{{:The_Right_Runewords}}
  
  
==To Make a RuneWord==
+
{{:Making_Runewords}}
# Items used for RuneWords '''must be gray text items''', normal, exceptional, or Elite.  Low Quality, Superior, and Ethereal can be used, but you can not use [[magic]]al, [[Rare]], [[Set]], [[Crafted]], or [[Unique]] items, even if they have the correct number of sockets.
 
# The item must be of the '''correct type'''.
 
# The item must have exactly the '''correct number of sockets''' (no more).
 
# You must socket the Runes in the '''correct order'''.
 
  
  
*You can check the '''[[Rune FAQ]]''' for further help.
+
==Runewords with {{PAGENAME}}==
==Runewords with Fal==
 
  
{|style="border-collapse: collapse; border: 1px solid #4D0B0B; background: #2D0606; line-height: 14px; font-size: 10px; color: white; clear:right;"
 
! rowspan="2" width="20%" style="font-size: 12px;" | Runeword
 
! rowspan="2" width="32%" style="font-size: 12px;" | Stats
 
! rowspan="2" style="font-size: 12px;" | Comments
 
! colspan="3" style="font-size: 12px;" | Active In
 
|-
 
! style="font-size: 12px;" |1.11
 
! style="font-size: 12px;" |1.10
 
! style="font-size: 12px;" |1.09
 
|-
 
  
| '''[[Chaos]]'''<br>''FalOhmUm''<br>  [[Fal]] (19) + [[Ohm]] (27) + [[Um]] (22)<br>Claws<br> Clvl Required:
+
{{:Runeword_List_Header}}
| 9% Chance To Cast Level 11 Frozen Orb On Striking<br> 11% Chance To Cast Level 9 Charged Bolt On Striking<br> +35% Increased Attacked Speed<br> +240-290% Enhanced Damage (varies)<br> Adds 216-471 Magic Damage<br> 25% Chance of Open Wounds<br> +1 To Whirlwind<br> +10 To Strength<br> +15 Life After Each Demon Kill
 
| See it [[Chaos|here]].
 
| Yes
 
| Yes
 
| No
 
|-
 
  
| '''[[Famine]]'''<br>''FalOhmOrtJah''<br>[[Fal]] (19) + [[Ohm]] (27) + [[Ort]] (9) + [[Jah]] (31)<br> Axes & Hammers<br> Clvl Required:
+
{{:Chaos}}
| +30% Increased Attack Speed<br> +270-320% Enhanced Damage (varies)<br> Ignore Target's Defense<br> Adds 180-200 Magic Damage<br> Adds 50-200 Fire Damage<br> Adds 51-250 Lightning Damage<br> Adds 50-200 Cold Damage<br> 12% Life Stolen Per Hit<br> Prevent Monster Heal<br> +10 To Strength
 
| See it [[Famine|here]].
 
| Yes
 
| Yes
 
| No
 
|-
 
  
| '''[[Gloom]]''' <br>''FalUmPul''<br> [[Fal]] (19)+ [[Um]] (22) + [[Pul]] (21)<br>Armor<br> Clvl Required:
+
{{:Famine}}
| 15% Chance To Cast Level 3 Dim Vision When Struck <br> +10% Faster Hit Recovery <br> +170-230% Enhanced Defense (varies) <br> +10 To Strength <br> All Resistances +45 <br> Half Freeze Duration <br> 5% Damage Taken Goes To Mana <br> -3 To Light Radius
 
| See it [[Gloom| here]].
 
| Yes
 
| Yes
 
| No
 
|-
 
  
| '''[[Kingslayer]]'''<br>''MalUmGulFal''<br>[[Mal]] (23) + [[Um]] (22) + [[Gul]] (25) + [[Fal]] (19)<br> Swords & Axes<br> Clvl Required: 53
+
{{:Gloom}}
| +30% Increased Attack Speed<br> +230-270% Enhanced Damage (varies)<br> -25% Target Defense<br> 20% Bonus To Attack Rating<br> 33% Chance of Crushing Blow<br> 50% Chance of Open Wounds<br> +1 To Vengeance<br> Prevent Monster Heal<br> +10 To Strength<br> 40% Extra Gold From Monsters
 
| See it [[Kingslayer|here]].
 
| Yes
 
| Yes
 
| No
 
|-
 
  
| '''[[Lionheart]]''' <br>''HelLumFal''<br> [[Hel]] (15) + [[Lum]] (17) + [[Fal]] (19) <br>Armor <br> Clvl Required: 41
+
{{:Kingslayer}}
| -15% Requirements <br> +20% Enhanced Damage <br> +30% to All Resistances <br> +50 Hit Points <br> +10 Energy <br> +20 Vitality <br> +15 Dexterity <br> +25 Strength
 
| Just amazing stats on Armor. Resistance, huge bonuses to your stats and hit points, lowered requirements, and even bonus to weapon damage. See it [[Lionheart|here]].
 
| Yes
 
| Yes
 
| Yes
 
|-
 
  
| '''Obedience'''<br>''HelKoThulEthFal''<br>[[Hel]] (15) + [[Ko]] (18) + [[Thul]] (10) + [[Eth]] (5) + [[Fal]] (19)<br>Polearms<br>Clvl Required:
+
{{:Lionheart}}
| 30% Chance To Cast Level 21 Enchant When You Kill An Enemy<br> 40% Faster Hit Recovery<br> +370% Enhanced Damage<br> -25% Target Defense<br> Adds 3-14 Cold Damage 3 Second Duration (Normal)<br> -25% To Enemy Fire Resistance<br> 40% Chance of Crushing Blow<br> +200-300 Defense (varies)<br> +10 To Strength & Dexterity<br> All Resistances +20-30 (varies)<br> Requirements -20%
+
 
| Ladder Only
+
{{:Obedience}}
| Yes
+
|}
| Yes
+
 
| No
+
==Cube Recipes with {{PAGENAME}}==
|-
+
 
 +
===[[Cube_Recipes#Item_Upgrades|Item Upgrades]]===
 +
 
 +
[[Image:Cube-convert.gif]] 1 [[Fal|Fal Rune]] + 1 [[Um|Um Rune]] + 1 Perfect Sapphire + Exceptional Rare Weapon --> Elite Rare Weapon
 +
* v1.10 and later only.
 +
* This recipe upgrades the item type of the armor without changing the stats, and is useful to increase the weapon's damage.
 +
* Ethereal items, as well as socketed items can be upgraded without changing their nature.
 +
* Level requirements, as well as strength and dexterity requirements, may increase corresponding to the elite version of the item.
 +
 
 +
 
 +
[[Category:Runes]]
 +
 
 +
 
 +
 
 +
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Latest revision as of 05:46, 7 March 2011

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R-fal.gif

If you look at the list of all runes, you can find out the cube recipes to create a rune of one level higher than Fal. Here are the Fal attributes:

Rank: (r19)
Weapon: +10 Strength
Armor/Helm/Shield: +10 Strength
Ilvl/Clvl Required: 41


The Right Runes[edit]

Look at the rune list for information on how to get the right runes. For weapons you'll want to find the best type of weapon possible, since that's what the bonus damage is based on. Same with Armor if you are after Defense and shields for blocking percentage. If defense isn't important, look for an item that looks good, has low requirements, and for armor and shields, is not going to slow your running speed.


To Make a Runeword[edit]

  1. Items used for Runewords must be gray text items, normal, exceptional, or Elite. Low Quality, Superior, and Ethereal can be used, but you can not use magical, Rare, Set, Crafted, or Unique items, even if they have the correct number of sockets.
  2. The item must be of the correct type.
  3. The item must have exactly the correct number of sockets -- no more.
  4. You must socket the Runes in the correct order.

Notes:

  • The Runes fill the sockets in numerical order automatically, i.e. in the order 1, 2, 3, .... For example, trying to place the third Rune of a Runeword into the third socket while sockets 1 and 2 are empty will result in the Rune filling socket 1, contrary to intentions. As mentioned elsewhere, it is possible to remove an item from a socket, but the item is destroyed in the process.
  • The Runeword Preparation Recipes tune equipment for receiving Runewords.
  • Check the Rune FAQ for further help.


Runewords with Fal[edit]

Runeword Stats Comments Active In
v1.11+ v1.10 v1.09
Chaos

FalOhmUm
Fal (19) + Ohm (27) + Um (22)
Claws {3}
Clvl Required: 57

9% Chance To Cast Level 11 Frozen Orb On Striking

11% Chance To Cast Level 9 Charged Bolt On Striking
+35% Increased Attacked Speed
+240-290% Enhanced Damage (varies)
Adds 216-471 Magic Damage
25% Chance of Open Wounds
+1 To Whirlwind
+10 To Strength
+15 Life After Each Demon Kill

See it here. Yes Yes No
Famine

FalOhmOrtJah
Fal (19) + Ohm (27) + Ort (9) + Jah (31)
Axes & Hammers {4}
Clvl Required: 65

+30% Increased Attack Speed

+320-370% Enhanced Damage (varies)
Ignore Target's Defense
Adds 180-200 Magic Damage
Adds 50-200 Fire Damage
Adds 51-250 Lightning Damage
Adds 50-200 Cold Damage
12% Life Stolen Per Hit
Prevent Monster Heal
+10 To Strength

See it here. Yes Yes No
Gloom

FalUmPul
Fal (19)+ Um (22) + Pul (21)
Body Armor {3}
Clvl Required: 47

15% Chance To Cast Level 3 Dim Vision When Struck

+10% Faster Hit Recovery
+200-260% Enhanced Defense (varies)
+10 To Strength
All Resistances +45
Half Freeze Duration
5% Damage Taken Goes To Mana
-3 To Light Radius

See it here. Yes Yes No
Kingslayer

MalUmGulFal
Mal (23) + Um (22) + Gul (25) + Fal (19)
Swords & Axes {4}
Clvl Required: 53

+30% Increased Attack Speed

+230-270% Enhanced Damage (varies)
-25% Target Defense
20% Bonus To Attack Rating
33% Chance of Crushing Blow
50% Chance of Open Wounds
+1 To Vengeance
Prevent Monster Heal
+10 To Strength
40% Extra Gold From Monsters

See it here. Yes Yes No
Lionheart

HelLumFal
Hel (15) + Lum (17) + Fal (19)
Body Armor {3}
Clvl Required: 41

+20% Enhanced Damage

+25 To Strength
+15 To Dexterity
+20 To Vitality
+10 To Energy
+50 To Life
All Resistances +30
Requirements -15%

See it here. Yes Yes Yes
Obedience

HelKoThulEthFal
Hel (15) + Ko (18) + Thul (10) + Eth (5) + Fal (19)
Polearms {5}
Clvl Required: 41

30% Chance To Cast Level 21 Enchant When You Kill An Enemy

+40% Faster Hit Recovery
+370% Enhanced Damage
-25% Target Defense
Adds 3-14 Cold Damage (3 Seconds Duration,Normal)
-25% To Enemy Fire Resistance
40% Chance of Crushing Blow
+200-300 Defense (varies)
+10 To Strength
+10 To Dexterity
All Resistances +20-30 (varies)
Requirements -20%

Ladder Runeword
  (Ladder Runewords are available in all game modes including non-ladder Single Player in Diablo 2: Resurrected)
Yes Yes No

Cube Recipes with Fal[edit]

Item Upgrades[edit]

Cube-convert.gif 1 Fal Rune + 1 Um Rune + 1 Perfect Sapphire + Exceptional Rare Weapon --> Elite Rare Weapon

  • v1.10 and later only.
  • This recipe upgrades the item type of the armor without changing the stats, and is useful to increase the weapon's damage.
  • Ethereal items, as well as socketed items can be upgraded without changing their nature.
  • Level requirements, as well as strength and dexterity requirements, may increase corresponding to the elite version of the item.